Player Matchup

Guan Yu
Guan Yu
MoistNut
Guan Yu
Level 144
God Stats
2W - 1L
1,415 SR
Queue Stats
97W - 83L
1,567 Elo+
Party 1
Nemesis
Nemesis
MrMooch
Nemesis
Level 156
God Stats
3W - 2L
1,420 SR
Queue Stats
156W - 123L
1,608 Elo+
Party 1
Izanami
Izanami
SuckHotFartsPls
Izanami
Level 89
God Stats
42W - 22L
1,699 SR
Queue Stats
233W - 204L
1,615 Elo+
Party 2
Nox
Nox
UnPuReKoRn
Nox
Level 92
God Stats
20W - 11L
1,637 SR
Queue Stats
22W - 11L
1,615 Elo+
Party 2
Sylvanus
Sylvanus
ninjatimp
Sylvanus
Level 104
God Stats
1W - 0L
1,823 SR
Queue Stats
5W - 4L
1,598 Elo+
Party 1
Team Averages
Level 117
1,599 SR
1,601 Elo+

VS

Team Averages
Level 119
1,454 SR
1,545 Elo+
Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Blazerhawk
Medusa
Level 121
God Stats
7W - 7L
1,574 SR
Queue Stats
341W - 318L
1,580 Elo+
Solo
Sol
Sol
Oloen
Sol
Level 89
God Stats
0W - 4L
1,091 SR
Queue Stats
23W - 28L
1,524 Elo+
Party 3
Gilgamesh
Gilgamesh
SMOOTH2346
Gilgamesh
Level 133
God Stats
17W - 16L
1,573 SR
Queue Stats
342W - 300L
1,580 Elo+
Solo
Athena
Athena
SkinnyTurd
Athena
Level 117
God Stats
0W - 5L
1,485 SR
Queue Stats
56W - 58L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MoistNut
Guan Yu
16
4 / 1 / 6
9,919
763
8,951
14,763
12,567
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MrMooch
Nemesis
17
1 / 1 / 5
10,007
770
8,401
12,947
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 1 / 8
9,460
728
12,493
6,809
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 0 / 1
10,891
838
8,735
3,683
1,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ninjatimp
Sylvanus
14
0 / 0 / 9
9,408
724
5,537
5,915
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 1 / 2
7,745
596
3,839
8,638
9,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
 
Fafnir
14
0 / 1 / 2
7,745
596
3,839
8,638
9,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Blazerhawk
Medusa
15
1 / 5 / 1
8,698
669
9,005
9,874
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Oloen
Sol
16
1 / 1 / 0
8,575
660
7,155
8,765
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SMOOTH2346
Gilgamesh
16
1 / 2 / 2
8,369
644
6,635
12,955
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Athena
SkinnyTurd
Athena
14
0 / 4 / 1
7,368
567
3,362
12,240
10,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
13
Kills
3
3
Deaths
14
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
2
1
L
Fafnir
 
Fafnir
0
1
2
1
L
Medusa
Blazerhawk
Medusa
1
5
1
0.3
W
Guan Yu
MoistNut
Guan Yu
4
1
6
7
W
Nemesis
MrMooch
Nemesis
1
1
5
3.5
L
Sol
Oloen
Sol
1
1
0
1
L
Gilgamesh
SMOOTH2346
Gilgamesh
1
2
2
1
L
Athena
SkinnyTurd
Athena
0
4
1
0.13
W
1
1
8
5
W
7
0
1
7.5
W
Sylvanus
ninjatimp
Sylvanus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
33,835
44,117
Taken
61,110
29,444
Mitigated
44,334
20,353
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,839
1,167
506
2,600
8,638
9,201
0
2,395
6,243
15,246
0
L
Fafnir
 
Fafnir
3,839
1,167
506
2,600
8,638
9,201
0
2,395
6,243
15,246
0
L
Medusa
Blazerhawk
Medusa
9,005
3,280
0
1,013
9,874
2,887
0
3,169
6,705
0
36,283
W
Guan Yu
MoistNut
Guan Yu
8,951
2,232
3,578
3,825
14,763
12,567
365
3,322
11,276
0
32,364
W
Nemesis
MrMooch
Nemesis
8,401
4,800
0
2,514
12,947
6,685
3,173
2,509
10,354
0
42,904
L
Sol
Oloen
Sol
7,155
2,271
120
3,636
8,765
2,096
1
2,457
6,308
42,699
0
L
Gilgamesh
SMOOTH2346
Gilgamesh
6,635
934
0
568
12,955
10,057
1
3,502
9,453
0
31,871
L
Athena
SkinnyTurd
Athena
3,362
938
0
395
12,240
10,892
0
3,243
8,997
10,720
0
W
12,493
7,700
0
2,340
6,809
3,162
2,651
3,872
2,892
0
54,990
W
8,735
237
797
781
3,683
1,736
471
1,686
1,955
24,668
0
W
Sylvanus
ninjatimp
Sylvanus
5,537
740
3,669
2,849
5,915
5,294
348
3,163
2,565
13,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,685
Gold Earned
48,500
341
Minions Killed
315
10
Camps Cleared
7
1,323,297
Distance Traveled
1,430,418
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,745
596
27
2
0
230,407
4
L
Fafnir
7,745
596
27
2
0
230,407
4
L
Medusa
8,698
669
79
6
2
211,790
0
W
Guan Yu
9,919
763
56
4
2
281,026
3
W
Nemesis
10,007
770
103
8
2
284,342
1
L
Sol
8,575
660
96
7
1
237,609
2
L
Gilgamesh
8,369
644
66
5
4
262,201
1
L
Athena
7,368
567
20
2
0
258,004
4
W
Izanami
9,460
728
126
10
5
242,755
3
W
Nox
10,891
838
39
3
1
252,996
1
W
Sylvanus
9,408
724
17
1
0
262,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role