Player Matchup

Thoth
Thoth
Darthred
Thoth
Level 158
God Stats
1W - 1L
1,213 SR
Queue Stats
82W - 91L
1,440 Elo+
Party 2
Ymir
Ymir
Hambo-Johnson
Ymir
Level 97
God Stats
2W - 1L
1,529 SR
Queue Stats
93W - 95L
1,512 Elo+
Party 2
Scylla
Scylla
Hylianknight_25
Scylla
Level 127
God Stats
2W - 0L
1,369 SR
Queue Stats
38W - 47L
1,424 Elo+
Party 2
He Bo
He Bo
TheKillMoves
He Bo
Level 25
God Stats
1W - 0L
1,730 SR
Queue Stats
26W - 23L
1,460 Elo+
Party 2
Bastet
Bastet
soncaribal
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,457 Elo+
Party 2
Team Averages
Level 107
1,468 SR
1,459 Elo+

VS

Team Averages
Level 121
1,484 SR
1,449 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
JOKR007
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
THE ACHlLLES
Cthulhu
Level 148
God Stats
2W - 5L
1,403 SR
Queue Stats
163W - 190L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
XavakasTTV
Danzaburou
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,316 Elo+
Solo
Fafnir
Fafnir
xSERIOUSxBLACKx
Fafnir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 270L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Darthred
Thoth
19
12 / 4 / 11
12,109
865
17,337
9,097
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 25
10,792
771
8,408
21,517
18,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 19
10,872
777
11,614
10,010
3,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 4 / 12
11,091
792
15,461
8,652
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
soncaribal
Bastet
17
4 / 0 / 23
10,495
750
9,369
6,427
2,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
3 / 6 / 4
9,348
668
7,970
13,699
4,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
 
Ao Kuang
16
3 / 6 / 4
9,348
668
7,970
13,699
4,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
JOKR007
Chernobog
15
0 / 7 / 6
8,816
630
7,318
11,531
4,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
THE ACHlLLES
Cthulhu
15
2 / 6 / 6
9,003
643
12,828
16,994
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
XavakasTTV
Danzaburou
17
4 / 6 / 6
10,075
720
11,409
11,903
4,281
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 6
9,586
685
4,757
14,322
20,879
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
30
Kills
14
12
Deaths
36
90
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
6
4
0.83
L
Ao Kuang
 
Ao Kuang
3
6
4
0.83
W
Thoth
Darthred
Thoth
12
4
11
4.38
W
2
2
25
7.25
W
3
2
19
6.25
L
Chernobog
JOKR007
Chernobog
0
7
6
0.43
L
Cthulhu
THE ACHlLLES
Cthulhu
2
6
6
0.83
W
9
4
12
3.75
L
Danzaburou
XavakasTTV
Danzaburou
4
6
6
1.17
W
Bastet
soncaribal
Bastet
4
0
23
15.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,189
Damage
52,252
55,703
Taken
82,148
30,085
Mitigated
44,167
26,623
Healing
19,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,970
1,079
759
4,351
13,699
4,659
0
10,933
2,549
12,621
0
L
Ao Kuang
 
Ao Kuang
7,970
1,079
759
4,351
13,699
4,659
0
10,933
2,549
12,621
0
W
Thoth
Darthred
Thoth
17,337
1,020
1,153
1,310
9,097
3,173
2,293
4,093
5,004
40,062
0
W
8,408
1,657
2,025
8,953
21,517
18,329
578
8,792
12,725
19,113
0
W
11,614
1,941
1,159
4,322
10,010
3,218
1,627
5,829
4,181
35,658
0
L
Chernobog
JOKR007
Chernobog
7,318
3,061
28
881
11,531
4,044
0
8,142
3,331
0
21,203
L
Cthulhu
THE ACHlLLES
Cthulhu
12,828
263
937
2,602
16,994
5,645
0
13,633
3,151
25,175
0
W
15,461
1,246
1,739
1,883
8,652
2,967
381
3,985
4,667
23,489
0
L
Danzaburou
XavakasTTV
Danzaburou
11,409
3,204
982
1,711
11,903
4,281
0
9,388
2,431
0
26,976
W
Bastet
soncaribal
Bastet
9,369
3,200
1,481
2,598
6,427
2,398
691
2,856
3,571
0
14,070
L
4,757
2,183
950
1,687
14,322
20,879
0
9,975
4,167
9,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,359
Gold Earned
56,176
150
Minions Killed
135
0
Camps Cleared
0
1,213,791
Distance Traveled
1,384,215
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,348
668
14
1
0
243,508
1
L
Ao Kuang
9,348
668
14
1
0
243,508
1
W
Thoth
12,109
865
40
3
0
212,115
0
W
Ymir
10,792
771
15
1
0
245,575
0
W
Scylla
10,872
777
69
5
0
242,441
0
L
Chernobog
8,816
630
36
3
0
216,973
0
L
Cthulhu
9,003
643
26
2
0
233,894
0
W
He Bo
11,091
792
16
1
0
219,700
0
L
Danzaburou
10,075
720
34
2
0
248,029
1
W
Bastet
10,495
750
10
1
0
293,960
0
L
Fafnir
9,586
685
11
1
0
198,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role