Player Matchup

Janus
Janus
 
Janus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EL_LUCHO_PAPUCHI
Cerberus
Level 20
God Stats
6W - 14L
1,195 SR
Queue Stats
36W - 82L
1,236 Elo+
Party 1
Cabrakan
Cabrakan
amyklas123
Cabrakan
Level 81
God Stats
17W - 19L
1,538 SR
Queue Stats
291W - 368L
1,354 Elo+
Party 1
Heimdallr
Heimdallr
darkcandi21
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,370 Elo+
Party 1
Artemis
Artemis
tuberculon18
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,277 Elo+
Party 1
Team Averages
Level 38
1,447 SR
1,347 Elo+

VS

Team Averages
Level 93
1,343 SR
1,405 Elo+
Fenrir
Fenrir
Amur_Tigro
Fenrir
Level 65
God Stats
3W - 7L
1,321 SR
Queue Stats
226W - 321L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
Cristiansegovia0
Cthulhu
Level 157
God Stats
20W - 16L
1,415 SR
Queue Stats
642W - 689L
1,519 Elo+
Solo
Thanatos
Thanatos
ViseryS-z
Thanatos
Level 48
God Stats
104W - 169L
1,311 SR
Queue Stats
122W - 194L
1,285 Elo+
Party 2
Xbalanque
Xbalanque
bersekerc
Xbalanque
Level 131
God Stats
3W - 3L
1,275 SR
Queue Stats
344W - 385L
1,438 Elo+
Solo
Zeus
Zeus
capitaoputin
Zeus
Level 64
God Stats
16W - 21L
1,395 SR
Queue Stats
188W - 274L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 6 / 4
8,544
503
4,339
11,000
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 7
7,879
463
6,046
14,612
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
amyklas123
Cabrakan
14
6 / 6 / 5
8,670
510
14,890
14,755
8,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
darkcandi21
Heimdallr
14
7 / 6 / 2
8,642
508
8,199
13,911
5,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
tuberculon18
Artemis
12
0 / 3 / 2
7,446
438
3,267
11,316
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amur_Tigro
Fenrir
17
11 / 5 / 1
10,289
605
10,382
12,456
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 1 / 7
10,085
593
7,806
10,605
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ViseryS-z
Thanatos
14
3 / 4 / 4
8,244
485
8,254
12,979
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
bersekerc
Xbalanque
14
4 / 4 / 5
8,490
499
11,115
10,234
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 3
9,492
558
12,238
9,592
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
16
Kills
24
24
Deaths
18
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
4
0.5
W
Fenrir
Amur_Tigro
Fenrir
11
5
1
2.3
W
2
1
7
5.5
L
2
3
7
1.83
W
Thanatos
ViseryS-z
Thanatos
3
4
4
1.25
L
Cabrakan
amyklas123
Cabrakan
6
6
5
1.42
W
Xbalanque
bersekerc
Xbalanque
4
4
5
1.63
W
4
4
3
1.38
L
Heimdallr
darkcandi21
Heimdallr
7
6
2
1.33
L
Artemis
tuberculon18
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,741
Damage
49,795
65,594
Taken
55,866
33,301
Mitigated
27,200
16,255
Healing
20,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,339
842
0
2,190
11,000
2,686
0
4,603
6,014
47,447
0
W
Fenrir
Amur_Tigro
Fenrir
10,382
2,286
0
4,037
12,456
4,493
0
5,750
6,706
0
55,363
W
7,806
0
76
3,228
10,605
8,696
0
4,744
5,861
60,850
0
L
6,046
602
0
3,562
14,612
13,775
0
2,486
12,058
23,545
0
W
Thanatos
ViseryS-z
Thanatos
8,254
1,998
0
8,783
12,979
7,775
152
5,773
7,206
4,439
42,680
L
Cabrakan
amyklas123
Cabrakan
14,890
2,515
0
3,232
14,755
8,348
0
6,888
7,603
60,992
0
W
Xbalanque
bersekerc
Xbalanque
11,115
3,558
0
1,851
10,234
3,086
816
2,021
8,213
0
51,143
W
12,238
719
0
2,070
9,592
3,150
2,109
6,987
2,605
52,928
0
L
Heimdallr
darkcandi21
Heimdallr
8,199
4,478
17
3,111
13,911
5,286
0
1,773
12,083
0
52,049
L
Artemis
tuberculon18
Artemis
3,267
1,834
54
4,089
11,316
3,206
0
3,886
6,969
0
36,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
46,600
431
Minions Killed
523
0
Camps Cleared
0
1,486,365
Distance Traveled
1,587,877
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,544
503
110
6
0
284,946
0
W
Fenrir
10,289
605
99
6
0
349,971
0
W
Cthulhu
10,085
593
148
9
0
300,644
2
L
Cerberus
7,879
463
49
3
0
332,670
0
W
Thanatos
8,244
485
71
4
0
318,937
0
L
Cabrakan
8,670
510
98
6
0
296,553
7
W
Xbalanque
8,490
499
87
5
0
338,051
3
W
Zeus
9,492
558
118
7
0
280,274
2
L
Heimdallr
8,642
508
88
5
0
306,385
1
L
Artemis
7,446
438
86
5
0
265,811
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role