Player Matchup

Mulan
Mulan
Bubble360
Mulan
Level 108
God Stats
4W - 3L
1,487 SR
Queue Stats
235W - 213L
1,527 Elo+
Solo
Chiron
Chiron
Hot Boi Cab
Chiron
Level 121
God Stats
2W - 3L
1,378 SR
Queue Stats
191W - 191L
1,483 Elo+
Solo
Yemoja
Yemoja
Mitchman01
Yemoja
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 120L
1,535 Elo+
Party 2
Medusa
Medusa
kpritchard20
Medusa
Level 125
God Stats
1W - 0L
1,488 SR
Queue Stats
3W - 3L
1,559 Elo+
Solo
Eset
Eset
kthammett98
Eset
Level 123
God Stats
11W - 4L
1,684 SR
Queue Stats
450W - 446L
1,599 Elo+
Party 2
Team Averages
Level 118
1,507 SR
1,540 Elo+

VS

Team Averages
Level 139
1,537 SR
1,547 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dude Lag
Ullr
Level 103
God Stats
4W - 9L
1,312 SR
Queue Stats
332W - 314L
1,573 Elo+
Party 1
Nemesis
Nemesis
WarlikeCoffee
Nemesis
Level 154
God Stats
0W - 2L
1,281 SR
Queue Stats
480W - 486L
1,474 Elo+
Solo
Arachne
Arachne
bshaq911
Arachne
Level 127
God Stats
1W - 1L
1,877 SR
Queue Stats
387W - 368L
1,569 Elo+
Party 1
Yemoja
Yemoja
picamaster12
Yemoja
Level 149
God Stats
1W - 1L
1,717 SR
Queue Stats
42W - 34L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bubble360
Mulan
18
3 / 5 / 14
11,519
640
20,167
19,510
26,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
20
8 / 4 / 17
13,179
732
32,095
17,110
8,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Mitchman01
Yemoja
20
2 / 2 / 23
12,038
669
11,055
18,758
24,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
19
4 / 7 / 13
11,984
666
24,961
18,779
9,759
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 1 / 17
14,942
830
26,172
18,319
11,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
8 / 6 / 7
11,660
648
17,617
32,262
45,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
19
1 / 6 / 10
11,401
633
18,735
23,141
11,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
19
6 / 10 / 6
11,906
661
19,081
23,045
18,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
bshaq911
Arachne
19
3 / 5 / 9
11,221
623
11,291
25,050
12,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
20
1 / 3 / 14
12,623
701
12,396
23,573
18,640
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
65
30
Kills
19
19
Deaths
30
84
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
8
6
7
1.92
W
Mulan
Bubble360
Mulan
3
5
14
2
L
Ullr
1
6
10
1
W
Chiron
8
4
17
4.13
W
Yemoja
Mitchman01
Yemoja
2
2
23
6.75
L
Nemesis
6
10
6
0.9
L
Arachne
bshaq911
Arachne
3
5
9
1.5
W
Medusa
4
7
13
1.5
W
13
1
17
21.5
L
Yemoja
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,450
Damage
79,120
92,476
Taken
127,071
81,125
Mitigated
107,059
37,376
Healing
45,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
17,617
239
1,925
4,368
32,262
45,244
0
8,859
23,403
22,257
0
W
Mulan
Bubble360
Mulan
20,167
1,615
1,649
3,143
19,510
26,391
378
6,497
13,013
0
31,690
L
Ullr
18,735
7,769
2,194
4,284
23,141
11,511
782
5,664
17,477
0
57,149
W
Chiron
32,095
15,101
4,584
5,215
17,110
8,696
1,861
4,738
12,356
0
56,016
W
Yemoja
Mitchman01
Yemoja
11,055
1,823
9,318
2,396
18,758
24,416
569
4,870
13,888
22,907
0
L
Nemesis
19,081
7,673
1,719
3,860
23,045
18,858
129
7,689
15,356
0
30,351
L
Arachne
bshaq911
Arachne
11,291
5,694
2,727
6,189
25,050
12,806
221
8,309
16,741
0
21,344
W
Medusa
24,961
10,314
0
2,188
18,779
9,759
2,418
7,355
11,424
0
52,727
W
26,172
1,127
4,146
4,737
18,319
11,863
1,627
6,553
11,766
58,431
0
L
Yemoja
12,396
2,293
11,751
6,451
23,573
18,640
244
6,706
16,867
27,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,662
Gold Earned
58,811
245
Minions Killed
156
0
Camps Cleared
0
1,642,077
Distance Traveled
1,464,071
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,660
648
4
0
0
312,737
1
W
Mulan
11,519
640
33
2
0
344,927
2
L
Ullr
11,401
633
78
4
0
257,901
0
W
Chiron
13,179
732
53
3
0
303,719
2
W
Yemoja
12,038
669
19
1
0
308,577
0
L
Nemesis
11,906
661
17
1
0
266,055
1
L
Arachne
11,221
623
30
2
0
357,671
0
W
Medusa
11,984
666
60
3
0
292,126
2
W
Eset
14,942
830
80
4
0
392,728
0
L
Yemoja
12,623
701
27
2
0
269,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role