Player Matchup

Janus
Janus
Jsibs
Janus
Level 135
God Stats
1W - 2L
1,601 SR
Queue Stats
22W - 28L
1,546 Elo+
Party 1
Athena
Athena
TwiggisDarian
Athena
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,829 Elo+
Party 1
Ne Zha
Ne Zha
chunlos
Ne Zha
Level 137
God Stats
1W - 0L
1,896 SR
Queue Stats
8W - 3L
1,638 Elo+
Party 1
Team Averages
Level 95
1,666 SR
1,671 Elo+

VS

Team Averages
Level 52
1,717 SR
1,405 Elo+
Atlas
Atlas
PrecipiNate
Atlas
Level 100
God Stats
9W - 5L
1,777 SR
Queue Stats
48W - 51L
1,577 Elo+
Party 2
Neith
Neith
PrestoParrishes
Neith
Level 11
God Stats
1W - 3L
1,544 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 2
Anubis
Anubis
Turkishturtle
Anubis
Level 45
God Stats
0W - 1L
1,830 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jsibs
Janus
18
9 / 0 / 8
12,519
736
16,710
6,875
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 14
11,692
688
4,182
15,876
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
chunlos
Ne Zha
16
7 / 3 / 9
12,053
709
15,074
13,731
4,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
10,261
604
10,053
19,837
13,554
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 5 / 5
9,393
553
5,213
10,354
3,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 7 / 3
10,723
631
10,761
13,570
5,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
17
Kills
7
7
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
Jsibs
Janus
9
0
8
13
L
3
5
4
1
L
0
5
5
0.5
L
4
7
3
0.79
W
1
4
14
2
W
Ne Zha
chunlos
Ne Zha
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
26,027
36,482
Taken
43,761
19,373
Mitigated
22,221
10,575
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Jsibs
Janus
16,710
1,167
52
3,231
6,875
2,218
2,049
3,986
2,889
70,504
0
L
10,053
3,564
195
700
19,837
13,554
0
8,855
10,982
24,831
0
L
5,213
1,740
0
384
10,354
3,342
0
5,570
4,784
0
27,340
L
10,761
1,161
676
3,660
13,570
5,325
0
6,807
6,763
40,705
0
W
4,182
535
0
3,350
15,876
12,662
374
8,419
7,457
13,344
0
W
Ne Zha
chunlos
Ne Zha
15,074
2,519
0
3,942
13,731
4,493
814
9,228
4,503
0
60,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,264
Gold Earned
30,377
213
Minions Killed
161
12
Camps Cleared
3
974,284
Distance Traveled
750,879
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,519
736
121
7
6
313,383
3
L
Atlas
10,261
604
24
1
0
291,885
4
L
Neith
9,393
553
63
4
0
236,223
4
L
Anubis
10,723
631
74
4
3
222,771
4
W
Athena
11,692
688
8
0
0
332,355
3
W
Ne Zha
12,053
709
84
5
6
328,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role