Player Matchup

Sylvanus
Sylvanus
KenpachiTaichou
Sylvanus
Level 124
God Stats
20W - 12L
1,706 SR
Queue Stats
346W - 264L
1,742 Elo+
Party 2
Sun Wukong
Sun Wukong
Mantã
Sun Wukong
Level 44
God Stats
2W - 0L
1,721 SR
Queue Stats
146W - 131L
1,575 Elo+
Solo
Kukulkan
Kukulkan
Mr Bapalot
Kukulkan
Level 99
God Stats
5W - 5L
1,567 SR
Queue Stats
76W - 79L
1,469 Elo+
Party 3
Susano
Susano
Plxtinum
Susano
Level 121
God Stats
1W - 1L
1,275 SR
Queue Stats
611W - 589L
1,528 Elo+
Party 3
Izanami
Izanami
RichBlackout
Izanami
Level 28
God Stats
5W - 0L
1,988 SR
Queue Stats
137W - 32L
1,908 Elo+
Party 2
Team Averages
Level 83
1,651 SR
1,645 Elo+

VS

Team Averages
Level 68
1,613 SR
1,584 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CRHCA
Danzaburou
Level 125
God Stats
7W - 4L
1,718 SR
Queue Stats
301W - 161L
1,635 Elo+
Party 1
Hun Batz
Hun Batz
Darfofc
Hun Batz
Level 68
God Stats
8W - 3L
1,727 SR
Queue Stats
236W - 187L
1,593 Elo+
Party 1
Yemoja
Yemoja
SmiteSmurf4
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,610 Elo+
Party 1
Raijin
Raijin
cactusj081
Raijin
Level 100
God Stats
3W - 3L
1,620 SR
Queue Stats
533W - 339L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
5 / 2 / 8
7,895
564
7,400
10,149
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Mantã
Sun Wukong
14
4 / 1 / 0
8,678
620
10,118
11,532
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Mr Bapalot
Kukulkan
14
1 / 4 / 1
7,854
561
2,724
6,704
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Plxtinum
Susano
15
6 / 2 / 2
8,662
619
7,874
9,364
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
RichBlackout
Izanami
14
4 / 4 / 6
8,742
624
9,116
11,979
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 0
6,961
497
3,838
10,588
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
CRHCA
Danzaburou
10
2 / 8 / 4
6,739
481
6,588
11,518
4,470
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
Darfofc
Hun Batz
12
0 / 2 / 3
6,650
475
3,980
9,345
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
11
4 / 5 / 2
7,514
537
6,895
13,078
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
cactusj081
Raijin
14
5 / 4 / 0
8,063
576
9,926
8,297
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
20
Kills
12
13
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
L
Danzaburou
CRHCA
Danzaburou
2
8
4
0.5
L
Hun Batz
Darfofc
Hun Batz
0
2
3
0.75
W
Sylvanus
5
2
8
4.5
W
Sun Wukong
Mantã
Sun Wukong
4
1
0
4
W
Kukulkan
Mr Bapalot
Kukulkan
1
4
1
0.38
W
Susano
Plxtinum
Susano
6
2
2
3.5
W
Izanami
RichBlackout
Izanami
4
4
6
1.75
L
Yemoja
4
5
2
1
L
Raijin
cactusj081
Raijin
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,232
Damage
31,227
49,728
Taken
52,826
24,149
Mitigated
22,789
19,265
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,838
1,020
51
4,458
10,588
5,474
0
96
9,748
0
37,992
L
Danzaburou
CRHCA
Danzaburou
6,588
2,530
0
1,365
11,518
4,470
0
2,871
8,532
0
30,391
L
Hun Batz
Darfofc
Hun Batz
3,980
982
0
2,607
9,345
2,985
0
974
8,195
0
40,487
W
Sylvanus
7,400
2,798
2,958
3,999
10,149
7,824
74
5,219
4,799
19,267
5,096
W
Sun Wukong
Mantã
Sun Wukong
10,118
1,976
0
3,441
11,532
7,088
45
1,263
9,616
1,566
52,553
W
Kukulkan
Mr Bapalot
Kukulkan
2,724
479
0
932
6,704
1,993
850
4,158
2,262
51,415
0
W
Susano
Plxtinum
Susano
7,874
2,380
0
4,403
9,364
3,008
0
2,466
6,810
0
53,259
W
Izanami
RichBlackout
Izanami
9,116
6,369
0
3,532
11,979
4,236
2,579
3,257
8,682
0
74,710
L
Yemoja
6,895
1,103
1,309
3,583
13,078
7,789
0
3,320
9,758
20,635
0
L
Raijin
cactusj081
Raijin
9,926
605
0
1,606
8,297
2,071
0
2,292
5,821
51,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,831
Gold Earned
35,927
499
Minions Killed
358
0
Camps Cleared
0
1,382,128
Distance Traveled
1,284,742
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,961
497
87
6
0
245,174
1
L
Danzaburou
6,739
481
47
3
0
246,476
1
L
Hun Batz
6,650
475
83
6
0
317,113
1
W
Sylvanus
7,895
564
46
3
0
273,132
1
W
Sun Wukong
8,678
620
112
8
0
285,440
4
W
Kukulkan
7,854
561
117
8
0
245,856
3
W
Susano
8,662
619
94
7
0
325,790
4
W
Izanami
8,742
624
130
9
0
251,910
4
L
Yemoja
7,514
537
27
2
0
241,231
1
L
Raijin
8,063
576
114
8
0
234,748
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role