Player Matchup

Mulan
Mulan
BkzFlyest0823
Mulan
Level 15
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
ChaoticMango
Cupid
Level 67
God Stats
3W - 3L
1,637 SR
Queue Stats
71W - 45L
1,640 Elo+
Party 3
Da Ji
Da Ji
Fluffy Dicken
Da Ji
Level 106
God Stats
5W - 5L
1,583 SR
Queue Stats
52W - 57L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luekos
Morgan Le Fay
Level 80
God Stats
3W - 1L
1,742 SR
Queue Stats
104W - 43L
1,750 Elo+
Party 3
Geb
Geb
SiMPiLL KiLL
Geb
Level 152
God Stats
12W - 11L
1,603 SR
Queue Stats
104W - 109L
1,489 Elo+
Party 1
Team Averages
Level 84
1,577 SR
1,576 Elo+

VS

Team Averages
Level 116
1,529 SR
1,478 Elo+
Hercules
Hercules
ChaacJo
Hercules
Level 31
God Stats
11W - 14L
1,466 SR
Queue Stats
67W - 107L
1,361 Elo+
Solo
Zeus
Zeus
ChefLeon1099
Zeus
Level 159
God Stats
0W - 1L
1,505 SR
Queue Stats
27W - 27L
1,554 Elo+
Party 2
Jormungandr
Jormungandr
Jin_Flash
Jormungandr
Level 127
God Stats
1W - 1L
1,893 SR
Queue Stats
128W - 128L
1,531 Elo+
Party 2
Ullr
Ullr
X_DaddyDiavolo_X
Ullr
Level 155
God Stats
0W - 1L
1,317 SR
Queue Stats
50W - 51L
1,527 Elo+
Party 2
Anubis
Anubis
thejamaican_2
Anubis
Level 107
God Stats
0W - 2L
1,466 SR
Queue Stats
36W - 42L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
8,896
741
9,962
14,708
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 4 / 9
10,803
900
10,373
8,630
2,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 10
11,478
957
12,355
9,005
2,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Luekos
Morgan Le Fay
18
6 / 3 / 8
11,248
937
17,670
8,909
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 14
9,163
764
6,310
13,570
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChaacJo
Hercules
13
2 / 4 / 8
8,354
696
4,616
22,717
15,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 4 / 7
9,762
814
14,077
7,637
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Jin_Flash
Jormungandr
16
4 / 3 / 5
9,363
780
8,548
12,396
10,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 6 / 6
8,603
717
7,020
12,286
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 7
8,651
721
5,896
9,229
4,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
22
Kills
15
15
Deaths
22
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
Hercules
ChaacJo
Hercules
2
4
8
1.5
W
6
4
9
2.63
L
5
4
7
2.13
W
8
2
10
6.5
L
Jormungandr
Jin_Flash
Jormungandr
4
3
5
2.17
W
Morgan Le Fay
Luekos
Morgan Le Fay
6
3
8
3.33
W
0
2
14
3.5
L
2
6
6
0.83
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,670
Damage
40,157
54,822
Taken
64,265
32,412
Mitigated
38,623
7,366
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,962
1,797
0
1,521
14,708
9,454
148
8,398
5,765
3,342
17,868
L
Hercules
ChaacJo
Hercules
4,616
1,148
194
10,073
22,717
15,078
0
6,551
15,546
0
10,644
W
10,373
5,727
375
661
8,630
2,698
1,233
4,757
3,574
0
36,885
L
14,077
1,223
0
356
7,637
2,448
0
4,240
3,309
32,994
0
W
12,355
3,721
0
368
9,005
2,966
875
3,926
4,831
0
27,951
L
Jormungandr
Jin_Flash
Jormungandr
8,548
1,853
0
590
12,396
10,720
1
5,000
7,029
35,888
0
W
Morgan Le Fay
Luekos
Morgan Le Fay
17,670
1,027
83
1,442
8,909
3,582
622
5,573
3,150
54,626
0
W
6,310
348
872
2,044
13,570
13,712
269
5,111
7,956
17,728
0
L
7,020
3,873
0
1,489
12,286
5,591
0
5,726
6,411
0
26,137
L
5,896
460
0
1,794
9,229
4,786
0
3,639
5,459
28,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,588
Gold Earned
44,733
263
Minions Killed
270
9
Camps Cleared
6
1,152,541
Distance Traveled
1,045,409
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,896
741
37
3
1
211,493
0
L
Hercules
8,354
696
20
2
0
219,245
3
W
Cupid
10,803
900
75
6
1
210,725
1
L
Zeus
9,762
814
50
4
1
221,384
1
W
Da Ji
11,478
957
39
3
2
237,066
2
L
Jormungandr
9,363
780
69
6
2
210,984
0
W
Morgan Le Fay
11,248
937
96
8
3
245,291
1
W
Geb
9,163
764
16
1
2
247,966
3
L
Ullr
8,603
717
66
6
2
193,762
0
L
Anubis
8,651
721
65
5
1
200,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role