Player Matchup

Hera
Hera
 
Hera
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GuardianTrains
Cerberus
Level 28
God Stats
0W - 1L
1,690 SR
Queue Stats
3W - 4L
1,684 Elo+
Party 1
Baron Samedi
Baron Samedi
RRnoodles2002
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,439 Elo+
Solo
Vamana
Vamana
Satmalice
Vamana
Level 27
God Stats
1W - 2L
1,277 SR
Queue Stats
60W - 80L
1,440 Elo+
Solo
Neith
Neith
underbaby2
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,532 Elo+
Solo
Team Averages
Level 59
1,495 SR
1,516 Elo+

VS

Team Averages
Level 94
1,507 SR
1,685 Elo+
Medusa
Medusa
FallOutTay
Medusa
Level 144
God Stats
1W - 0L
1,609 SR
Queue Stats
70W - 49L
1,674 Elo+
Party 2
Amaterasu
Amaterasu
MeyCat
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,907 Elo+
Party 2
Susano
Susano
Prisoner82
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,773 Elo+
Party 2
Cabrakan
Cabrakan
oasne
Cabrakan
Level 129
God Stats
1W - 0L
1,216 SR
Queue Stats
24W - 14L
1,610 Elo+
Party 2
Olorun
Olorun
wicho1405
Olorun
Level 145
God Stats
1W - 0L
1,710 SR
Queue Stats
6W - 5L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 4 / 12
8,087
1,011
12,565
9,229
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
 
Hera
14
3 / 4 / 12
8,087
1,011
12,565
9,229
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
13
1 / 5 / 12
7,646
956
8,447
17,737
16,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
RRnoodles2002
Baron Samedi
12
1 / 8 / 9
7,015
877
4,281
10,958
4,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Satmalice
Vamana
12
2 / 7 / 10
8,078
1,010
7,936
13,341
8,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
16
9 / 5 / 5
9,945
1,243
15,190
10,419
3,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FallOutTay
Medusa
13
7 / 4 / 14
8,897
1,112
13,425
9,422
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
MeyCat
Amaterasu
13
2 / 4 / 23
8,428
1,054
6,253
17,407
14,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Prisoner82
Susano
16
10 / 2 / 13
9,369
1,171
15,355
12,739
9,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
oasne
Cabrakan
14
2 / 3 / 23
8,606
1,076
9,097
14,961
18,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
wicho1405
Olorun
14
8 / 3 / 16
8,696
1,087
10,180
13,789
8,486
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
118
19
Kills
29
33
Deaths
16
60
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
4
12
2.25
L
Hera
 
Hera
3
4
12
2.25
W
Medusa
FallOutTay
Medusa
7
4
14
3.5
L
Cerberus
1
5
12
1.4
W
Amaterasu
MeyCat
Amaterasu
2
4
23
3.38
W
Susano
Prisoner82
Susano
10
2
13
8.25
L
Baron Samedi
RRnoodles2002
Baron Samedi
1
8
9
0.69
L
Vamana
Satmalice
Vamana
2
7
10
1
W
Cabrakan
oasne
Cabrakan
2
3
23
4.5
L
Neith
9
5
5
2.3
W
Olorun
wicho1405
Olorun
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,984
Damage
54,310
70,913
Taken
68,318
39,158
Mitigated
53,791
24,664
Healing
27,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,565
2,932
1,925
2,574
9,229
3,126
351
3,095
5,955
18,816
0
L
Hera
 
Hera
12,565
2,932
1,925
2,574
9,229
3,126
351
3,095
5,955
18,816
0
W
Medusa
FallOutTay
Medusa
13,425
5,452
583
926
9,422
3,311
330
3,925
5,386
0
22,244
L
Cerberus
8,447
734
1,544
6,001
17,737
16,175
541
4,364
12,914
10,797
0
W
Amaterasu
MeyCat
Amaterasu
6,253
1,893
1,834
5,351
17,407
14,325
318
5,038
12,117
3,384
7,461
W
Susano
Prisoner82
Susano
15,355
4,494
1,326
1,976
12,739
9,609
1,317
4,499
8,086
0
33,236
L
Baron Samedi
RRnoodles2002
Baron Samedi
4,281
852
881
625
10,958
4,613
358
4,705
6,082
9,318
0
L
Vamana
Satmalice
Vamana
7,936
3,302
1,581
2,554
13,341
8,200
698
5,402
7,802
0
11,496
W
Cabrakan
oasne
Cabrakan
9,097
1,215
2,039
3,302
14,961
18,060
308
5,859
8,923
13,540
0
L
Neith
15,190
5,401
0
2,480
10,419
3,918
1,504
3,298
6,984
0
33,104
W
Olorun
wicho1405
Olorun
10,180
5,963
4,550
5,499
13,789
8,486
2,118
5,005
8,513
21,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,858
Gold Earned
43,996
90
Minions Killed
86
0
Camps Cleared
0
896,198
Distance Traveled
804,248
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,087
1,011
9
1
0
173,724
1
L
Hera
8,087
1,011
9
1
0
173,724
1
W
Medusa
8,897
1,112
24
3
0
168,604
1
L
Cerberus
7,646
956
9
1
0
159,647
0
W
Amaterasu
8,428
1,054
7
1
0
165,254
1
W
Susano
9,369
1,171
27
3
0
168,757
4
L
Baron Samedi
7,015
877
10
1
0
122,498
0
L
Vamana
8,078
1,010
3
0
0
136,237
0
W
Cabrakan
8,606
1,076
3
0
0
159,760
2
L
Neith
9,945
1,243
50
6
0
130,368
0
W
Olorun
8,696
1,087
25
3
0
141,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role