Player Matchup

Anubis
Anubis
ENC_Solar
Anubis
Level 47
God Stats
8W - 10L
1,421 SR
Queue Stats
67W - 64L
1,414 Elo+
Party 1
Izanami
Izanami
El_CH1CH0N_
Izanami
Level 27
God Stats
2W - 1L
1,515 SR
Queue Stats
4W - 6L
1,141 Elo+
Party 1
Odin
Odin
MidsizeAnt9
Odin
Level 69
God Stats
2W - 3L
1,282 SR
Queue Stats
9W - 17L
1,249 Elo+
Solo
Artio
Artio
O_OSpaghettios
Artio
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,256 Elo+
Party 1
Heimdallr
Heimdallr
thefatman250
Heimdallr
Level 106
God Stats
95W - 87L
1,491 SR
Queue Stats
243W - 268L
1,327 Elo+
Solo
Team Averages
Level 61
1,442 SR
1,277 Elo+

VS

Team Averages
Level 73
1,480 SR
1,378 Elo+
Jormungandr
Jormungandr
ELITE GENERAL13
Jormungandr
Level 45
God Stats
10W - 18L
1,380 SR
Queue Stats
91W - 124L
1,319 Elo+
Solo
Ao Kuang
Ao Kuang
SAGExTHExMAGE
Ao Kuang
Level 87
God Stats
30W - 25L
1,528 SR
Queue Stats
415W - 493L
1,383 Elo+
Solo
Scylla
Scylla
SeasonedSoiler
Scylla
Level 68
God Stats
9W - 6L
1,518 SR
Queue Stats
219W - 246L
1,395 Elo+
Solo
Charybdis
Charybdis
josefresno
Charybdis
Level 86
God Stats
9W - 11L
1,606 SR
Queue Stats
153W - 196L
1,426 Elo+
Solo
Hercules
Hercules
xxLON3 HAL0xx
Hercules
Level 80
God Stats
8W - 17L
1,368 SR
Queue Stats
120W - 152L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ENC_Solar
Anubis
13
7 / 4 / 2
8,344
556
12,070
11,356
5,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
El_CH1CH0N_
Izanami
12
4 / 0 / 3
7,603
507
8,899
6,123
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 4
8,292
553
5,284
7,716
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 8
7,510
501
5,284
9,275
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
thefatman250
Heimdallr
13
5 / 2 / 3
8,249
550
9,481
9,985
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELITE GENERAL13
Jormungandr
8
1 / 3 / 0
5,867
391
3,445
11,131
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
SAGExTHExMAGE
Ao Kuang
12
3 / 5 / 3
7,637
509
7,079
12,096
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 2
6,919
461
6,413
8,765
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
josefresno
Charybdis
9
0 / 5 / 0
6,025
402
4,483
9,353
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xxLON3 HAL0xx
Hercules
11
2 / 4 / 1
7,597
506
6,122
15,700
8,003
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
21
Kills
8
8
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ELITE GENERAL13
Jormungandr
1
3
0
0.33
W
Anubis
ENC_Solar
Anubis
7
4
2
2
W
Izanami
El_CH1CH0N_
Izanami
4
0
3
5.5
W
4
1
4
6
W
1
1
8
5
L
Ao Kuang
SAGExTHExMAGE
Ao Kuang
3
5
3
0.9
L
2
4
2
0.75
L
Charybdis
josefresno
Charybdis
0
5
0
0
W
Heimdallr
thefatman250
Heimdallr
5
2
3
3.25
L
Hercules
xxLON3 HAL0xx
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
27,542
44,455
Taken
57,045
22,800
Mitigated
19,934
17,290
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ELITE GENERAL13
Jormungandr
3,445
938
0
394
11,131
5,042
0
3,510
7,621
20,117
0
W
Anubis
ENC_Solar
Anubis
12,070
469
0
4,373
11,356
5,666
2,012
6,882
4,474
45,900
0
W
Izanami
El_CH1CH0N_
Izanami
8,899
7,398
0
3,663
6,123
1,912
1,838
2,081
4,042
0
53,179
W
5,284
1,716
0
856
7,716
4,944
883
2,272
5,444
0
32,632
W
5,284
1,487
718
3,498
9,275
6,824
196
3,157
6,118
13,598
0
L
Ao Kuang
SAGExTHExMAGE
Ao Kuang
7,079
2,694
0
3,407
12,096
3,204
348
3,142
8,871
39,941
0
L
6,413
746
0
1,177
8,765
2,066
762
3,077
5,601
31,724
0
L
Charybdis
josefresno
Charybdis
4,483
1,466
0
2,173
9,353
1,619
0
1,607
7,743
0
29,514
W
Heimdallr
thefatman250
Heimdallr
9,481
3,505
166
4,016
9,985
3,454
0
2,946
7,039
0
47,399
L
Hercules
xxLON3 HAL0xx
Hercules
6,122
2,130
0
4,492
15,700
8,003
232
6,018
9,221
295
29,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,998
Gold Earned
34,045
327
Minions Killed
258
0
Camps Cleared
0
1,396,469
Distance Traveled
1,365,561
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,867
391
27
2
0
226,326
0
W
Anubis
8,344
556
75
5
0
246,574
2
W
Izanami
7,603
507
87
6
0
277,122
2
W
Odin
8,292
553
70
5
0
280,706
2
W
Artio
7,510
501
16
1
0
303,941
0
L
Ao Kuang
7,637
509
66
4
0
301,404
2
L
Scylla
6,919
461
45
3
0
308,727
0
L
Charybdis
6,025
402
59
4
0
251,000
1
W
Heimdallr
8,249
550
79
5
0
288,126
1
L
Hercules
7,597
506
61
4
0
278,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role