Player Matchup

Ra
Ra
AvTrader
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,669 Elo+
Party 1
Ymir
Ymir
VulpineClient
Ymir
Level 22
God Stats
1W - 1L
1,616 SR
Queue Stats
5W - 4L
1,441 Elo+
Party 1
Loki
Loki
hz boy
Loki
Level 122
God Stats
1W - 0L
1,404 SR
Queue Stats
6W - 4L
1,404 Elo+
Party 1
Team Averages
Level 53
1,507 SR
1,505 Elo+

VS

Team Averages
Level 65
1,480 SR
1,404 Elo+
Baron Samedi
Baron Samedi
Djangokhan916
Baron Samedi
Level 104
God Stats
3W - 5L
1,536 SR
Queue Stats
142W - 182L
1,378 Elo+
Party 2
Hercules
Hercules
capnwix
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,435 Elo+
Party 2
Mulan
Mulan
jakearoonie27
Mulan
Level 69
God Stats
1W - 4L
1,403 SR
Queue Stats
88W - 127L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
15,373
615
29,216
17,322
9,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 5 / 13
16,014
641
13,699
29,330
49,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
hz boy
Loki
19
7 / 8 / 3
15,430
617
21,690
22,874
11,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Djangokhan916
Baron Samedi
17
2 / 6 / 13
14,264
571
15,873
18,554
6,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
capnwix
Hercules
17
5 / 3 / 11
15,946
638
16,990
23,783
27,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 5 / 6
15,874
635
27,664
42,569
51,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
14
Kills
16
16
Deaths
14
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Baron Samedi
Djangokhan916
Baron Samedi
2
6
13
1.42
W
1
5
13
1.5
L
Hercules
capnwix
Hercules
5
3
11
3.5
W
Loki
hz boy
Loki
7
8
3
1.06
L
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,605
Damage
60,527
69,526
Taken
84,906
70,212
Mitigated
85,961
13,416
Healing
38,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,216
3,851
5,891
3,906
17,322
9,762
630
4,919
12,403
76,907
0
L
Baron Samedi
Djangokhan916
Baron Samedi
15,873
525
6,703
6,142
18,554
6,570
904
6,005
12,549
44,126
0
W
13,699
3,626
73
2,462
29,330
49,225
292
8,895
20,435
37,374
0
L
Hercules
capnwix
Hercules
16,990
6,335
1,280
9,715
23,783
27,708
1,018
14,621
9,162
0
43,471
W
Loki
hz boy
Loki
21,690
5,068
0
1,084
22,874
11,225
1,360
6,943
15,931
0
95,598
L
27,664
4,173
864
13,367
42,569
51,683
697
22,777
19,792
16,310
51,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
46,084
278
Minions Killed
209
11
Camps Cleared
5
1,298,126
Distance Traveled
1,215,434
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,373
615
108
4
1
480,136
1
L
Baron Samedi
14,264
571
77
3
1
392,628
7
W
Ymir
16,014
641
29
1
2
400,517
1
L
Hercules
15,946
638
58
2
2
406,662
1
W
Loki
15,430
617
141
6
8
417,473
10
L
Mulan
15,874
635
74
3
2
416,144
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role