Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Deadmonkeys12
Danzaburou
Level 119
God Stats
0W - 2L
1,187 SR
Queue Stats
164W - 165L
1,540 Elo+
Solo
Thor
Thor
POOPPYDIAPER
Thor
Level 142
God Stats
15W - 22L
1,436 SR
Queue Stats
985W - 1,016L
1,504 Elo+
Solo
Thoth
Thoth
Vittlez
Thoth
Level 79
God Stats
1W - 4L
1,567 SR
Queue Stats
173W - 145L
1,583 Elo+
Party 1
Khepri
Khepri
memorygirl
Khepri
Level 63
God Stats
6W - 2L
1,851 SR
Queue Stats
201W - 212L
1,481 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,522 Elo+

VS

Team Averages
Level 122
1,477 SR
1,519 Elo+
Bastet
Bastet
CTRLTHEGAME
Bastet
Level 127
God Stats
7W - 5L
1,569 SR
Queue Stats
469W - 468L
1,561 Elo+
Party 2
Bacchus
Bacchus
DayZani
Bacchus
Level 129
God Stats
9W - 2L
1,621 SR
Queue Stats
267W - 248L
1,570 Elo+
Solo
Cabrakan
Cabrakan
scivilization
Cabrakan
Level 84
God Stats
3W - 3L
1,368 SR
Queue Stats
163W - 133L
1,465 Elo+
Solo
Skadi
Skadi
starfox232
Skadi
Level 143
God Stats
2W - 0L
1,748 SR
Queue Stats
297W - 320L
1,513 Elo+
Party 2
Ravana
Ravana
xIMr_ClavetIx
Ravana
Level 129
God Stats
1W - 5L
1,080 SR
Queue Stats
187W - 210L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 3 / 7
7,792
866
15,478
7,532
3,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Deadmonkeys12
Danzaburou
13
2 / 6 / 7
7,770
863
10,310
9,119
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 6
7,397
822
5,738
9,131
4,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Vittlez
Thoth
15
6 / 2 / 6
8,522
947
13,665
5,108
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
memorygirl
Khepri
11
0 / 4 / 8
6,992
777
3,196
8,596
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 3 / 14
8,574
953
6,186
10,523
4,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
DayZani
Bacchus
14
3 / 3 / 15
8,633
959
9,336
16,035
19,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
scivilization
Cabrakan
13
1 / 4 / 16
8,480
942
5,624
15,465
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
16
6 / 1 / 12
9,062
1,007
10,254
9,683
4,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 2 / 10
9,120
1,013
4,688
11,073
9,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
13
Kills
20
20
Deaths
13
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
7
2.17
W
Bastet
3
3
14
3.33
W
Bacchus
DayZani
Bacchus
3
3
15
3.5
L
Danzaburou
Deadmonkeys12
Danzaburou
2
6
7
0.92
L
2
5
6
1
L
Thoth
Vittlez
Thoth
6
2
6
4.5
L
Khepri
memorygirl
Khepri
0
4
8
1
W
Cabrakan
scivilization
Cabrakan
1
4
16
2.25
W
Skadi
6
1
12
12
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,387
Damage
36,088
39,486
Taken
62,779
20,215
Mitigated
57,254
9,389
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
15,478
5,199
1,018
1,705
7,532
3,157
250
3,395
4,137
0
30,967
W
Bastet
6,186
737
0
1,574
10,523
4,830
855
2,698
7,825
0
15,163
W
Bacchus
DayZani
Bacchus
9,336
414
2,676
3,304
16,035
19,776
544
4,682
11,353
15,320
0
L
Danzaburou
Deadmonkeys12
Danzaburou
10,310
4,453
0
980
9,119
4,155
0
3,466
5,653
0
17,140
L
5,738
905
0
1,211
9,131
4,329
0
2,931
6,200
0
10,399
L
Thoth
Vittlez
Thoth
13,665
714
1,746
1,295
5,108
1,503
183
1,051
4,057
25,352
0
L
Khepri
memorygirl
Khepri
3,196
42
920
514
8,596
7,071
0
4,117
4,479
5,347
0
W
Cabrakan
scivilization
Cabrakan
5,624
423
1,793
2,433
15,465
19,323
0
3,612
11,853
13,296
0
W
Skadi
10,254
3,744
2,256
2,950
9,683
4,166
2,640
2,007
7,676
0
30,874
W
4,688
1,109
2,728
1,846
11,073
9,159
1,390
3,862
7,211
0
10,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
43,869
101
Minions Killed
122
0
Camps Cleared
0
758,360
Distance Traveled
948,051
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,792
866
30
3
0
159,516
1
W
Bastet
8,574
953
20
2
0
208,849
0
W
Bacchus
8,633
959
9
1
0
197,661
3
L
Danzaburou
7,770
863
19
2
0
143,478
0
L
Thor
7,397
822
13
1
0
155,463
0
L
Thoth
8,522
947
31
3
0
165,612
1
L
Khepri
6,992
777
8
1
0
134,291
0
W
Cabrakan
8,480
942
16
2
0
174,704
1
W
Skadi
9,062
1,007
64
7
0
171,759
1
W
Ravana
9,120
1,013
13
1
0
195,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role