Player Matchup

Hercules
Hercules
AceJit
Hercules
Level 101
God Stats
1W - 0L
1,659 SR
Queue Stats
47W - 53L
1,449 Elo+
Party 1
Vamana
Vamana
Mash920
Vamana
Level 100
God Stats
7W - 10L
1,378 SR
Queue Stats
592W - 629L
1,426 Elo+
Party 1
The Morrigan
The Morrigan
NeonBellyTLI
The Morrigan
Level 28
God Stats
1W - 1L
1,485 SR
Queue Stats
5W - 5L
1,519 Elo+
Party 1
Chronos
Chronos
ScuffAlex
Chronos
Level 102
God Stats
3W - 4L
1,619 SR
Queue Stats
29W - 36L
1,462 Elo+
Party 1
Arachne
Arachne
itsOnCite
Arachne
Level 98
God Stats
1W - 1L
1,315 SR
Queue Stats
53W - 47L
1,528 Elo+
Party 1
Team Averages
Level 86
1,491 SR
1,477 Elo+

VS

Team Averages
Level 60
1,421 SR
1,477 Elo+
Xing Tian
Xing Tian
ArchingChaos
Xing Tian
Level 28
God Stats
0W - 1L
1,511 SR
Queue Stats
7W - 12L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
Diagold386
Kukulkan
Level 6
God Stats
0W - 4L
1,214 SR
Queue Stats
1W - 7L
1,437 Elo+
Party 3
Cerberus
Cerberus
FictionXIV
Cerberus
Level 106
God Stats
4W - 1L
1,974 SR
Queue Stats
191W - 221L
1,481 Elo+
Solo
Nemesis
Nemesis
MemoGaymer99
Nemesis
Level 124
God Stats
1W - 1L
1,190 SR
Queue Stats
112W - 113L
1,590 Elo+
Party 3
Cupid
Cupid
TheBeardedGriff
Cupid
Level 35
God Stats
1W - 1L
1,218 SR
Queue Stats
34W - 39L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AceJit
Hercules
17
5 / 0 / 10
11,285
491
11,356
20,793
21,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Mash920
Vamana
18
3 / 2 / 9
11,298
491
14,742
19,622
20,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
NeonBellyTLI
The Morrigan
17
4 / 4 / 11
11,526
501
11,982
8,515
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
ScuffAlex
Chronos
17
5 / 1 / 5
10,758
468
11,895
9,936
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Arachne
itsOnCite
Arachne
20
14 / 1 / 8
13,868
603
22,903
20,869
11,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArchingChaos
Xing Tian
15
1 / 3 / 1
9,629
419
5,825
20,375
21,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Diagold386
Kukulkan
14
1 / 11 / 2
9,582
417
8,346
14,507
5,770
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
FictionXIV
Cerberus
18
2 / 5 / 4
10,936
475
13,526
25,770
21,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
MemoGaymer99
Nemesis
18
4 / 6 / 1
11,287
491
10,834
22,222
8,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 0
9,173
399
6,685
14,624
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
31
Kills
8
8
Deaths
31
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
AceJit
Hercules
5
0
10
10
L
Xing Tian
ArchingChaos
Xing Tian
1
3
1
0.5
L
Kukulkan
Diagold386
Kukulkan
1
11
2
0.18
L
Cerberus
FictionXIV
Cerberus
2
5
4
0.8
W
Vamana
Mash920
Vamana
3
2
9
3.75
L
Nemesis
MemoGaymer99
Nemesis
4
6
1
0.75
W
The Morrigan
NeonBellyTLI
The Morrigan
4
4
11
2.38
W
Chronos
ScuffAlex
Chronos
5
1
5
7.5
L
0
6
0
0
W
Arachne
itsOnCite
Arachne
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,878
Damage
45,216
79,735
Taken
97,498
60,629
Mitigated
61,995
29,264
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AceJit
Hercules
11,356
3,337
0
6,112
20,793
21,907
316
6,431
14,362
275
45,461
L
Xing Tian
ArchingChaos
Xing Tian
5,825
533
0
2,616
20,375
21,137
135
6,268
14,107
25,890
0
L
Kukulkan
Diagold386
Kukulkan
8,346
1,278
0
318
14,507
5,770
566
3,219
11,288
50,916
0
L
Cerberus
FictionXIV
Cerberus
13,526
776
0
7,518
25,770
21,186
470
4,767
21,003
83,231
0
W
Vamana
Mash920
Vamana
14,742
7,634
0
5,514
19,622
20,636
252
9,725
9,897
0
78,776
L
Nemesis
MemoGaymer99
Nemesis
10,834
4,084
0
8,544
22,222
8,723
622
4,499
17,723
0
90,590
W
The Morrigan
NeonBellyTLI
The Morrigan
11,982
1,814
0
1,084
8,515
3,328
484
2,748
5,767
67,376
0
W
Chronos
ScuffAlex
Chronos
11,895
5,080
0
1,317
9,936
3,715
1,205
3,749
6,187
64,861
7,646
L
6,685
3,418
337
3,976
14,624
5,179
885
4,202
10,422
0
65,093
W
Arachne
itsOnCite
Arachne
22,903
14,764
0
15,237
20,869
11,043
411
5,342
15,527
0
147,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,735
Gold Earned
50,607
587
Minions Killed
606
0
Camps Cleared
0
2,248,759
Distance Traveled
2,031,297
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,285
491
75
3
0
443,300
2
L
Xing Tian
9,629
419
31
1
0
452,900
2
L
Kukulkan
9,582
417
132
6
0
357,440
1
L
Cerberus
10,936
475
192
8
0
380,613
7
W
Vamana
11,298
491
105
5
0
407,278
0
L
Nemesis
11,287
491
123
5
0
447,174
7
W
The Morrigan
11,526
501
129
6
0
438,332
1
W
Chronos
10,758
468
105
5
0
429,644
4
L
Cupid
9,173
399
128
6
0
393,170
1
W
Arachne
13,868
603
173
8
0
530,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role