Player Matchup

Thor
Thor
DRAGONLUYASX
Thor
Level 66
God Stats
3W - 3L
1,469 SR
Queue Stats
25W - 33L
1,343 Elo+
Party 3
Neith
Neith
KuroFate
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Odin
Odin
MpBappe45432
Odin
Level 48
God Stats
1W - 2L
1,550 SR
Queue Stats
27W - 32L
1,360 Elo+
Party 3
Tiamat
Tiamat
RengarHunter64
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,352 Elo+
Party 3
Ymir
Ymir
reedenstein
Ymir
Level 88
God Stats
23W - 24L
1,524 SR
Queue Stats
222W - 207L
1,350 Elo+
Party 1
Team Averages
Level 47
1,509 SR
1,317 Elo+

VS

Team Averages
Level 99
1,545 SR
1,388 Elo+
Khepri
Khepri
CadaverCat
Khepri
Level 148
God Stats
21W - 20L
1,460 SR
Queue Stats
416W - 432L
1,390 Elo+
Solo
Neith
Neith
Coorner-
Neith
Level 29
God Stats
4W - 2L
1,552 SR
Queue Stats
51W - 60L
1,388 Elo+
Party 2
Bastet
Bastet
Dentingskull378
Bastet
Level 129
God Stats
5W - 3L
1,723 SR
Queue Stats
158W - 184L
1,404 Elo+
Solo
Set
Set
MrBassolutely
Set
Level 128
God Stats
259W - 291L
1,487 SR
Queue Stats
1,374W - 1,457L
1,361 Elo+
Solo
Hera
Hera
RoalexGaming_YT
Hera
Level 63
God Stats
2W - 1L
1,501 SR
Queue Stats
200W - 212L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,441
495
1,438
8,052
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
KuroFate
Neith
8
1 / 2 / 0
5,020
456
3,754
3,863
1,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 1
5,589
508
1,151
6,151
4,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
1 / 2 / 0
5,503
500
3,367
5,715
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 0
5,205
473
1,258
11,095
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CadaverCat
Khepri
9
1 / 1 / 7
6,013
547
3,384
7,258
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Coorner-
Neith
10
3 / 0 / 3
6,283
571
4,005
3,205
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 0
6,609
601
4,026
3,952
1,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 4
6,387
581
5,945
5,458
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 1
6,945
631
5,473
3,142
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
13
13
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
CadaverCat
Khepri
1
1
7
4.5
W
Neith
Coorner-
Neith
3
0
3
4.5
L
1
3
0
0.33
W
3
1
0
3
L
Neith
KuroFate
Neith
1
2
0
0.5
L
0
2
1
0.25
W
2
0
4
4
L
1
2
0
0.5
W
4
1
1
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,968
Damage
22,833
34,876
Taken
23,015
16,725
Mitigated
10,889
6,801
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CadaverCat
Khepri
3,384
341
506
1,750
7,258
6,191
65
1,895
5,333
15,310
0
W
Neith
Coorner-
Neith
4,005
1,885
0
1,998
3,205
878
513
828
2,331
0
26,223
L
1,438
402
0
2,848
8,052
2,042
0
1,582
6,384
0
25,641
W
4,026
938
12
1,096
3,952
1,128
148
0
3,952
0
27,312
L
Neith
KuroFate
Neith
3,754
1,851
0
476
3,863
1,465
0
1,288
2,567
0
21,115
L
1,151
379
0
411
6,151
4,178
0
0
6,151
0
21,069
W
5,945
2,527
0
990
5,458
1,649
0
200
5,238
0
41,186
L
3,367
336
0
1,424
5,715
3,367
0
3,387
2,201
30,884
0
W
5,473
1,406
0
480
3,142
1,043
0
1,384
1,536
47,162
0
L
1,258
389
0
1,642
11,095
5,673
0
2,353
8,716
19,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
32,237
274
Minions Killed
331
0
Camps Cleared
0
971,543
Distance Traveled
1,084,515
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,013
547
19
2
0
193,791
3
W
Neith
6,283
571
60
5
0
191,845
0
L
Thor
5,441
495
59
5
0
215,868
1
W
Bastet
6,609
601
65
6
0
241,001
5
L
Neith
5,020
456
48
4
0
189,720
0
L
Odin
5,589
508
64
6
0
184,061
2
W
Set
6,387
581
87
8
0
239,537
1
L
Tiamat
5,503
500
65
6
0
199,187
2
W
Hera
6,945
631
100
9
0
218,341
5
L
Ymir
5,205
473
38
3
0
182,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role