Player Matchup

Osiris
Osiris
DarethBale
Osiris
Level 129
God Stats
13W - 11L
1,672 SR
Queue Stats
438W - 439L
1,611 Elo+
Party 1
Artemis
Artemis
Itz_Suki
Artemis
Level 125
God Stats
17W - 4L
1,774 SR
Queue Stats
337W - 277L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
Zhache_
Danzaburou
Level 49
God Stats
75W - 44L
1,672 SR
Queue Stats
173W - 108L
1,634 Elo+
Party 1
Kumbhakarna
Kumbhakarna
djadrianvacas
Kumbhakarna
Level 128
God Stats
12W - 8L
1,724 SR
Queue Stats
329W - 310L
1,633 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
superlolo-ESP
Morgan Le Fay
Level 156
God Stats
28W - 23L
1,609 SR
Queue Stats
730W - 699L
1,639 Elo+
Party 1
Team Averages
Level 117
1,690 SR
1,631 Elo+

VS

Team Averages
Level 62
1,417 SR
1,380 Elo+
Pele
Pele
KasiusK
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,124 Elo+
Solo
Amaterasu
Amaterasu
OwenShep
Amaterasu
Level 109
God Stats
2W - 8L
1,260 SR
Queue Stats
358W - 380L
1,457 Elo+
Solo
Artio
Artio
RapWk
Artio
Level 48
God Stats
10W - 13L
1,439 SR
Queue Stats
95W - 114L
1,393 Elo+
Solo
Chang'e
Chang'e
Trueblue3602273
Chang'e
Level 66
God Stats
66W - 54L
1,542 SR
Queue Stats
173W - 183L
1,441 Elo+
Solo
Izanami
Izanami
death seeker119
Izanami
Level 48
God Stats
0W - 1L
1,346 SR
Queue Stats
84W - 95L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DarethBale
Osiris
13
3 / 1 / 7
7,291
608
5,429
7,246
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Itz_Suki
Artemis
14
5 / 2 / 4
8,005
667
10,039
7,359
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Zhache_
Danzaburou
12
1 / 0 / 1
7,163
597
2,429
4,198
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
djadrianvacas
Kumbhakarna
10
2 / 1 / 4
5,934
495
3,448
8,297
5,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
superlolo-ESP
Morgan Le Fay
13
6 / 0 / 3
7,830
653
7,089
6,436
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KasiusK
Pele
9
0 / 5 / 2
5,799
483
3,650
11,144
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
OwenShep
Amaterasu
10
1 / 5 / 0
5,992
499
4,062
10,189
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
RapWk
Artio
7
1 / 1 / 1
5,218
435
645
5,285
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 4 / 1
6,649
554
7,525
8,457
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,186
432
2,911
6,309
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
4
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
DarethBale
Osiris
3
1
7
6.5
W
Artemis
Itz_Suki
Artemis
5
2
4
3.5
L
Pele
KasiusK
Pele
0
5
2
0.2
L
Amaterasu
OwenShep
Amaterasu
1
5
0
0.2
L
Artio
RapWk
Artio
1
1
1
1.5
L
2
4
1
0.63
W
Danzaburou
Zhache_
Danzaburou
1
0
1
1.5
L
0
2
0
0
W
Kumbhakarna
djadrianvacas
Kumbhakarna
2
1
4
4
W
Morgan Le Fay
superlolo-ESP
Morgan Le Fay
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
18,793
33,536
Taken
41,384
16,458
Mitigated
15,391
8,652
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DarethBale
Osiris
5,429
2,287
0
2,512
7,246
4,709
0
1,771
5,323
0
45,793
W
Artemis
Itz_Suki
Artemis
10,039
4,602
0
2,771
7,359
2,396
1,076
1,053
6,230
0
47,609
L
Pele
KasiusK
Pele
3,650
689
0
2,738
11,144
2,528
0
2,527
8,513
0
30,619
L
Amaterasu
OwenShep
Amaterasu
4,062
1,190
0
2,664
10,189
5,705
675
1,058
9,119
0
26,791
L
Artio
RapWk
Artio
645
62
524
2,003
5,285
3,628
0
1,490
3,731
8,462
0
L
7,525
448
652
2,922
8,457
2,115
0
3,701
4,538
38,543
0
W
Danzaburou
Zhache_
Danzaburou
2,429
858
0
1,951
4,198
1,305
1,650
162
4,036
0
41,815
L
2,911
2,052
0
978
6,309
1,415
0
1,327
4,946
0
23,186
W
Kumbhakarna
djadrianvacas
Kumbhakarna
3,448
608
13
635
8,297
5,627
82
1,516
6,671
16,372
0
W
Morgan Le Fay
superlolo-ESP
Morgan Le Fay
7,089
533
0
770
6,436
2,421
296
3,062
3,106
40,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
28,844
380
Minions Killed
279
0
Camps Cleared
0
1,207,276
Distance Traveled
1,030,321
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,291
608
91
8
0
263,591
0
W
Artemis
8,005
667
97
8
0
206,164
2
L
Pele
5,799
483
63
5
0
215,181
1
L
Amaterasu
5,992
499
69
6
0
224,986
3
L
Artio
5,218
435
18
2
0
145,376
2
L
Chang'e
6,649
554
74
6
0
227,263
3
W
Danzaburou
7,163
597
87
7
0
233,294
1
L
Izanami
5,186
432
55
5
0
217,515
2
W
Kumbhakarna
5,934
495
18
2
0
242,315
4
W
Morgan Le Fay
7,830
653
87
7
0
261,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role