Player Matchup

Odin
Odin
AceBandito
Odin
Level 132
God Stats
0W - 1L
1,368 SR
Queue Stats
59W - 57L
1,437 Elo+
Party 3
Hel
Hel
JacetheJouster
Hel
Level 87
God Stats
29W - 31L
1,517 SR
Queue Stats
231W - 229L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
JorEls Son332
Baron Samedi
Level 108
God Stats
3W - 5L
1,406 SR
Queue Stats
105W - 135L
1,386 Elo+
Party 3
Bacchus
Bacchus
LSSJCurls
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,279 Elo+
Party 2
Charybdis
Charybdis
tousui
Charybdis
Level 56
God Stats
7W - 14L
1,404 SR
Queue Stats
128W - 123L
1,547 Elo+
Party 2
Team Averages
Level 86
1,439 SR
1,433 Elo+

VS

Team Averages
Level 80
1,598 SR
1,563 Elo+
Skadi
Skadi
A Broke Junkie
Skadi
Level 142
God Stats
13W - 6L
1,638 SR
Queue Stats
312W - 212L
1,605 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JoeByronn
Morgan Le Fay
Level 18
God Stats
3W - 1L
1,646 SR
Queue Stats
30W - 9L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
JuanSebDuc
Sun Wukong
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,422 Elo+
Solo
Atlas
Atlas
RockMambaa
Atlas
Level 122
God Stats
21W - 12L
1,682 SR
Queue Stats
518W - 411L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
toillehsoj
Ah Puch
Level 80
God Stats
3W - 2L
1,525 SR
Queue Stats
385W - 307L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 4
11,645
896
15,533
34,167
33,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 4 / 5
13,255
1,020
23,351
30,083
11,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
JorEls Son332
Baron Samedi
18
1 / 12 / 10
11,611
893
11,567
29,094
11,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LSSJCurls
Bacchus
18
1 / 8 / 6
10,918
840
9,041
17,254
14,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
tousui
Charybdis
18
1 / 4 / 9
11,643
896
12,420
15,564
5,350
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 13
14,133
1,087
32,493
12,759
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
JoeByronn
Morgan Le Fay
20
7 / 5 / 18
13,713
1,055
31,309
21,250
9,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JuanSebDuc
Sun Wukong
20
6 / 2 / 17
12,803
985
15,051
15,493
11,714
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
20
3 / 2 / 25
13,940
1,072
15,443
19,163
27,074
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
toillehsoj
Ah Puch
20
6 / 3 / 19
12,668
974
23,150
9,961
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
126
13
Kills
34
34
Deaths
13
34
Assists
92
Player
Kills
Deaths
Assists
KDA
W
12
1
13
18.5
L
3
6
4
0.83
L
7
4
5
2.38
W
Morgan Le Fay
JoeByronn
Morgan Le Fay
7
5
18
3.2
L
Baron Samedi
JorEls Son332
Baron Samedi
1
12
10
0.5
W
Sun Wukong
JuanSebDuc
Sun Wukong
6
2
17
7.25
L
Bacchus
LSSJCurls
Bacchus
1
8
6
0.5
W
Atlas
3
2
25
7.75
W
Ah Puch
toillehsoj
Ah Puch
6
3
19
5.17
L
Charybdis
tousui
Charybdis
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,912
Damage
117,446
126,162
Taken
78,626
76,114
Mitigated
58,552
33,981
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,493
17,048
0
2,268
12,759
5,803
0
8,177
4,582
0
58,175
L
15,533
1,329
0
6,084
34,167
33,084
0
15,924
18,243
0
28,063
L
23,351
913
6,621
12,719
30,083
11,347
0
18,739
11,344
43,230
0
W
Morgan Le Fay
JoeByronn
Morgan Le Fay
31,309
3,268
461
4,852
21,250
9,433
0
12,980
8,270
49,882
0
L
Baron Samedi
JorEls Son332
Baron Samedi
11,567
659
2,399
3,527
29,094
11,468
0
18,312
10,782
30,301
0
W
Sun Wukong
JuanSebDuc
Sun Wukong
15,051
4,423
0
2,393
15,493
11,714
0
8,760
6,733
0
30,137
L
Bacchus
LSSJCurls
Bacchus
9,041
327
0
1,144
17,254
14,865
0
6,265
10,989
20,918
0
W
Atlas
15,443
4,802
0
1,858
19,163
27,074
0
8,795
9,135
30,749
0
W
Ah Puch
toillehsoj
Ah Puch
23,150
1,105
0
640
9,961
4,528
0
5,247
4,714
45,473
0
L
Charybdis
tousui
Charybdis
12,420
7,947
0
1,487
15,564
5,350
0
10,662
4,902
0
45,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,072
Gold Earned
67,257
234
Minions Killed
251
5
Camps Cleared
5
1,136,358
Distance Traveled
1,234,665
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,133
1,087
81
6
2
253,814
0
L
Odin
11,645
896
24
2
1
266,093
0
L
Hel
13,255
1,020
44
3
0
305,525
0
W
Morgan Le Fay
13,713
1,055
38
3
3
241,449
1
L
Baron Samedi
11,611
893
34
3
1
205,409
0
W
Sun Wukong
12,803
985
35
3
0
266,210
0
L
Bacchus
10,918
840
18
1
0
180,651
0
W
Atlas
13,940
1,072
24
2
0
261,826
0
W
Ah Puch
12,668
974
73
6
0
211,366
0
L
Charybdis
11,643
896
114
9
3
178,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role