Player Matchup

Morgan Le Fay
Morgan Le Fay
AscendedSloth123
Morgan Le Fay
Level 29
God Stats
0W - 3L
1,170 SR
Queue Stats
15W - 27L
1,318 Elo+
Party 1
Olorun
Olorun
DIEGOEFRAIN
Olorun
Level 104
God Stats
0W - 1L
1,072 SR
Queue Stats
24W - 27L
1,401 Elo+
Party 4
Izanami
Izanami
Djwarbs
Izanami
Level 105
God Stats
1W - 5L
1,580 SR
Queue Stats
261W - 285L
1,439 Elo+
Party 1
Xbalanque
Xbalanque
GoodolVulture
Xbalanque
Level 88
God Stats
4W - 3L
1,757 SR
Queue Stats
127W - 143L
1,458 Elo+
Party 1
Raijin
Raijin
ccpr0mc
Raijin
Level 28
God Stats
1W - 2L
1,693 SR
Queue Stats
19W - 19L
1,413 Elo+
Party 4
Team Averages
Level 71
1,454 SR
1,406 Elo+

VS

Team Averages
Level 103
1,356 SR
1,384 Elo+
Jormungandr
Jormungandr
JBizzlee
Jormungandr
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 82L
1,305 Elo+
Party 2
Awilix
Awilix
Malohip
Awilix
Level 107
God Stats
3W - 2L
1,386 SR
Queue Stats
170W - 156L
1,447 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SoundingEight27
Morgan Le Fay
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 51L
1,373 Elo+
Solo
Olorun
Olorun
elpalomo08
Olorun
Level 155
God Stats
1W - 2L
1,026 SR
Queue Stats
81W - 75L
1,449 Elo+
Party 3
Hercules
Hercules
jesseo6666
Hercules
Level 104
God Stats
4W - 4L
1,366 SR
Queue Stats
377W - 445L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AscendedSloth123
Morgan Le Fay
11
1 / 1 / 11
8,572
536
5,406
5,891
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
20
8 / 4 / 16
12,144
759
13,800
14,401
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Djwarbs
Izanami
19
4 / 7 / 14
11,464
717
21,249
15,973
7,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
GoodolVulture
Xbalanque
20
8 / 7 / 12
12,200
763
27,644
20,597
8,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
ccpr0mc
Raijin
18
7 / 5 / 13
11,304
707
15,926
12,825
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JBizzlee
Jormungandr
19
1 / 7 / 15
11,572
723
5,777
22,481
21,697
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Malohip
Awilix
18
8 / 7 / 7
12,811
801
10,046
16,923
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SoundingEight27
Morgan Le Fay
20
11 / 3 / 6
13,117
820
19,966
15,990
7,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
elpalomo08
Olorun
15
1 / 8 / 12
10,307
644
11,416
20,370
11,701
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
jesseo6666
Hercules
20
2 / 3 / 16
12,541
784
16,337
29,739
24,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
79
28
Kills
23
24
Deaths
28
66
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AscendedSloth123
Morgan Le Fay
1
1
11
6.5
L
Olorun
8
4
16
4
L
Izanami
Djwarbs
Izanami
4
7
14
1.57
L
Xbalanque
GoodolVulture
Xbalanque
8
7
12
2
W
Jormungandr
JBizzlee
Jormungandr
1
7
15
1.21
W
Awilix
Malohip
Awilix
8
7
7
1.64
W
Morgan Le Fay
SoundingEight27
Morgan Le Fay
11
3
6
4.67
L
Raijin
ccpr0mc
Raijin
7
5
13
2.7
W
Olorun
elpalomo08
Olorun
1
8
12
0.88
W
Hercules
jesseo6666
Hercules
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,025
Damage
63,542
69,687
Taken
105,503
29,657
Mitigated
74,023
24,772
Healing
47,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AscendedSloth123
Morgan Le Fay
5,406
513
1,240
1,436
5,891
2,112
70
3,231
2,660
9,703
0
L
Olorun
13,800
7,794
2,840
3,838
14,401
6,338
450
7,719
6,682
31,527
0
L
Izanami
Djwarbs
Izanami
21,249
11,668
824
1,804
15,973
7,439
152
9,056
6,917
0
41,560
L
Xbalanque
GoodolVulture
Xbalanque
27,644
14,672
713
6,174
20,597
8,635
576
12,322
8,275
0
45,794
W
Jormungandr
JBizzlee
Jormungandr
5,777
1,049
2,314
2,691
22,481
21,697
822
4,359
17,562
19,467
0
W
Awilix
Malohip
Awilix
10,046
3,348
1,488
3,351
16,923
8,377
1,502
6,163
10,636
0
18,243
W
Morgan Le Fay
SoundingEight27
Morgan Le Fay
19,966
1,146
1,867
4,247
15,990
7,619
1,944
5,597
10,255
33,551
0
L
Raijin
ccpr0mc
Raijin
15,926
1,591
2,821
3,082
12,825
5,133
252
7,257
5,568
25,140
0
W
Olorun
elpalomo08
Olorun
11,416
3,594
3,095
5,933
20,370
11,701
1,809
6,942
13,128
37,497
0
W
Hercules
jesseo6666
Hercules
16,337
2,110
5,471
16,650
29,739
24,629
659
10,893
18,426
10,174
24,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,684
Gold Earned
60,348
145
Minions Killed
160
0
Camps Cleared
0
1,201,295
Distance Traveled
1,501,643
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,572
536
5
0
0
158,847
1
L
Olorun
12,144
759
45
3
0
274,868
0
L
Izanami
11,464
717
50
3
0
256,582
1
L
Xbalanque
12,200
763
29
2
0
238,035
0
W
Jormungandr
11,572
723
31
2
0
284,831
0
W
Awilix
12,811
801
15
1
0
313,789
1
W
Morgan Le Fay
13,117
820
33
2
0
301,565
0
L
Raijin
11,304
707
16
1
0
272,963
0
W
Olorun
10,307
644
43
3
0
270,953
0
W
Hercules
12,541
784
38
2
0
330,505
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role