Player Matchup

Danzaburou
Danzaburou
AceJit
Danzaburou
Level 101
God Stats
8W - 2L
1,703 SR
Queue Stats
47W - 53L
1,434 Elo+
Party 1
Eset
Eset
Mash920
Eset
Level 100
God Stats
7W - 9L
1,423 SR
Queue Stats
592W - 629L
1,412 Elo+
Party 1
Achilles
Achilles
NeonBellyTLI
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,248 Elo+
Party 1
Geb
Geb
ScuffAlex
Geb
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 36L
1,425 Elo+
Party 1
Thanatos
Thanatos
itsOnCite
Thanatos
Level 98
God Stats
4W - 2L
1,681 SR
Queue Stats
53W - 47L
1,517 Elo+
Party 1
Team Averages
Level 86
1,561 SR
1,407 Elo+

VS

Team Averages
Level 78
1,633 SR
1,533 Elo+
Kukulkan
Kukulkan
RollingRock
Kukulkan
Level 66
God Stats
5W - 9L
1,586 SR
Queue Stats
46W - 48L
1,552 Elo+
Party 2
Ra
Ra
Tiddlybongs
Ra
Level 126
God Stats
15W - 23L
1,461 SR
Queue Stats
266W - 350L
1,437 Elo+
Solo
Cliodhna
Cliodhna
XirraGuyro
Cliodhna
Level 39
God Stats
4W - 3L
1,944 SR
Queue Stats
59W - 67L
1,617 Elo+
Party 2
Charybdis
Charybdis
drewshaver
Charybdis
Level 99
God Stats
9W - 6L
1,627 SR
Queue Stats
71W - 77L
1,514 Elo+
Party 2
Khepri
Khepri
orangecandy
Khepri
Level 62
God Stats
15W - 21L
1,548 SR
Queue Stats
168W - 168L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceJit
Danzaburou
13
4 / 0 / 3
7,882
563
7,313
7,954
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Mash920
Eset
12
1 / 3 / 2
7,164
512
6,093
8,146
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
NeonBellyTLI
Achilles
11
3 / 0 / 0
6,216
444
2,962
5,616
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 4
6,890
492
3,439
7,917
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
itsOnCite
Thanatos
15
8 / 1 / 1
8,636
617
8,375
11,009
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RollingRock
Kukulkan
11
1 / 4 / 3
7,093
507
3,921
6,444
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 0
6,882
492
2,200
6,618
3,880
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
XirraGuyro
Cliodhna
8
0 / 5 / 1
5,922
423
6,188
9,733
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
drewshaver
Charybdis
11
1 / 3 / 2
6,608
472
6,471
8,104
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
10
2 / 3 / 2
7,440
531
2,593
7,545
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
18
Kills
5
5
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AceJit
Danzaburou
4
0
3
5.5
W
Eset
Mash920
Eset
1
3
2
0.67
W
Achilles
NeonBellyTLI
Achilles
3
0
0
3
L
Kukulkan
RollingRock
Kukulkan
1
4
3
0.63
W
2
1
4
4
L
1
3
0
0.33
L
Cliodhna
XirraGuyro
Cliodhna
0
5
1
0.1
L
Charybdis
drewshaver
Charybdis
1
3
2
0.67
W
Thanatos
itsOnCite
Thanatos
8
1
1
8.5
L
Khepri
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
21,373
40,642
Taken
38,444
21,226
Mitigated
15,446
22,461
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AceJit
Danzaburou
7,313
2,647
0
4,055
7,954
2,813
402
942
7,012
0
62,195
W
Eset
Mash920
Eset
6,093
630
62
1,528
8,146
2,738
0
3,767
4,379
40,399
0
W
Achilles
NeonBellyTLI
Achilles
2,962
526
0
2,019
5,616
4,355
0
1,323
4,293
0
16,622
L
Kukulkan
RollingRock
Kukulkan
3,921
422
0
1,192
6,444
1,990
0
2,531
3,550
36,689
0
W
3,439
502
0
1,596
7,917
6,330
0
1,269
6,648
14,560
0
L
2,200
236
92
2,060
6,618
3,880
391
1,163
5,148
36,457
0
L
Cliodhna
XirraGuyro
Cliodhna
6,188
706
0
2,565
9,733
2,391
0
1,415
8,166
0
28,647
L
Charybdis
drewshaver
Charybdis
6,471
4,683
0
2,215
8,104
1,917
0
1,885
6,142
0
38,768
W
Thanatos
itsOnCite
Thanatos
8,375
2,741
0
13,201
11,009
4,990
0
1,535
9,474
0
69,224
L
Khepri
2,593
474
0
1,063
7,545
5,268
0
2,026
5,409
9,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,788
Gold Earned
33,945
368
Minions Killed
311
0
Camps Cleared
0
1,365,512
Distance Traveled
1,297,389
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,882
563
120
9
0
261,935
2
W
Eset
7,164
512
84
6
0
239,907
1
W
Achilles
6,216
444
36
3
0
298,806
0
L
Kukulkan
7,093
507
79
6
0
250,869
2
W
Geb
6,890
492
14
1
0
272,604
4
L
Ra
6,882
492
68
5
0
243,148
2
L
Cliodhna
5,922
423
55
4
0
285,235
1
L
Charybdis
6,608
472
96
7
0
247,432
1
W
Thanatos
8,636
617
114
8
0
292,260
6
L
Khepri
7,440
531
13
1
0
270,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role