Player Matchup

Janus
Janus
F3RULLO14
Janus
Level 141
God Stats
6W - 8L
1,563 SR
Queue Stats
222W - 192L
1,698 Elo+
Party 1
Jormungandr
Jormungandr
F3RULLO8
Jormungandr
Level 142
God Stats
2W - 3L
1,472 SR
Queue Stats
206W - 171L
1,644 Elo+
Party 1
King Arthur
King Arthur
PWRxPSYCHO
King Arthur
Level 101
God Stats
5W - 8L
1,534 SR
Queue Stats
105W - 90L
1,709 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpunkyPickle
Ah Muzen Cab
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 41L
1,605 Elo+
Party 1
Team Averages
Level 122
1,517 SR
1,664 Elo+

VS

Team Averages
Level 158
1,647 SR
1,707 Elo+
Ra
Ra
FrenchFriedPapi
Ra
Level 159
God Stats
13W - 5L
1,689 SR
Queue Stats
227W - 152L
1,765 Elo+
Party 2
Ganesha
Ganesha
Shamwise
Ganesha
Level 156
God Stats
3W - 2L
1,668 SR
Queue Stats
132W - 90L
1,734 Elo+
Party 2
Hou Yi
Hou Yi
ZheenLee
Hou Yi
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
zsitruk
Erlang Shen
Level 156
God Stats
6W - 3L
1,733 SR
Queue Stats
280W - 215L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
F3RULLO14
Janus
17
6 / 4 / 2
10,876
837
16,514
13,429
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
F3RULLO8
Jormungandr
17
3 / 3 / 5
10,777
829
19,225
21,438
25,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
PWRxPSYCHO
King Arthur
15
2 / 7 / 3
9,971
767
5,982
18,254
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SpunkyPickle
Ah Muzen Cab
16
0 / 6 / 1
9,520
732
9,164
13,694
4,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
11,843
911
17,751
11,639
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Shamwise
Ganesha
16
0 / 2 / 14
11,175
860
6,690
17,104
20,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
ZheenLee
Hou Yi
18
5 / 2 / 6
11,836
910
15,627
17,507
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
zsitruk
Erlang Shen
18
7 / 4 / 5
12,419
955
16,273
24,034
15,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
20
20
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
F3RULLO14
Janus
6
4
2
1.75
L
Jormungandr
F3RULLO8
Jormungandr
3
3
5
1.83
W
8
3
5
3.5
L
King Arthur
PWRxPSYCHO
King Arthur
2
7
3
0.5
W
Ganesha
Shamwise
Ganesha
0
2
14
3.5
L
Ah Muzen Cab
SpunkyPickle
Ah Muzen Cab
0
6
1
0.08
W
Hou Yi
ZheenLee
Hou Yi
5
2
6
4
W
Erlang Shen
zsitruk
Erlang Shen
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,885
Damage
56,341
66,815
Taken
70,284
50,087
Mitigated
47,751
7,907
Healing
28,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
F3RULLO14
Janus
16,514
1,808
200
2,599
13,429
3,513
179
4,013
9,242
49,141
0
L
Jormungandr
F3RULLO8
Jormungandr
19,225
3,931
0
1,742
21,438
25,159
0
7,629
13,553
48,987
0
W
17,751
1,050
4,436
5,276
11,639
5,269
1,375
4,429
6,717
48,826
0
L
King Arthur
PWRxPSYCHO
King Arthur
5,982
826
0
838
18,254
17,034
0
8,302
9,526
0
17,412
W
Ganesha
Shamwise
Ganesha
6,690
771
976
3,355
17,104
20,584
129
8,057
8,359
24,144
0
L
Ah Muzen Cab
SpunkyPickle
Ah Muzen Cab
9,164
3,571
0
2,528
13,694
4,381
175
4,058
9,586
0
47,191
W
Hou Yi
ZheenLee
Hou Yi
15,627
6,614
0
8,089
17,507
6,765
4,008
12,120
4,795
0
51,475
W
Erlang Shen
zsitruk
Erlang Shen
16,273
9,130
368
6,482
24,034
15,133
398
10,126
13,265
0
53,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
47,273
235
Minions Killed
290
7
Camps Cleared
16
912,508
Distance Traveled
1,106,142
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,876
837
78
6
3
237,966
2
L
Jormungandr
10,777
829
55
4
0
230,822
3
W
Ra
11,843
911
89
7
3
294,604
3
L
King Arthur
9,971
767
17
1
1
219,703
1
W
Ganesha
11,175
860
6
0
0
265,358
1
L
Ah Muzen Cab
9,520
732
85
7
3
224,017
1
W
Hou Yi
11,836
910
116
9
6
269,019
4
W
Erlang Shen
12,419
955
79
6
7
277,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role