Player Matchup

Neith
Neith
BIushy_-
Neith
Level 107
God Stats
11W - 7L
1,598 SR
Queue Stats
425W - 353L
1,560 Elo+
Party 2
Ullr
Ullr
Heychubby
Ullr
Level 132
God Stats
14W - 24L
1,380 SR
Queue Stats
875W - 872L
1,553 Elo+
Solo
Agni
Agni
Space Dandy 115
Agni
Level 124
God Stats
2W - 3L
1,402 SR
Queue Stats
174W - 179L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
YungJard
Ao Kuang
Level 108
God Stats
2W - 2L
1,555 SR
Queue Stats
533W - 524L
1,579 Elo+
Solo
Bakasura
Bakasura
tHEhAiiOW
Bakasura
Level 87
God Stats
6W - 2L
1,615 SR
Queue Stats
272W - 201L
1,601 Elo+
Party 2
Team Averages
Level 112
1,510 SR
1,563 Elo+

VS

Team Averages
Level 132
1,595 SR
1,550 Elo+
Da Ji
Da Ji
BigFattyTank
Da Ji
Level 160
God Stats
1W - 0L
1,571 SR
Queue Stats
58W - 51L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
DaiquiriPrime
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 1
Cabrakan
Cabrakan
DeeBit
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,528 Elo+
Solo
He Bo
He Bo
RageMurphturf
He Bo
Level 160
God Stats
4W - 0L
1,929 SR
Queue Stats
26W - 37L
1,496 Elo+
Party 1
Chiron
Chiron
SadAsAHatter
Chiron
Level 123
God Stats
15W - 14L
1,473 SR
Queue Stats
664W - 678L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIushy_-
Neith
19
4 / 5 / 9
10,956
843
9,047
11,796
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
18
6 / 8 / 8
10,217
786
13,832
15,265
6,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 9 / 8
9,176
706
11,518
11,844
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
YungJard
Ao Kuang
17
5 / 9 / 11
10,823
833
10,638
18,852
13,539
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
tHEhAiiOW
Bakasura
14
4 / 11 / 5
9,222
709
7,461
16,614
7,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 20
12,149
935
17,452
12,157
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
DaiquiriPrime
Cernunnos
16
2 / 5 / 21
9,962
766
7,877
12,795
5,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
DeeBit
Cabrakan
19
8 / 5 / 19
12,145
934
13,793
17,490
26,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 5 / 16
10,902
839
14,749
10,219
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
12 / 2 / 18
11,917
917
13,666
10,281
5,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
136
21
Kills
42
42
Deaths
21
41
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Neith
BIushy_-
Neith
4
5
9
1.7
W
11
4
20
5.25
W
Cernunnos
DaiquiriPrime
Cernunnos
2
5
21
2.5
W
Cabrakan
DeeBit
Cabrakan
8
5
19
3.5
L
Ullr
6
8
8
1.25
W
9
5
16
3.4
W
Chiron
12
2
18
10.5
L
2
9
8
0.67
L
Ao Kuang
YungJard
Ao Kuang
5
9
11
1.17
L
Bakasura
tHEhAiiOW
Bakasura
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,496
Damage
67,537
74,371
Taken
62,942
35,545
Mitigated
47,874
17,513
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BIushy_-
Neith
9,047
2,289
1,101
2,492
11,796
4,724
1,559
3,790
8,006
0
29,299
W
17,452
4,027
1,218
2,169
12,157
7,155
470
4,781
7,264
0
24,358
W
Cernunnos
DaiquiriPrime
Cernunnos
7,877
2,579
710
3,345
12,795
5,099
2,190
5,069
7,656
0
28,119
W
Cabrakan
DeeBit
Cabrakan
13,793
1,485
236
2,793
17,490
26,932
23
4,563
12,647
19,689
0
L
Ullr
13,832
4,004
782
2,281
15,265
6,125
85
5,630
9,635
0
27,593
W
14,749
122
1,323
1,816
10,219
3,531
303
2,474
7,585
27,895
0
W
Chiron
13,666
4,877
3,733
4,854
10,281
5,157
1,748
5,269
4,957
0
35,174
L
11,518
894
391
770
11,844
4,088
0
4,368
7,476
20,688
0
L
Ao Kuang
YungJard
Ao Kuang
10,638
2,294
1,086
5,504
18,852
13,539
0
7,831
11,021
16,464
0
L
Bakasura
tHEhAiiOW
Bakasura
7,461
5,519
530
2,576
16,614
7,069
195
6,923
9,691
0
10,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,394
Gold Earned
57,075
120
Minions Killed
139
0
Camps Cleared
0
971,995
Distance Traveled
1,104,599
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,956
843
33
3
0
232,586
4
W
Da Ji
12,149
935
10
1
0
211,363
0
W
Cernunnos
9,962
766
45
3
0
221,918
1
W
Cabrakan
12,145
934
18
1
0
212,999
0
L
Ullr
10,217
786
25
2
0
206,073
0
W
He Bo
10,902
839
30
2
0
224,988
2
W
Chiron
11,917
917
36
3
0
233,331
0
L
Agni
9,176
706
35
3
0
184,378
1
L
Ao Kuang
10,823
833
11
1
0
186,106
0
L
Bakasura
9,222
709
16
1
0
162,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role