Player Matchup

Bacchus
Bacchus
ShapedFiend0
Bacchus
Level 143
God Stats
9W - 7L
1,608 SR
Queue Stats
389W - 434L
1,451 Elo+
Party 2
Nike
Nike
Wonderwoman2187
Nike
Level 40
God Stats
29W - 37L
1,362 SR
Queue Stats
98W - 149L
1,341 Elo+
Party 2
Athena
Athena
brutalwitchcraf
Athena
Level 66
God Stats
2W - 1L
1,337 SR
Queue Stats
94W - 144L
1,382 Elo+
Solo
Odin
Odin
empressmya
Odin
Level 97
God Stats
26W - 19L
1,540 SR
Queue Stats
199W - 248L
1,351 Elo+
Party 2
Cthulhu
Cthulhu
justalilkat
Cthulhu
Level 40
God Stats
12W - 11L
1,532 SR
Queue Stats
96W - 121L
1,413 Elo+
Party 2
Team Averages
Level 77
1,476 SR
1,388 Elo+

VS

Team Averages
Level 47
1,541 SR
1,386 Elo+
Bastet
Bastet
BigThrobbing
Bastet
Level 45
God Stats
6W - 5L
1,532 SR
Queue Stats
32W - 52L
1,367 Elo+
Party 1
Raijin
Raijin
DarkFang_Shadow
Raijin
Level 35
God Stats
1W - 2L
1,503 SR
Queue Stats
99W - 129L
1,355 Elo+
Party 3
Vulcan
Vulcan
MarcusDaghee
Vulcan
Level 39
God Stats
5W - 2L
1,694 SR
Queue Stats
72W - 69L
1,452 Elo+
Solo
Set
Set
Simba_Senpai_
Set
Level 86
God Stats
7W - 4L
1,558 SR
Queue Stats
118W - 127L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Wolf_Fangs_96
Danzaburou
Level 29
God Stats
55W - 66L
1,417 SR
Queue Stats
74W - 105L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ShapedFiend0
Bacchus
19
17 / 3 / 8
14,267
1,297
27,977
12,999
6,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 17
10,633
967
5,358
8,277
6,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 0 / 14
10,592
963
15,042
16,114
17,911
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 18
9,948
904
8,199
7,361
4,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
justalilkat
Cthulhu
18
3 / 1 / 20
10,934
994
11,176
10,735
10,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

244

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
1 / 8 / 5
9,796
891
8,389
15,339
5,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 6 / 4
9,556
869
6,740
14,916
5,357
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
16
3 / 5 / 3
10,592
963
12,462
10,792
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 6
10,149
923
5,539
15,192
6,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Wolf_Fangs_96
Danzaburou
16
2 / 5 / 3
10,728
975
12,178
16,764
5,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
28
Kills
7
7
Deaths
28
77
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
8
5
0.44
L
0
6
4
0.33
L
Vulcan
3
5
3
0.9
W
Bacchus
ShapedFiend0
Bacchus
17
3
8
7
L
1
4
6
1
L
Danzaburou
Wolf_Fangs_96
Danzaburou
2
5
3
0.7
W
2
2
17
5.25
W
6
0
14
13
W
0
1
18
9
W
Cthulhu
justalilkat
Cthulhu
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,752
Damage
45,308
55,486
Taken
73,003
45,748
Mitigated
27,030
5,060
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
8,389
3,379
0
744
15,339
5,471
0
11,959
3,380
0
14,927
L
6,740
1,904
0
712
14,916
5,357
0
12,056
2,860
21,969
0
L
Vulcan
12,462
4,741
0
51
10,792
4,195
0
9,523
1,269
35,920
0
W
Bacchus
ShapedFiend0
Bacchus
27,977
2,106
384
472
12,999
6,919
0
5,814
5,786
53,004
0
L
5,539
2,947
0
645
15,192
6,109
0
11,170
3,894
0
18,018
L
Danzaburou
Wolf_Fangs_96
Danzaburou
12,178
7,823
0
2,084
16,764
5,898
0
13,217
3,547
0
29,601
W
5,358
835
219
223
8,277
6,207
0
3,011
5,266
3,488
12,328
W
15,042
5,043
480
1,378
16,114
17,911
0
4,505
11,609
22,078
0
W
8,199
1,394
296
456
7,361
4,477
0
2,469
3,392
6,995
15,829
W
Cthulhu
justalilkat
Cthulhu
11,176
290
375
777
10,735
10,234
0
3,403
7,332
36,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
50,821
194
Minions Killed
184
7
Camps Cleared
4
1,160,259
Distance Traveled
969,784
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,796
891
13
1
1
205,877
0
L
Raijin
9,556
869
36
3
3
184,924
0
L
Vulcan
10,592
963
58
5
0
195,563
0
W
Bacchus
14,267
1,297
43
4
4
212,780
0
L
Set
10,149
923
36
3
0
198,778
0
L
Danzaburou
10,728
975
41
4
0
184,642
0
W
Nike
10,633
967
36
3
0
240,383
2
W
Athena
10,592
963
20
2
1
229,539
0
W
Odin
9,948
904
45
4
1
249,733
0
W
Cthulhu
10,934
994
50
5
1
227,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role