Player Matchup

Scylla
Scylla
Gold IV
ChronicAche
Scylla
Gold IV
Level 122
God Stats
15W - 6L
1,780 SR
Queue Stats
22W - 10L
2,097 MMR
Party 1
Serqet
Serqet
Gold III
INFAMOUS_CUB
Serqet
Gold III
Level 145
God Stats
0W - 1L
1,531 SR
Queue Stats
22W - 10L
2,157 MMR
Party 1
Bacchus
Bacchus
Gold III
gtboii13
Bacchus
Gold III
Level 156
God Stats
0W - 1L
1,648 SR
Queue Stats
22W - 10L
2,157 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,653 SR
2,137 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,541 SR
1,815 MMR
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Diamond IV
Lyte-Caustic
Raijin
Diamond IV
Level 118
God Stats
4W - 7L
1,459 SR
Queue Stats
440W - 506L
2,039 MMR
Solo
Mulan
Mulan
Platinum I
Nuggiess
Mulan
Platinum I
Level 73
God Stats
4W - 3L
1,703 SR
Queue Stats
26W - 10L
2,222 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 3 / 2
8,537
610
6,277
6,956
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
10
1 / 7 / 4
8,082
577
6,742
14,285
7,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
gtboii13
Bacchus
12
2 / 3 / 2
9,298
664
6,982
13,807
15,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SobekCabrakanFenrirGebCthulhu

VS

Bans
AchillesVulcanKhepriZeusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 12
10,257
733
4,874
12,595
14,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
 
Ganesha
14
0 / 0 / 12
10,257
733
4,874
12,595
14,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
14
5 / 1 / 7
10,069
719
8,707
4,939
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Nuggiess
Mulan
15
8 / 4 / 5
10,444
746
16,625
13,970
11,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
13
13
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
12
6
W
Ganesha
 
Ganesha
0
0
12
6
L
Scylla
2
3
2
1
L
Serqet
1
7
4
0.43
W
Raijin
5
1
7
8.5
W
Mulan
Nuggiess
Mulan
8
4
5
2.63
L
Bacchus
gtboii13
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,001
Damage
35,080
35,048
Taken
44,099
24,949
Mitigated
43,253
3,663
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,874
638
0
3,477
12,595
14,999
386
5,231
7,052
29,078
0
W
Ganesha
 
Ganesha
4,874
638
0
3,477
12,595
14,999
386
5,231
7,052
29,078
0
L
Scylla
6,277
651
0
725
6,956
1,739
0
3,544
3,224
44,511
0
L
Serqet
6,742
1,663
0
795
14,285
7,744
0
4,585
9,226
0
13,443
W
Raijin
8,707
815
0
595
4,939
2,031
1,342
2,011
2,329
37,472
0
W
Mulan
Nuggiess
Mulan
16,625
4,190
482
5,626
13,970
11,224
1,053
5,892
7,332
0
40,946
L
Bacchus
gtboii13
Bacchus
6,982
1,074
0
2,143
13,807
15,466
0
5,588
7,924
14,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,917
Gold Earned
41,027
128
Minions Killed
181
3
Camps Cleared
10
758,334
Distance Traveled
1,020,771
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,257
733
6
0
0
259,108
7
W
Ganesha
10,257
733
6
0
0
259,108
7
L
Scylla
8,537
610
98
7
1
237,206
1
L
Serqet
8,082
577
13
1
0
255,195
3
W
Raijin
10,069
719
78
6
5
238,496
3
W
Mulan
10,444
746
91
7
5
264,059
3
L
Bacchus
9,298
664
17
1
2
265,933
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role