Player Matchup

Thor
Thor
Jsibs
Thor
Level 135
God Stats
1W - 0L
1,525 SR
Queue Stats
22W - 28L
1,522 Elo+
Party 1
Hercules
Hercules
TwiggisDarian
Hercules
Level 10
God Stats
3W - 0L
1,413 SR
Queue Stats
7W - 0L
1,712 Elo+
Party 1
Sol
Sol
chunlos
Sol
Level 137
God Stats
1W - 0L
1,664 SR
Queue Stats
8W - 3L
1,559 Elo+
Party 1
Team Averages
Level 94
1,534 SR
1,598 Elo+

VS

Team Averages
Level 80
1,410 SR
1,386 Elo+
Neith
Neith
Curde
Neith
Level 7
God Stats
0W - 2L
1,360 SR
Queue Stats
1W - 6L
1,111 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kaguyα
Morgan Le Fay
Level 150
God Stats
0W - 9L
1,245 SR
Queue Stats
38W - 19L
1,656 Elo+
Solo
Jormungandr
Jormungandr
lfbartolucci
Jormungandr
Level 84
God Stats
4W - 3L
1,624 SR
Queue Stats
170W - 218L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jsibs
Thor
14
8 / 0 / 8
9,330
848
9,878
5,887
2,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
TwiggisDarian
Hercules
13
3 / 1 / 13
9,388
853
5,938
12,365
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
14
6 / 0 / 7
8,937
812
12,386
7,661
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Curde
Neith
10
0 / 3 / 1
6,369
579
4,666
7,131
2,333
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Kaguyα
Morgan Le Fay
9
0 / 9 / 1
6,308
573
3,775
10,175
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
lfbartolucci
Jormungandr
10
1 / 5 / 0
6,910
628
7,955
14,098
8,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Curde
Neith
0
3
1
0.17
W
Thor
Jsibs
Thor
8
0
8
12
L
Morgan Le Fay
Kaguyα
Morgan Le Fay
0
9
1
0.06
W
Hercules
TwiggisDarian
Hercules
3
1
13
9.5
W
Sol
6
0
7
9.5
L
Jormungandr
lfbartolucci
Jormungandr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,202
Damage
16,396
25,913
Taken
31,404
10,803
Mitigated
14,787
9,452
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Curde
Neith
4,666
1,997
343
1,283
7,131
2,333
0
1,547
5,484
0
10,143
W
Thor
Jsibs
Thor
9,878
1,946
0
973
5,887
2,161
882
3,659
2,138
0
27,678
L
Morgan Le Fay
Kaguyα
Morgan Le Fay
3,775
281
0
294
10,175
3,469
0
2,299
7,744
12,751
0
W
Hercules
TwiggisDarian
Hercules
5,938
1,261
0
4,679
12,365
6,234
375
4,837
7,351
0
11,648
W
Sol
12,386
5,068
0
3,800
7,661
2,408
1,452
3,060
4,447
53,649
0
L
Jormungandr
lfbartolucci
Jormungandr
7,955
1,659
0
500
14,098
8,985
0
8,172
5,554
29,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
19,587
142
Minions Killed
96
10
Camps Cleared
2
664,598
Distance Traveled
544,448
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,369
579
25
2
0
195,729
0
W
Thor
9,330
848
40
4
6
215,704
2
L
Morgan Le Fay
6,308
573
27
2
0
170,527
1
W
Hercules
9,388
853
9
1
0
240,538
2
W
Sol
8,937
812
93
8
4
208,356
0
L
Jormungandr
6,910
628
44
4
2
178,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role