Player Matchup

Ullr
Ullr
Beastseb26
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 210L
1,390 Elo+
Party 2
Anubis
Anubis
Davosito
Anubis
Level 155
God Stats
348W - 323L
1,480 SR
Queue Stats
854W - 870L
1,389 Elo+
Solo
Persephone
Persephone
HeyItsCaboose
Persephone
Level 84
God Stats
5W - 10L
1,346 SR
Queue Stats
129W - 115L
1,406 Elo+
Party 3
Ymir
Ymir
Mike culp Jr
Ymir
Level 104
God Stats
22W - 18L
1,559 SR
Queue Stats
526W - 575L
1,358 Elo+
Party 2
Fenrir
Fenrir
Pandorazv
Fenrir
Level 29
God Stats
11W - 13L
1,513 SR
Queue Stats
164W - 132L
1,427 Elo+
Party 3
Team Averages
Level 88
1,480 SR
1,394 Elo+

VS

Team Averages
Level 118
1,503 SR
1,422 Elo+
Amaterasu
Amaterasu
FireSnake21
Amaterasu
Level 143
God Stats
3W - 4L
1,606 SR
Queue Stats
99W - 93L
1,516 Elo+
Party 1
Merlin
Merlin
NeonSmoke422
Merlin
Level 126
God Stats
4W - 2L
1,647 SR
Queue Stats
202W - 218L
1,399 Elo+
Party 4
Yemoja
Yemoja
SaltyPrincess75
Yemoja
Level 97
God Stats
6W - 7L
1,546 SR
Queue Stats
40W - 58L
1,389 Elo+
Party 1
Bastet
Bastet
mack015
Bastet
Level 123
God Stats
1W - 8L
1,095 SR
Queue Stats
250W - 266L
1,398 Elo+
Party 4
Sol
Sol
thesaltylegend
Sol
Level 101
God Stats
11W - 8L
1,622 SR
Queue Stats
218W - 238L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,723
472
2,185
5,056
1,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
Davosito
Anubis
8
2 / 2 / 0
5,118
512
3,431
4,544
1,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
HeyItsCaboose
Persephone
11
5 / 1 / 3
7,106
711
3,193
5,546
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,487
649
2,445
3,120
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Pandorazv
Fenrir
10
3 / 0 / 3
6,102
610
3,446
6,773
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FireSnake21
Amaterasu
11
1 / 2 / 0
5,430
543
1,788
5,973
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
8
0 / 5 / 2
5,054
505
2,808
4,771
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 2
4,641
464
1,679
4,506
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
mack015
Bastet
8
4 / 3 / 0
5,451
545
3,648
6,526
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,197
420
1,943
3,835
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
5
5
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Anubis
Davosito
Anubis
2
2
0
1
L
Amaterasu
FireSnake21
Amaterasu
1
2
0
0.5
W
Persephone
HeyItsCaboose
Persephone
5
1
3
6.5
W
2
1
0
2
L
Merlin
0
5
2
0.2
W
Fenrir
Pandorazv
Fenrir
3
0
3
4.5
L
0
0
2
1
L
Bastet
mack015
Bastet
4
3
0
1.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,700
Damage
11,866
25,039
Taken
25,611
8,048
Mitigated
8,936
10,406
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,185
769
113
607
5,056
1,353
475
1,700
3,356
0
17,223
W
Anubis
Davosito
Anubis
3,431
136
354
1,669
4,544
1,664
451
1,115
3,429
25,453
0
L
Amaterasu
FireSnake21
Amaterasu
1,788
589
0
2,096
5,973
3,635
0
2,445
3,528
0
23,553
W
Persephone
HeyItsCaboose
Persephone
3,193
327
0
3,071
5,546
1,611
517
2,545
3,000
36,191
0
W
2,445
1,088
0
1,168
3,120
1,242
0
0
3,120
32,120
0
L
Merlin
2,808
496
0
600
4,771
1,203
0
1,964
2,807
25,813
0
W
Fenrir
Pandorazv
Fenrir
3,446
1,149
0
3,424
6,773
2,178
0
889
5,884
0
27,363
L
1,679
178
832
1,247
4,506
1,937
0
1,195
3,311
9,889
0
L
Bastet
mack015
Bastet
3,648
887
0
1,746
6,526
1,413
0
2,048
4,478
0
14,962
L
1,943
510
395
952
3,835
748
0
1,417
2,418
16,668
3,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
24,773
309
Minions Killed
181
0
Camps Cleared
0
928,042
Distance Traveled
877,907
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,723
472
36
4
0
177,622
2
W
Anubis
5,118
512
51
5
0
158,727
3
L
Amaterasu
5,430
543
51
5
0
197,302
1
W
Persephone
7,106
711
85
9
0
191,077
3
W
Ymir
6,487
649
81
8
0
180,753
3
L
Merlin
5,054
505
45
5
0
172,886
2
W
Fenrir
6,102
610
56
6
0
219,863
3
L
Yemoja
4,641
464
13
1
0
166,476
1
L
Bastet
5,451
545
30
3
0
208,203
0
L
Sol
4,197
420
42
4
0
133,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role