Player Matchup

Izanami
Izanami
Browenh13
Izanami
Level 127
God Stats
6W - 5L
1,511 SR
Queue Stats
250W - 240L
1,495 Elo+
Party 2
Poseidon
Poseidon
DCcross1921
Poseidon
Level 66
God Stats
4W - 4L
1,492 SR
Queue Stats
139W - 119L
1,498 Elo+
Solo
Jormungandr
Jormungandr
DunkNDontNut247
Jormungandr
Level 128
God Stats
19W - 9L
1,569 SR
Queue Stats
401W - 385L
1,419 Elo+
Party 2
Bastet
Bastet
JustCallMeMommyy
Bastet
Level 126
God Stats
14W - 6L
1,582 SR
Queue Stats
572W - 540L
1,437 Elo+
Party 2
Ymir
Ymir
sithdown4321
Ymir
Level 27
God Stats
10W - 7L
1,543 SR
Queue Stats
42W - 46L
1,429 Elo+
Party 2
Team Averages
Level 95
1,540 SR
1,456 Elo+

VS

Team Averages
Level 29
1,471 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
DieZiegen
Cu Chulainn
Level 69
God Stats
30W - 14L
1,640 SR
Queue Stats
274W - 295L
1,416 Elo+
Solo
Ra
Ra
Pepsi Convoy
Ra
Level 30
God Stats
0W - 2L
1,263 SR
Queue Stats
56W - 76L
1,336 Elo+
Party 1
Izanami
Izanami
RoysOurBoy1072
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
SlimJongUn
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
TuxedoBurrito0
Pele
Level 29
God Stats
2W - 2L
1,451 SR
Queue Stats
4W - 4L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Browenh13
Izanami
11
6 / 1 / 3
6,155
616
5,521
5,157
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
DCcross1921
Poseidon
11
3 / 1 / 2
6,353
635
3,474
3,052
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
DunkNDontNut247
Jormungandr
11
2 / 1 / 2
6,049
605
5,512
7,872
5,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
6 / 0 / 6
6,980
698
5,359
5,334
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
2 / 0 / 5
5,507
551
2,768
4,615
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DieZiegen
Cu Chulainn
9
1 / 3 / 0
5,329
533
3,556
8,281
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 0
5,578
558
1,695
5,819
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 0
4,351
435
2,484
5,332
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 5 / 0
3,993
399
784
7,062
2,789
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 2 / 0
5,406
541
1,918
6,458
1,579
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
3
3
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Browenh13
Izanami
6
1
3
7.5
W
Poseidon
DCcross1921
Poseidon
3
1
2
4
L
Cu Chulainn
DieZiegen
Cu Chulainn
1
3
0
0.33
W
Jormungandr
DunkNDontNut247
Jormungandr
2
1
2
3
W
6
0
6
9
L
1
5
0
0.2
L
0
4
0
0
L
0
5
0
0
L
1
2
0
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
10,437
26,030
Taken
32,952
12,147
Mitigated
14,595
8,260
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Browenh13
Izanami
5,521
3,605
0
2,549
5,157
1,276
1,294
288
4,869
0
45,364
W
Poseidon
DCcross1921
Poseidon
3,474
233
0
500
3,052
792
0
897
2,035
36,705
0
L
Cu Chulainn
DieZiegen
Cu Chulainn
3,556
377
0
2,040
8,281
7,085
0
5,082
3,199
0
26,974
W
Jormungandr
DunkNDontNut247
Jormungandr
5,512
2,210
0
241
7,872
5,908
131
590
6,761
34,497
0
W
5,359
1,382
0
3,167
5,334
1,565
0
46
5,216
0
34,826
L
1,695
346
0
1,096
5,819
1,961
66
3,501
2,318
27,493
0
L
2,484
1,564
0
1,049
5,332
1,181
0
1,306
4,026
0
21,547
L
784
148
0
0
7,062
2,789
0
1,275
5,787
5,666
0
L
1,918
474
0
2,944
6,458
1,579
0
844
5,614
0
28,691
W
2,768
775
192
1,611
4,615
2,606
284
496
4,119
9,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
24,657
330
Minions Killed
231
0
Camps Cleared
0
996,800
Distance Traveled
886,277
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,155
616
97
10
0
169,800
1
W
Poseidon
6,353
635
77
8
0
209,735
3
L
Cu Chulainn
5,329
533
55
6
0
176,888
2
W
Jormungandr
6,049
605
68
7
0
178,451
0
W
Bastet
6,980
698
70
7
0
258,519
1
L
Ra
5,578
558
66
7
0
177,053
4
L
Izanami
4,351
435
41
4
0
142,310
0
L
Ares
3,993
399
11
1
0
165,395
0
L
Pele
5,406
541
58
6
0
224,631
1
W
Ymir
5,507
551
18
2
0
180,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role