Player Matchup

Loki
Loki
ButBaubles
Loki
Level 83
God Stats
1W - 0L
1,752 SR
Queue Stats
343W - 213L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
NotGlubby
Cthulhu
Level 68
God Stats
1W - 0L
1,368 SR
Queue Stats
293W - 165L
1,639 Elo+
Party 1
Bacchus
Bacchus
Zchythes
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,803 Elo+
Party 1
Team Averages
Level 52
1,540 SR
1,689 Elo+

VS

Team Averages
Level 105
1,484 SR
1,467 Elo+
Chaac
Chaac
BlAcK T0kEn
Chaac
Level 109
God Stats
71W - 81L
1,500 SR
Queue Stats
292W - 384L
1,407 Elo+
Solo
Freya
Freya
ErickRacer
Freya
Level 107
God Stats
2W - 3L
1,528 SR
Queue Stats
341W - 374L
1,526 Elo+
Party 2
Hachiman
Hachiman
JH0NYY
Hachiman
Level 99
God Stats
1W - 2L
1,424 SR
Queue Stats
221W - 245L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 11
7,272
727
5,559
5,305
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
NotGlubby
Cthulhu
12
6 / 1 / 9
8,161
816
9,517
7,512
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Zchythes
Bacchus
13
7 / 0 / 8
8,774
877
10,590
9,616
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,035
604
3,046
12,337
5,954
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
10
0 / 4 / 1
6,181
618
3,018
8,800
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
JH0NYY
Hachiman
10
2 / 5 / 0
7,130
713
6,960
8,822
2,713
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
1
11
7.5
L
Freya
0
4
1
0.13
L
Hachiman
JH0NYY
Hachiman
2
5
0
0.4
W
Cthulhu
NotGlubby
Cthulhu
6
1
9
10.5
W
Bacchus
Zchythes
Bacchus
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,666
Damage
13,024
22,433
Taken
29,959
20,490
Mitigated
11,784
4,320
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,046
59
499
2,040
12,337
5,954
333
7,169
4,707
0
14,502
W
5,559
700
0
164
5,305
2,360
984
232
5,073
0
16,950
L
Freya
3,018
802
0
1,635
8,800
3,117
123
5,876
2,696
15,353
3,106
L
Hachiman
JH0NYY
Hachiman
6,960
3,954
0
842
8,822
2,713
224
6,469
2,080
0
18,427
W
Cthulhu
NotGlubby
Cthulhu
9,517
1,198
627
1,386
7,512
6,538
363
1,313
6,199
22,750
0
W
Bacchus
Zchythes
Bacchus
10,590
1,492
0
2,143
9,616
11,592
430
1,286
8,330
23,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,207
Gold Earned
19,346
85
Minions Killed
89
4
Camps Cleared
5
596,543
Distance Traveled
505,622
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,035
604
15
2
0
163,138
0
W
Loki
7,272
727
31
3
2
218,703
0
L
Freya
6,181
618
43
4
5
171,945
1
L
Hachiman
7,130
713
31
3
0
170,539
2
W
Cthulhu
8,161
816
32
3
1
194,252
2
W
Bacchus
8,774
877
22
2
1
183,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role