Player Matchup

Chaac
Chaac
Frostwolf2
Chaac
Level 27
God Stats
0W - 2L
1,321 SR
Queue Stats
14W - 11L
1,569 Elo+
Party 1
Ares
Ares
KaozControI
Ares
Level 125
God Stats
11W - 11L
1,594 SR
Queue Stats
396W - 354L
1,551 Elo+
Party 2
Thor
Thor
ShArP SHooTeR53
Thor
Level 104
God Stats
2W - 3L
1,578 SR
Queue Stats
282W - 252L
1,563 Elo+
Party 1
Sol
Sol
TheMeetStranglr
Sol
Level 36
God Stats
5W - 2L
1,802 SR
Queue Stats
147W - 107L
1,578 Elo+
Party 2
Ullr
Ullr
mafk666
Ullr
Level 104
God Stats
1W - 3L
1,365 SR
Queue Stats
50W - 50L
1,556 Elo+
Party 1
Team Averages
Level 79
1,532 SR
1,563 Elo+

VS

Team Averages
Level 76
1,598 SR
1,485 Elo+
Bellona
Bellona
RNilla369
Bellona
Level 49
God Stats
2W - 0L
1,292 SR
Queue Stats
9W - 13L
1,421 Elo+
Solo
Discordia
Discordia
ThickSoQuick
Discordia
Level 26
God Stats
1W - 0L
1,337 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Artio
Artio
YUHHHHHHHH
Artio
Level 82
God Stats
1W - 0L
1,817 SR
Queue Stats
11W - 10L
1,535 Elo+
Party 3
Skadi
Skadi
boatsofoat
Skadi
Level 122
God Stats
2W - 0L
1,757 SR
Queue Stats
10W - 11L
1,492 Elo+
Party 3
Fenrir
Fenrir
oSHOcKED
Fenrir
Level 102
God Stats
3W - 0L
1,785 SR
Queue Stats
11W - 13L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 7 / 0
11,169
508
15,787
23,717
20,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 7 / 5
8,684
395
6,822
20,052
17,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 3 / 5
12,350
561
19,733
16,216
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 6 / 4
12,392
563
22,306
23,587
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
mafk666
Ullr
14
2 / 2 / 2
9,221
419
7,249
8,703
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RNilla369
Bellona
17
1 / 7 / 5
10,567
480
3,225
15,400
11,268
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
ThickSoQuick
Discordia
17
3 / 10 / 7
10,737
488
9,310
15,053
5,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
16
2 / 3 / 16
11,033
502
7,286
21,981
27,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
18
9 / 6 / 10
12,226
556
26,889
17,533
7,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
oSHOcKED
Fenrir
20
10 / 4 / 8
12,824
583
18,103
22,760
13,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
30
Kills
25
25
Deaths
30
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
7
0
0.71
L
1
7
5
0.5
W
Bellona
RNilla369
Bellona
1
7
5
0.5
L
10
3
5
4.17
L
12
6
4
2.33
W
Discordia
ThickSoQuick
Discordia
3
10
7
0.65
W
Artio
2
3
16
3.33
W
Skadi
9
6
10
2.33
L
Ullr
mafk666
Ullr
2
2
2
1.5
W
Fenrir
oSHOcKED
Fenrir
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,897
Damage
64,813
92,275
Taken
92,727
59,945
Mitigated
65,848
24,808
Healing
19,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
15,787
2,839
0
6,413
23,717
20,431
1,101
1,992
21,725
0
76,334
L
6,822
90
0
1,294
20,052
17,654
0
5,035
15,017
18,191
0
W
Bellona
RNilla369
Bellona
3,225
1,234
386
1,971
15,400
11,268
912
363
14,419
0
46,546
L
19,733
2,622
0
3,064
16,216
8,698
0
2,170
14,046
0
106,975
L
22,306
9,462
0
11,492
23,587
10,534
3,870
7,201
16,386
90,045
8,157
W
Discordia
ThickSoQuick
Discordia
9,310
1,202
72
971
15,053
5,480
1,362
8,244
6,809
38,403
0
W
Artio
7,286
1,386
2,692
5,344
21,981
27,689
492
6,366
15,615
23,805
0
W
Skadi
26,889
15,335
0
2,019
17,533
7,643
4,210
6,392
11,141
0
84,141
L
Ullr
mafk666
Ullr
7,249
3,208
0
2,545
8,703
2,628
0
800
7,903
0
55,815
W
Fenrir
oSHOcKED
Fenrir
18,103
5,236
0
6,027
22,760
13,768
770
5,496
16,812
534
84,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,816
Gold Earned
57,387
571
Minions Killed
434
0
Camps Cleared
0
1,665,268
Distance Traveled
2,067,082
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,169
508
157
7
0
327,682
0
L
Ares
8,684
395
22
1
0
317,070
4
W
Bellona
10,567
480
90
4
0
397,834
4
L
Thor
12,350
561
133
6
0
418,216
6
L
Sol
12,392
563
168
8
0
331,387
4
W
Discordia
10,737
488
59
3
0
384,460
0
W
Artio
11,033
502
30
1
0
446,116
3
W
Skadi
12,226
556
134
6
0
380,583
2
L
Ullr
9,221
419
91
4
0
270,913
2
W
Fenrir
12,824
583
121
6
0
458,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role