Player Matchup

Neith
Neith
Def123456765
Neith
Level 156
God Stats
56W - 55L
1,538 SR
Queue Stats
347W - 347L
1,467 Elo+
Solo
Mercury
Mercury
JosAn7145
Mercury
Level 126
God Stats
3W - 0L
1,623 SR
Queue Stats
262W - 270L
1,448 Elo+
Solo
Odin
Odin
Millitry
Odin
Level 101
God Stats
1W - 0L
1,538 SR
Queue Stats
19W - 16L
1,514 Elo+
Solo
Discordia
Discordia
Rjaffer512
Discordia
Level 107
God Stats
5W - 5L
1,485 SR
Queue Stats
517W - 473L
1,449 Elo+
Solo
Bacchus
Bacchus
casualnips
Bacchus
Level 70
God Stats
4W - 0L
1,903 SR
Queue Stats
181W - 178L
1,468 Elo+
Solo
Team Averages
Level 112
1,618 SR
1,469 Elo+

VS

Team Averages
Level 102
1,612 SR
1,480 Elo+
Bellona
Bellona
GIMMIEAHELLYEH
Bellona
Level 102
God Stats
15W - 9L
1,568 SR
Queue Stats
356W - 352L
1,453 Elo+
Party 1
Scylla
Scylla
kennycr0412
Scylla
Level 83
God Stats
10W - 7L
1,612 SR
Queue Stats
60W - 49L
1,495 Elo+
Solo
Artemis
Artemis
o_o-Intelligence
Artemis
Level 113
God Stats
13W - 7L
1,620 SR
Queue Stats
626W - 612L
1,489 Elo+
Party 1
Mercury
Mercury
theWOWfactor15
Mercury
Level 125
God Stats
14W - 13L
1,574 SR
Queue Stats
567W - 527L
1,482 Elo+
Party 1
Atlas
Atlas
zachie97
Atlas
Level 89
God Stats
1W - 1L
1,684 SR
Queue Stats
99W - 91L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,155
610
4,561
6,288
1,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
JosAn7145
Mercury
15
1 / 0 / 7
8,063
538
2,995
8,610
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
14
4 / 0 / 6
8,172
545
7,481
10,055
6,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Rjaffer512
Discordia
14
2 / 1 / 4
8,130
542
5,679
5,493
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
casualnips
Bacchus
12
3 / 0 / 7
7,679
512
5,146
7,817
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,361
424
5,810
10,976
10,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
14
0 / 2 / 1
7,657
510
3,184
6,667
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 0
6,967
464
4,874
7,289
2,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 0
6,840
456
3,793
9,594
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
zachie97
Atlas
10
0 / 3 / 0
6,087
406
2,959
9,558
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
6
0
0
W
Mercury
JosAn7145
Mercury
1
0
7
4.5
W
Odin
4
0
6
7
W
Discordia
Rjaffer512
Discordia
2
1
4
4
W
Bacchus
casualnips
Bacchus
3
0
7
6.5
L
Scylla
0
2
1
0.25
L
0
1
0
0
L
1
3
0
0.33
L
Atlas
zachie97
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,862
Damage
20,620
38,263
Taken
44,084
20,070
Mitigated
26,431
12,832
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,561
1,506
0
3,295
6,288
1,629
0
590
5,698
0
62,654
L
5,810
1,298
124
1,215
10,976
10,540
341
1,511
8,666
7,561
26,246
W
Mercury
JosAn7145
Mercury
2,995
1,038
0
4,540
8,610
2,802
0
1,374
7,236
0
56,632
W
Odin
7,481
1,857
0
1,933
10,055
6,540
168
1,327
8,728
5,603
36,367
W
Discordia
Rjaffer512
Discordia
5,679
516
0
870
5,493
1,934
0
1,835
3,658
54,845
0
W
Bacchus
casualnips
Bacchus
5,146
583
0
2,194
7,817
7,165
0
2,820
4,997
20,540
0
L
Scylla
3,184
337
0
456
6,667
2,356
0
2,896
3,511
60,679
0
L
4,874
1,611
0
2,041
7,289
2,519
308
2,023
5,262
0
53,210
L
3,793
2,237
0
2,653
9,594
4,313
0
2,023
7,296
0
50,165
L
Atlas
zachie97
Atlas
2,959
1,371
0
935
9,558
6,703
0
3,083
6,331
19,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,199
Gold Earned
33,912
479
Minions Killed
423
0
Camps Cleared
0
1,481,652
Distance Traveled
1,377,475
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,155
610
148
10
0
263,369
4
L
Bellona
6,361
424
66
4
0
239,955
1
W
Mercury
8,063
538
123
8
0
333,302
0
W
Odin
8,172
545
74
5
0
296,571
6
W
Discordia
8,130
542
111
7
0
276,821
3
W
Bacchus
7,679
512
23
2
0
311,589
7
L
Scylla
7,657
510
132
9
0
263,812
5
L
Artemis
6,967
464
105
7
0
268,522
2
L
Mercury
6,840
456
90
6
0
326,444
0
L
Atlas
6,087
406
30
2
0
278,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role