Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Blackstar095
Hades
Level 157
God Stats
2W - 2L
1,466 SR
Queue Stats
246W - 436L
1,351 Elo+
Party 3
Thanatos
Thanatos
Chief2017
Thanatos
Level 144
God Stats
4W - 4L
1,589 SR
Queue Stats
332W - 359L
1,423 Elo+
Party 1
Geb
Geb
duomaxwhell
Geb
Level 87
God Stats
17W - 10L
1,540 SR
Queue Stats
310W - 500L
1,394 Elo+
Party 3
Team Averages
Level 140
1,514 SR
1,453 Elo+

VS

Team Averages
Level 55
1,385 SR
1,306 Elo+
Ymir
Ymir
Ranch14
Ymir
Level 6
God Stats
1W - 4L
1,492 SR
Queue Stats
1W - 10L
1,204 Elo+
Party 2
Merlin
Merlin
RippyCord
Merlin
Level 21
God Stats
18W - 29L
1,389 SR
Queue Stats
29W - 54L
1,287 Elo+
Party 2
Apollo
Apollo
XHababex
Apollo
Level 80
God Stats
9W - 9L
1,538 SR
Queue Stats
404W - 477L
1,451 Elo+
Solo
Mulan
Mulan
bluestealth
Mulan
Level 129
God Stats
3W - 10L
1,187 SR
Queue Stats
152W - 194L
1,281 Elo+
Party 2
Loki
Loki
sleepiebeans
Loki
Level 39
God Stats
2W - 11L
1,319 SR
Queue Stats
64W - 99L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 1 / 6
6,570
657
4,070
5,002
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
 
Morgan Le Fay
10
3 / 1 / 6
6,570
657
4,070
5,002
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
 
Chiron
9
2 / 0 / 1
5,389
539
2,206
3,363
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
 
Chiron
9
2 / 0 / 1
5,389
539
2,206
3,363
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,250
625
3,929
7,978
3,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Chief2017
Thanatos
10
8 / 1 / 2
6,634
663
5,537
5,207
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
5,560
556
2,550
6,100
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ranch14
Ymir
6
0 / 2 / 1
4,104
410
525
4,879
1,523
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
RippyCord
Merlin
8
1 / 4 / 1
4,959
496
1,980
4,228
897
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
XHababex
Apollo
9
2 / 3 / 0
5,408
541
3,746
7,106
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 1
4,540
454
3,540
7,313
5,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 5 / 2
5,171
517
2,602
5,904
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
4
5
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
6
6
W
Morgan Le Fay
 
Morgan Le Fay
3
1
6
6
W
Chiron
 
Chiron
2
0
1
2.5
W
Chiron
 
Chiron
2
0
1
2.5
W
2
1
0
2
W
Thanatos
Chief2017
Thanatos
8
1
2
9
L
Ymir
Ranch14
Ymir
0
2
1
0.25
L
Merlin
RippyCord
Merlin
1
4
1
0.38
L
Apollo
XHababex
Apollo
2
3
0
0.67
L
0
1
1
0.5
W
0
1
2
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,568
Damage
12,393
36,015
Taken
29,430
15,277
Mitigated
10,830
19,557
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,070
946
0
1,933
5,002
1,596
106
429
4,573
31,290
0
W
Morgan Le Fay
 
Morgan Le Fay
4,070
946
0
1,933
5,002
1,596
106
429
4,573
31,290
0
W
Chiron
 
Chiron
2,206
419
442
1,507
3,363
848
1,283
0
3,363
0
22,903
W
Chiron
 
Chiron
2,206
419
442
1,507
3,363
848
1,283
0
3,363
0
22,903
W
3,929
829
0
4,447
7,978
3,298
506
916
7,062
31,078
0
W
Thanatos
Chief2017
Thanatos
5,537
1,867
0
5,667
5,207
2,081
0
857
4,350
0
34,696
L
Ymir
Ranch14
Ymir
525
280
0
0
4,879
1,523
0
887
3,954
4,186
0
L
Merlin
RippyCord
Merlin
1,980
334
0
69
4,228
897
0
1,836
2,212
12,402
0
L
Apollo
XHababex
Apollo
3,746
2,265
0
2,132
7,106
1,743
0
2,072
4,994
0
22,186
L
3,540
822
0
1,185
7,313
5,347
0
3,438
3,851
0
21,370
W
2,550
175
0
1,679
6,100
5,010
480
303
5,797
19,475
0
L
2,602
942
0
1,024
5,904
1,320
0
2,000
3,870
0
15,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
24,182
391
Minions Killed
125
0
Camps Cleared
0
1,374,022
Distance Traveled
916,071
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,570
657
63
6
0
206,306
6
W
Morgan Le Fay
6,570
657
63
6
0
206,306
6
W
Chiron
5,389
539
49
5
0
197,208
2
W
Chiron
5,389
539
49
5
0
197,208
2
W
Hades
6,250
625
82
8
0
160,359
1
W
Thanatos
6,634
663
62
6
0
197,991
1
L
Ymir
4,104
410
7
1
0
181,999
0
L
Merlin
4,959
496
26
3
0
181,042
0
L
Apollo
5,408
541
37
4
0
177,153
1
L
Mulan
4,540
454
24
2
0
169,656
1
W
Geb
5,560
556
23
2
0
208,644
2
L
Loki
5,171
517
31
3
0
206,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role