Player Matchup

Neith
Neith
Born2Hunt19
Neith
Level 73
God Stats
1W - 0L
1,569 SR
Queue Stats
10W - 14L
1,462 Elo+
Party 2
Horus
Horus
DJackson104
Horus
Level 125
God Stats
1W - 1L
1,576 SR
Queue Stats
41W - 31L
1,629 Elo+
Party 2
Ymir
Ymir
blackhawk11785
Ymir
Level 121
God Stats
2W - 0L
1,937 SR
Queue Stats
35W - 26L
1,624 Elo+
Party 2
Ra
Ra
hannatribe
Ra
Level 127
God Stats
1W - 1L
1,489 SR
Queue Stats
26W - 23L
1,569 Elo+
Party 2
Team Averages
Level 112
1,643 SR
1,571 Elo+

VS

Team Averages
Level 45
1,574 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
JBZecher
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Serant
Ao Kuang
Level 109
God Stats
1W - 1L
1,627 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
StrafedM8
Cernunnos
Level 23
God Stats
0W - 1L
1,629 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 1
Awilix
Awilix
escobar2408
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,217
786
4,689
7,170
2,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
8 / 1 / 7
10,810
832
13,844
11,564
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 1 / 9
11,364
874
7,110
11,560
13,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 1 / 7
9,970
767
7,017
5,331
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JBZecher
Morgan Le Fay
14
0 / 5 / 1
8,246
634
6,685
8,690
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Serant
Ao Kuang
16
5 / 3 / 0
10,148
781
8,060
13,717
6,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
StrafedM8
Cernunnos
14
0 / 5 / 1
8,281
637
4,203
10,468
3,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
13
0 / 4 / 1
8,211
632
3,072
9,701
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
5
5
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
8
1
7
11.5
L
Morgan Le Fay
JBZecher
Morgan Le Fay
0
5
1
0.1
L
Ao Kuang
Serant
Ao Kuang
5
3
0
1.67
L
Cernunnos
StrafedM8
Cernunnos
0
5
1
0.1
W
5
1
9
9.5
L
Awilix
0
4
1
0.13
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,660
Damage
22,020
35,625
Taken
42,576
26,246
Mitigated
16,145
11,743
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,689
1,818
0
1,021
7,170
2,791
3,027
3,095
3,886
0
34,532
W
13,844
4,573
1,801
4,055
11,564
8,017
915
4,610
6,796
0
20,887
L
Morgan Le Fay
JBZecher
Morgan Le Fay
6,685
415
0
189
8,690
3,058
0
4,487
3,944
31,932
0
L
Ao Kuang
Serant
Ao Kuang
8,060
2,063
0
2,477
13,717
6,485
0
3,433
10,059
31,642
0
L
Cernunnos
StrafedM8
Cernunnos
4,203
1,085
0
754
10,468
3,180
0
3,655
6,567
0
28,778
W
7,110
1,874
835
1,757
11,560
13,390
464
3,518
7,853
25,870
0
L
Awilix
3,072
951
0
505
9,701
3,422
0
3,204
6,359
0
15,865
W
7,017
623
1,386
888
5,331
2,048
1,623
3,265
1,940
40,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,361
Gold Earned
34,886
201
Minions Killed
184
9
Camps Cleared
9
972,145
Distance Traveled
871,114
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,217
786
71
5
5
222,902
1
W
Horus
10,810
832
18
1
1
270,824
3
L
Morgan Le Fay
8,246
634
51
4
2
213,597
1
L
Ao Kuang
10,148
781
55
4
2
221,009
1
L
Cernunnos
8,281
637
44
3
3
192,615
0
W
Ymir
11,364
874
40
3
2
234,580
3
L
Awilix
8,211
632
34
3
2
243,893
1
W
Ra
9,970
767
72
6
1
243,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role