Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Wiicked3uphoria
Ne Zha
Level 88
God Stats
4W - 2L
1,745 SR
Queue Stats
341W - 322L
1,552 Elo+
Party 3
Chernobog
Chernobog
ZdogHU
Chernobog
Level 148
God Stats
3W - 9L
1,428 SR
Queue Stats
244W - 215L
1,575 Elo+
Party 3
Fenrir
Fenrir
iAmThe1ManArmy
Fenrir
Level 159
God Stats
3W - 4L
1,626 SR
Queue Stats
362W - 354L
1,579 Elo+
Party 3
Bacchus
Bacchus
thelonelyraven
Bacchus
Level 126
God Stats
14W - 8L
1,722 SR
Queue Stats
470W - 444L
1,614 Elo+
Solo
Team Averages
Level 129
1,587 SR
1,553 Elo+

VS

Team Averages
Level 135
1,727 SR
1,613 Elo+
Hachiman
Hachiman
Beamatron
Hachiman
Level 59
God Stats
93W - 79L
1,638 SR
Queue Stats
346W - 228L
1,604 Elo+
Solo
Erlang Shen
Erlang Shen
DPierce 360
Erlang Shen
Level 158
God Stats
7W - 3L
1,773 SR
Queue Stats
251W - 249L
1,546 Elo+
Solo
Scylla
Scylla
Hristoalex
Scylla
Level 157
God Stats
18W - 15L
1,675 SR
Queue Stats
550W - 482L
1,648 Elo+
Party 1
Cerberus
Cerberus
SoulOfKing01
Cerberus
Level 147
God Stats
8W - 1L
1,800 SR
Queue Stats
229W - 203L
1,609 Elo+
Party 1
Jormungandr
Jormungandr
cruellerfidle
Jormungandr
Level 156
God Stats
16W - 9L
1,748 SR
Queue Stats
467W - 382L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 3 / 0
8,931
558
9,928
6,801
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
 
Ah Puch
14
5 / 3 / 0
8,931
558
9,928
6,801
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 5
7,272
455
6,339
12,345
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
ZdogHU
Chernobog
11
1 / 8 / 2
7,002
438
5,879
11,111
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 5 / 0
7,972
498
5,621
14,296
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 3
6,809
426
5,733
15,479
16,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beamatron
Hachiman
14
5 / 1 / 7
9,255
578
9,935
11,138
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
DPierce 360
Erlang Shen
17
7 / 1 / 4
9,763
610
10,529
10,097
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Hristoalex
Scylla
16
6 / 1 / 5
10,270
642
7,665
6,936
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
SoulOfKing01
Cerberus
13
3 / 3 / 13
9,103
569
7,391
13,390
8,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
cruellerfidle
Jormungandr
16
6 / 2 / 1
9,795
612
7,673
12,651
13,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
13
Kills
27
30
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
3
0
1.67
L
Ah Puch
 
Ah Puch
5
3
0
1.67
W
Hachiman
Beamatron
Hachiman
5
1
7
8.5
W
Erlang Shen
DPierce 360
Erlang Shen
7
1
4
9
W
Scylla
Hristoalex
Scylla
6
1
5
8.5
W
Cerberus
SoulOfKing01
Cerberus
3
3
13
3.17
L
0
6
5
0.42
L
Chernobog
ZdogHU
Chernobog
1
8
2
0.25
W
Jormungandr
cruellerfidle
Jormungandr
6
2
1
3.25
L
1
5
0
0.2
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,428
Damage
43,193
66,833
Taken
54,212
34,200
Mitigated
35,061
16,730
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,928
202
0
1,513
6,801
1,759
0
3,899
2,741
54,487
0
L
Ah Puch
 
Ah Puch
9,928
202
0
1,513
6,801
1,759
0
3,899
2,741
54,487
0
W
Hachiman
Beamatron
Hachiman
9,935
6,212
0
4,682
11,138
3,381
0
3,262
7,826
0
71,468
W
Erlang Shen
DPierce 360
Erlang Shen
10,529
5,646
0
4,265
10,097
6,843
0
2,849
7,111
0
72,007
W
Scylla
Hristoalex
Scylla
7,665
965
0
791
6,936
2,127
0
4,244
2,458
65,230
0
W
Cerberus
SoulOfKing01
Cerberus
7,391
779
2,048
3,766
13,390
8,861
140
2,455
10,773
28,692
0
L
6,339
2,186
0
4,483
12,345
3,358
0
3,386
8,899
0
43,586
L
Chernobog
ZdogHU
Chernobog
5,879
4,096
0
1,916
11,111
2,467
819
3,476
7,534
0
40,146
W
Jormungandr
cruellerfidle
Jormungandr
7,673
1,833
0
2,938
12,651
13,849
21
2,302
9,608
60,271
0
L
5,621
1,390
0
4,514
14,296
7,967
0
7,292
6,247
191
47,654
L
5,733
1,315
0
2,791
15,479
16,890
347
3,541
11,882
18,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
48,186
554
Minions Killed
525
0
Camps Cleared
0
1,809,659
Distance Traveled
1,552,779
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,931
558
131
8
0
326,608
2
L
Ah Puch
8,931
558
131
8
0
326,608
2
W
Hachiman
9,255
578
102
6
0
294,953
2
W
Erlang Shen
9,763
610
108
7
0
357,989
3
W
Scylla
10,270
642
145
9
0
314,452
7
W
Cerberus
9,103
569
41
3
0
297,600
5
L
Ne Zha
7,272
455
89
6
0
299,911
2
L
Chernobog
7,002
438
76
5
0
293,898
4
W
Jormungandr
9,795
612
129
8
0
287,785
1
L
Fenrir
7,972
498
107
7
0
282,221
7
L
Bacchus
6,809
426
20
1
0
280,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role