Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DivPrime
Chiron
Level 87
God Stats
11W - 8L
1,552 SR
Queue Stats
553W - 545L
1,530 Elo+
Solo
Sol
Sol
MrZachAttack02
Sol
Level 88
God Stats
2W - 3L
1,342 SR
Queue Stats
273W - 285L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
PUFFx420xMaSSer
Kuzenbo
Level 69
God Stats
1W - 1L
1,260 SR
Queue Stats
173W - 160L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
x4silentDank20x
Nu Wa
Level 147
God Stats
14W - 6L
1,588 SR
Queue Stats
440W - 421L
1,519 Elo+
Party 1
Team Averages
Level 107
1,449 SR
1,511 Elo+

VS

Team Averages
Level 104
1,551 SR
1,499 Elo+
Ah Puch
Ah Puch
ElderPlops13
Ah Puch
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,518 Elo+
Party 2
Izanami
Izanami
FriendlyTurkey
Izanami
Level 119
God Stats
0W - 1L
1,611 SR
Queue Stats
39W - 43L
1,489 Elo+
Party 2
Hades
Hades
Indho-
Hades
Level 107
God Stats
0W - 1L
1,760 SR
Queue Stats
52W - 51L
1,455 Elo+
Solo
Cernunnos
Cernunnos
JammyDevito
Cernunnos
Level 108
God Stats
4W - 2L
1,382 SR
Queue Stats
97W - 94L
1,488 Elo+
Party 2
Osiris
Osiris
Jobotoe
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
8 / 4 / 10
12,807
753
14,310
16,329
5,100
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
DivPrime
Chiron
17
3 / 4 / 14
11,464
674
17,026
9,034
2,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 4 / 13
13,206
777
15,684
12,140
3,550
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
3 / 5 / 18
12,678
746
14,153
33,251
39,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 3 / 14
12,615
742
25,757
13,096
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElderPlops13
Ah Puch
19
3 / 4 / 8
11,419
672
18,532
13,960
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 7
11,547
679
16,136
17,212
6,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Indho-
Hades
19
3 / 7 / 9
11,729
690
12,195
22,260
17,115
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
JammyDevito
Cernunnos
20
4 / 4 / 11
12,388
729
19,867
22,220
8,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Jobotoe
Osiris
17
6 / 8 / 4
11,711
689
10,104
17,969
17,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
59
27
Kills
20
20
Deaths
27
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
4
10
3.25
W
Chiron
DivPrime
Chiron
3
4
14
2.5
L
Ah Puch
ElderPlops13
Ah Puch
3
4
8
1.75
L
4
4
7
1.88
L
Hades
Indho-
Hades
3
7
9
1.07
L
Cernunnos
JammyDevito
Cernunnos
4
4
11
2.38
L
Osiris
Jobotoe
Osiris
6
8
4
1
W
7
4
13
3.38
W
3
5
18
2.4
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,930
Damage
76,834
83,850
Taken
93,621
54,609
Mitigated
55,013
35,797
Healing
37,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,310
10,927
2,267
5,315
16,329
5,100
1,087
6,625
9,306
0
33,203
W
Chiron
DivPrime
Chiron
17,026
1,899
4,497
1,982
9,034
2,695
379
3,388
5,508
0
30,598
L
Ah Puch
ElderPlops13
Ah Puch
18,532
166
1,532
3,999
13,960
5,099
245
9,318
4,642
38,795
0
L
16,136
8,539
3,108
6,098
17,212
6,353
2,080
10,434
6,778
0
55,115
L
Hades
Indho-
Hades
12,195
778
2,839
7,094
22,260
17,115
159
11,504
10,756
39,992
0
L
Cernunnos
JammyDevito
Cernunnos
19,867
9,427
2,212
10,171
22,220
8,503
969
12,137
10,083
0
63,645
L
Osiris
Jobotoe
Osiris
10,104
1,618
0
0
17,969
17,943
35
12,201
5,768
0
18,662
W
15,684
3,479
1,087
4,222
12,140
3,550
2,960
4,927
7,059
36,925
0
W
14,153
2,332
1,102
9,827
33,251
39,021
60
7,834
24,960
22,618
0
W
25,757
5,468
2,656
2,842
13,096
4,243
1,419
6,554
6,290
52,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,770
Gold Earned
58,794
201
Minions Killed
296
0
Camps Cleared
0
1,534,146
Distance Traveled
1,396,932
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,807
753
43
3
0
319,543
1
W
Chiron
11,464
674
30
2
0
313,679
0
L
Ah Puch
11,419
672
39
2
0
336,130
0
L
Izanami
11,547
679
82
5
0
274,974
3
L
Hades
11,729
690
66
4
0
255,127
0
L
Cernunnos
12,388
729
90
5
0
268,098
0
L
Osiris
11,711
689
19
1
0
262,603
0
W
Sol
13,206
777
53
3
0
277,417
3
W
Kuzenbo
12,678
746
15
1
0
328,807
0
W
Nu Wa
12,615
742
60
4
0
294,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role