Player Matchup

Bellona
Bellona
AdminCrystal
Bellona
Level 62
God Stats
6W - 3L
1,688 SR
Queue Stats
50W - 45L
1,436 Elo+
Party 2
Raijin
Raijin
AirChipmunk299
Raijin
Level 36
God Stats
3W - 1L
1,255 SR
Queue Stats
44W - 38L
1,430 Elo+
Party 2
Charybdis
Charybdis
NevaKnows
Charybdis
Level 38
God Stats
1W - 1L
1,629 SR
Queue Stats
20W - 20L
1,419 Elo+
Party 2
Ymir
Ymir
PipeGoblin
Ymir
Level 8
God Stats
3W - 3L
1,320 SR
Queue Stats
18W - 18L
1,245 Elo+
Party 2
Mercury
Mercury
ProStCamaro
Mercury
Level 82
God Stats
1W - 1L
1,555 SR
Queue Stats
72W - 57L
1,461 Elo+
Party 2
Team Averages
Level 45
1,490 SR
1,398 Elo+

VS

Team Averages
Level 70
1,494 SR
1,477 Elo+
Zeus
Zeus
AlphaStef88
Zeus
Level 81
God Stats
26W - 22L
1,523 SR
Queue Stats
408W - 402L
1,435 Elo+
Party 1
Artio
Artio
Bwarthebeast5
Artio
Level 28
God Stats
5W - 5L
1,723 SR
Queue Stats
117W - 86L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
GUARDIANxEATOS2
Guan Yu
Level 116
God Stats
10W - 15L
1,348 SR
Queue Stats
533W - 555L
1,409 Elo+
Solo
Thanatos
Thanatos
SerbianThanatos
Thanatos
Level 60
God Stats
172W - 131L
1,618 SR
Queue Stats
181W - 143L
1,578 Elo+
Party 1
Chiron
Chiron
axsfam
Chiron
Level 65
God Stats
6W - 7L
1,256 SR
Queue Stats
233W - 215L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdminCrystal
Bellona
10
3 / 3 / 8
6,295
630
6,492
7,575
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
4 / 3 / 3
6,552
655
5,343
5,158
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
NevaKnows
Charybdis
7
0 / 3 / 4
4,753
475
6,363
4,657
840
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 3
4,965
497
2,750
5,414
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
ProStCamaro
Mercury
12
11 / 2 / 1
7,262
726
7,452
6,720
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
5,968
597
3,151
6,769
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 2 / 6
5,180
518
2,509
11,144
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 1
5,416
542
2,027
8,364
4,290
Thanatos
9
3 / 4 / 1
5,682
568
3,728
7,661
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
axsfam
Chiron
10
7 / 2 / 1
6,355
636
5,562
6,374
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
19
Kills
13
14
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
AdminCrystal
Bellona
3
3
8
2.33
W
4
3
3
1.83
L
2
5
4
0.8
L
0
2
6
1.5
L
1
6
1
0.25
W
Charybdis
NevaKnows
Charybdis
0
3
4
0.67
W
1
3
3
0.83
W
Mercury
ProStCamaro
Mercury
11
2
1
5.75
L
Thanatos
3
4
1
0.88
L
Chiron
axsfam
Chiron
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
16,977
29,524
Taken
40,312
10,718
Mitigated
15,283
6,301
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AdminCrystal
Bellona
6,492
1,799
111
2,575
7,575
4,141
0
1,299
6,232
0
23,103
W
5,343
286
0
646
5,158
1,266
156
1,970
3,024
29,892
0
L
3,151
430
0
1,799
6,769
1,756
0
2,332
4,076
26,993
0
L
2,509
616
846
3,244
11,144
5,418
0
3,100
7,948
10,829
0
L
2,027
249
30
1,068
8,364
4,290
0
0
7,948
0
23,620
W
Charybdis
NevaKnows
Charybdis
6,363
3,634
0
671
4,657
840
0
893
3,764
0
24,362
W
2,750
910
0
618
5,414
2,474
0
985
4,429
13,405
0
W
Mercury
ProStCamaro
Mercury
7,452
3,261
0
1,680
6,720
1,997
0
311
6,369
0
32,403
L
Thanatos
3,728
846
0
3,653
7,661
2,405
0
286
7,228
0
25,941
L
Chiron
axsfam
Chiron
5,562
2,720
608
2,161
6,374
1,414
0
1,933
4,311
0
24,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
28,601
230
Minions Killed
226
0
Camps Cleared
0
979,475
Distance Traveled
936,712
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,295
630
48
5
0
212,452
0
W
Raijin
6,552
655
58
6
0
188,684
3
L
Zeus
5,968
597
66
7
0
177,776
4
L
Artio
5,180
518
13
1
0
194,021
0
L
Guan Yu
5,416
542
47
5
0
187,412
2
W
Charybdis
4,753
475
36
4
0
187,929
0
W
Ymir
4,965
497
21
2
0
168,775
0
W
Mercury
7,262
726
67
7
0
221,635
1
L
Thanatos
5,682
568
52
5
0
207,944
0
L
Chiron
6,355
636
48
5
0
169,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role