Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
FISCHJ95
Anhur
Level 160
God Stats
1W - 2L
1,462 SR
Queue Stats
195W - 201L
1,436 Elo+
Party 2
Mulan
Mulan
Harlem2kBoss
Mulan
Level 109
God Stats
3W - 10L
1,397 SR
Queue Stats
543W - 594L
1,428 Elo+
Party 3
Tiamat
Tiamat
Paranoidslayer9
Tiamat
Level 113
God Stats
13W - 29L
1,362 SR
Queue Stats
194W - 228L
1,361 Elo+
Party 3
Hun Batz
Hun Batz
treestump76
Hun Batz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 130L
1,424 Elo+
Party 2
Team Averages
Level 132
1,444 SR
1,430 Elo+

VS

Team Averages
Level 90
1,504 SR
1,480 Elo+
Guan Yu
Guan Yu
BigLegend29
Guan Yu
Level 122
God Stats
3W - 2L
1,652 SR
Queue Stats
216W - 180L
1,494 Elo+
Solo
Hades
Hades
IPvPeedMyself
Hades
Level 80
God Stats
8W - 6L
1,569 SR
Queue Stats
434W - 401L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Iceglave
Jormungandr
Level 58
God Stats
12W - 10L
1,453 SR
Queue Stats
216W - 244L
1,400 Elo+
Solo
Chiron
Chiron
Sonik644
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 115L
1,530 Elo+
Party 1
Mercury
Mercury
WyattFreakingMay
Mercury
Level 102
God Stats
4W - 7L
1,348 SR
Queue Stats
227W - 194L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 6 / 8
9,590
400
6,813
25,407
25,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
FISCHJ95
Anhur
15
1 / 4 / 4
9,191
383
5,470
15,750
5,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 2 / 1
11,320
472
17,012
21,485
16,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 8 / 1
11,551
481
12,375
15,067
6,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
treestump76
Hun Batz
16
2 / 7 / 5
10,189
425
9,044
19,894
7,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigLegend29
Guan Yu
19
5 / 2 / 0
12,895
537
13,291
21,777
21,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 4 / 4
14,537
606
16,112
21,715
12,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Iceglave
Jormungandr
16
1 / 2 / 11
11,287
470
13,214
18,143
19,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Sonik644
Chiron
17
5 / 0 / 8
11,486
479
20,746
9,206
2,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 6
13,010
542
11,750
17,853
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
12
Kills
27
27
Deaths
12
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
8
0.67
W
Guan Yu
BigLegend29
Guan Yu
5
2
0
2.5
L
Anhur
FISCHJ95
Anhur
1
4
4
0.75
L
5
2
1
2.75
W
12
4
4
3.5
W
Jormungandr
Iceglave
Jormungandr
1
2
11
3.25
L
4
8
1
0.56
W
Chiron
Sonik644
Chiron
5
0
8
9
W
4
4
6
1.75
L
Hun Batz
treestump76
Hun Batz
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,714
Damage
75,113
97,603
Taken
88,694
62,141
Mitigated
61,843
21,770
Healing
36,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,813
352
0
5,685
25,407
25,725
0
10,878
14,529
32,579
0
W
Guan Yu
BigLegend29
Guan Yu
13,291
2,059
1,708
8,382
21,777
21,989
1,282
3,849
16,510
9,999
68,530
L
Anhur
FISCHJ95
Anhur
5,470
1,943
2,023
1,763
15,750
5,263
0
3,039
12,711
0
49,614
L
17,012
2,605
0
8,876
21,485
16,250
0
4,802
16,683
7,282
60,847
W
16,112
827
560
10,394
21,715
12,168
600
5,756
15,524
115,581
0
W
Jormungandr
Iceglave
Jormungandr
13,214
3,139
164
5,252
18,143
19,073
1,070
3,787
14,122
55,257
0
L
12,375
384
0
2,226
15,067
6,910
510
8,168
6,899
59,427
0
W
Chiron
Sonik644
Chiron
20,746
4,367
2,525
2,218
9,206
2,434
5,118
2,904
6,161
0
67,412
W
11,750
2,458
0
5,477
17,853
6,179
953
3,979
13,533
0
104,309
L
Hun Batz
treestump76
Hun Batz
9,044
2,884
0
1,197
19,894
7,993
0
4,824
15,070
0
71,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,841
Gold Earned
63,215
494
Minions Killed
686
0
Camps Cleared
0
2,051,040
Distance Traveled
2,294,775
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,590
400
10
0
0
410,424
5
W
Guan Yu
12,895
537
151
6
0
432,796
6
L
Anhur
9,191
383
120
5
0
402,180
5
L
Mulan
11,320
472
129
5
0
437,661
6
W
Hades
14,537
606
189
8
0
409,647
3
W
Jormungandr
11,287
470
73
3
0
441,063
1
L
Tiamat
11,551
481
115
5
0
403,025
2
W
Chiron
11,486
479
104
4
0
478,110
4
W
Mercury
13,010
542
169
7
0
533,159
3
L
Hun Batz
10,189
425
120
5
0
397,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role