Player Matchup

King Arthur
King Arthur
DoYaLuvMe
King Arthur
Level 35
God Stats
8W - 17L
1,523 SR
Queue Stats
134W - 145L
1,403 Elo+
Solo
Apollo
Apollo
Luke210
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,341 Elo+
Party 4
Cliodhna
Cliodhna
SniperLyfe18_TTV
Cliodhna
Level 43
God Stats
20W - 38L
1,310 SR
Queue Stats
117W - 188L
1,294 Elo+
Party 3
Hera
Hera
nGnLxKJ
Hera
Level 143
God Stats
0W - 2L
1,345 SR
Queue Stats
42W - 49L
1,485 Elo+
Party 4
Hel
Hel
sniperwyfe31698
Hel
Level 29
God Stats
24W - 44L
1,328 SR
Queue Stats
67W - 137L
1,276 Elo+
Party 3
Team Averages
Level 60
1,401 SR
1,360 Elo+

VS

Team Averages
Level 39
1,427 SR
1,339 Elo+
Izanami
Izanami
DECiMAL_Zero
Izanami
Level 43
God Stats
71W - 81L
1,425 SR
Queue Stats
233W - 265L
1,330 Elo+
Party 2
Skadi
Skadi
Fabin1914
Skadi
Level 62
God Stats
37W - 38L
1,416 SR
Queue Stats
259W - 348L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
John_Wick1633
Gilgamesh
Level 41
God Stats
15W - 27L
1,245 SR
Queue Stats
159W - 201L
1,318 Elo+
Party 1
Zeus
Zeus
noxmain69
Zeus
Level 42
God Stats
46W - 31L
1,714 SR
Queue Stats
267W - 211L
1,508 Elo+
Solo
Ares
Ares
stevo-stevencleo
Ares
Level 8
God Stats
2W - 4L
1,336 SR
Queue Stats
2W - 7L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoYaLuvMe
King Arthur
20
3 / 7 / 13
14,571
971
15,064
29,183
18,078
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Luke210
Apollo
20
9 / 11 / 11
15,606
1,040
17,946
29,916
8,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 9 / 12
15,237
1,016
13,308
22,875
7,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
nGnLxKJ
Hera
20
10 / 3 / 16
17,899
1,193
50,180
16,157
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 11 / 7
12,319
821
5,304
19,464
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DECiMAL_Zero
Izanami
20
5 / 6 / 22
15,623
1,042
20,449
21,957
7,630
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Fabin1914
Skadi
20
4 / 4 / 23
14,661
977
18,303
11,806
4,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
John_Wick1633
Gilgamesh
20
3 / 5 / 21
15,169
1,011
14,613
20,668
19,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
24 / 6 / 13
19,107
1,274
52,857
26,418
8,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 13
13,584
906
5,430
24,715
10,379

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
133
27
Kills
41
41
Deaths
27
59
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Izanami
DECiMAL_Zero
Izanami
5
6
22
2.67
L
King Arthur
DoYaLuvMe
King Arthur
3
7
13
1.36
W
Skadi
Fabin1914
Skadi
4
4
23
3.88
W
Gilgamesh
John_Wick1633
Gilgamesh
3
5
21
2.7
L
Apollo
Luke210
Apollo
9
11
11
1.32
L
5
9
12
1.22
L
Hera
nGnLxKJ
Hera
10
3
16
6
W
Zeus
24
6
13
5.08
L
0
11
7
0.32
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,802
Damage
111,652
117,595
Taken
105,564
43,079
Mitigated
50,695
13,108
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DECiMAL_Zero
Izanami
20,449
15,782
0
26
21,957
7,630
0
12,151
9,806
0
71,402
L
King Arthur
DoYaLuvMe
King Arthur
15,064
1,835
0
500
29,183
18,078
0
15,315
13,420
139
42,218
W
Skadi
Fabin1914
Skadi
18,303
8,537
0
85
11,806
4,099
0
6,209
5,597
0
37,315
W
Gilgamesh
John_Wick1633
Gilgamesh
14,613
2,765
0
1,222
20,668
19,820
0
10,214
10,454
7,356
27,075
L
Apollo
Luke210
Apollo
17,946
10,024
148
4,073
29,916
8,210
0
15,159
14,266
0
43,271
L
13,308
491
0
1,476
22,875
7,107
0
12,362
10,343
0
44,618
L
Hera
nGnLxKJ
Hera
50,180
7,441
728
2,548
16,157
4,295
0
7,479
8,519
87,007
0
W
Zeus
52,857
4,102
467
5,945
26,418
8,767
0
15,663
10,755
95,124
0
L
5,304
1,049
2,559
1,076
19,464
5,389
0
11,101
8,177
21,388
0
W
5,430
196
0
40
24,715
10,379
0
11,386
13,329
15,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,632
Gold Earned
78,144
298
Minions Killed
305
12
Camps Cleared
6
1,414,885
Distance Traveled
1,332,118
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,623
1,042
124
8
0
253,785
2
L
King Arthur
14,571
971
57
4
3
305,758
0
W
Skadi
14,661
977
42
3
0
253,599
1
W
Gilgamesh
15,169
1,011
41
3
4
289,584
0
L
Apollo
15,606
1,040
47
3
6
295,207
0
L
Cliodhna
15,237
1,016
57
4
0
298,469
0
L
Hera
17,899
1,193
96
6
3
312,399
0
W
Zeus
19,107
1,274
84
6
1
268,004
0
L
Hel
12,319
821
41
3
0
203,052
0
W
Ares
13,584
906
14
1
1
267,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role