Player Matchup

Jormungandr
Jormungandr
SSableye
Jormungandr
Level 115
God Stats
2W - 1L
1,487 SR
Queue Stats
40W - 46L
1,473 Elo+
Party 2
Sol
Sol
latjior
Sol
Level 146
God Stats
4W - 5L
1,522 SR
Queue Stats
81W - 103L
1,377 Elo+
Solo
Artemis
Artemis
oOo_Ghost123_oOo
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,424 Elo+
Party 2
Team Averages
Level 110
1,503 SR
1,425 Elo+

VS

Team Averages
Level 110
1,606 SR
1,488 Elo+
Neith
Neith
Maxican28
Neith
Level 155
God Stats
5W - 3L
1,591 SR
Queue Stats
51W - 41L
1,552 Elo+
Solo
Hera
Hera
lahargmanstrophe
Hera
Level 106
God Stats
3W - 2L
1,638 SR
Queue Stats
82W - 94L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zombieguy2001
Cu Chulainn
Level 69
God Stats
16W - 13L
1,590 SR
Queue Stats
69W - 76L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SSableye
Jormungandr
17
7 / 7 / 8
13,713
722
14,651
24,141
26,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
15
1 / 6 / 9
12,237
644
12,190
15,147
5,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 6 / 5
13,922
733
18,298
19,461
7,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maxican28
Neith
15
7 / 4 / 4
12,314
648
17,865
17,819
6,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 4 / 9
13,438
707
17,386
11,809
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
zombieguy2001
Cu Chulainn
15
6 / 8 / 8
12,736
670
13,595
24,900
22,875
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
16
Kills
19
19
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Maxican28
Neith
7
4
4
2.25
W
Jormungandr
SSableye
Jormungandr
7
7
8
1.57
L
6
4
9
2.63
W
Sol
1
6
9
0.92
W
8
6
5
1.75
L
Cu Chulainn
zombieguy2001
Cu Chulainn
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,139
Damage
48,846
58,749
Taken
54,528
39,787
Mitigated
33,671
15,250
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Maxican28
Neith
17,865
6,337
0
3,344
17,819
6,293
1,661
10,888
6,931
0
57,077
W
Jormungandr
SSableye
Jormungandr
14,651
2,064
601
6,620
24,141
26,934
674
5,968
17,563
42,985
0
L
17,386
3,352
0
1,707
11,809
4,503
983
6,547
5,262
45,542
0
W
Sol
12,190
1,345
0
2,499
15,147
5,300
760
4,764
10,129
56,448
0
W
18,298
12,045
394
5,136
19,461
7,553
1,936
6,574
12,615
0
58,590
L
Cu Chulainn
zombieguy2001
Cu Chulainn
13,595
2,558
0
2,236
24,900
22,875
0
10,089
14,811
951
28,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
38,488
193
Minions Killed
194
8
Camps Cleared
6
867,535
Distance Traveled
937,827
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,314
648
87
5
3
311,636
4
W
Jormungandr
13,713
722
33
2
1
308,543
3
L
Hera
13,438
707
67
4
3
326,802
3
W
Sol
12,237
644
91
5
3
274,900
0
W
Artemis
13,922
733
69
4
4
284,092
2
L
Cu Chulainn
12,736
670
40
2
0
299,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role