Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
NicollasGomes98
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,451 Elo+
Party 2
Artemis
Artemis
jog4444sb
Artemis
Level 126
God Stats
2W - 0L
1,470 SR
Queue Stats
78W - 49L
1,594 Elo+
Party 2
Ratatoskr
Ratatoskr
lucas123505
Ratatoskr
Level 107
God Stats
5W - 0L
1,474 SR
Queue Stats
61W - 51L
1,556 Elo+
Party 2
The Morrigan
The Morrigan
Śatch
The Morrigan
Level 154
God Stats
3W - 1L
1,633 SR
Queue Stats
61W - 64L
1,459 Elo+
Solo
Team Averages
Level 110
1,513 SR
1,510 Elo+

VS

Team Averages
Level 68
1,446 SR
1,482 Elo+
Nemesis
Nemesis
 
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
BenettonM
Xing Tian
Level 107
God Stats
1W - 2L
1,384 SR
Queue Stats
229W - 255L
1,456 Elo+
Party 4
Thoth
Thoth
ExPaniicat
Thoth
Level 28
God Stats
0W - 3L
1,210 SR
Queue Stats
71W - 64L
1,465 Elo+
Party 1
Merlin
Merlin
FONTEBAS
Merlin
Level 121
God Stats
4W - 12L
1,269 SR
Queue Stats
415W - 484L
1,442 Elo+
Party 4
Izanami
Izanami
McGuiFazenda
Izanami
Level 29
God Stats
3W - 2L
1,816 SR
Queue Stats
73W - 69L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
9 / 3 / 10
10,901
839
10,050
15,916
12,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
 
Fenrir
18
9 / 3 / 10
10,901
839
10,050
15,916
12,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 4 / 9
9,462
728
6,240
17,171
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
jog4444sb
Artemis
17
4 / 2 / 11
10,173
783
17,020
13,243
5,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
lucas123505
Ratatoskr
17
7 / 3 / 8
10,642
819
9,445
15,751
10,522
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Śatch
The Morrigan
17
2 / 3 / 14
10,280
791
12,854
10,238
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 4 / 7
9,390
722
6,705
14,828
9,699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
 
Nemesis
15
4 / 4 / 7
9,390
722
6,705
14,828
9,699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
BenettonM
Xing Tian
17
6 / 3 / 7
10,851
835
9,271
17,465
14,787
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
15
2 / 5 / 6
8,395
646
14,240
9,474
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
FONTEBAS
Merlin
13
1 / 4 / 6
8,073
621
8,691
8,105
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
McGuiFazenda
Izanami
14
2 / 6 / 6
8,865
682
10,666
10,806
4,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
31
Kills
19
18
Deaths
26
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
10
4.67
W
Fenrir
 
Fenrir
9
3
10
4.67
L
Nemesis
 
Nemesis
4
4
7
1.88
L
Nemesis
 
Nemesis
4
4
7
1.88
L
Xing Tian
BenettonM
Xing Tian
6
3
7
3.17
L
Thoth
2
5
6
1
L
Merlin
FONTEBAS
Merlin
1
4
6
1
L
Izanami
McGuiFazenda
Izanami
2
6
6
0.83
W
0
4
9
1.13
W
Artemis
jog4444sb
Artemis
4
2
11
4.75
W
Ratatoskr
lucas123505
Ratatoskr
7
3
8
3.67
W
The Morrigan
Śatch
The Morrigan
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,659
Damage
56,278
88,235
Taken
75,506
61,512
Mitigated
44,997
30,158
Healing
27,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,050
1,436
760
3,824
15,916
12,077
434
7,440
8,476
0
16,542
W
Fenrir
 
Fenrir
10,050
1,436
760
3,824
15,916
12,077
434
7,440
8,476
0
16,542
L
Nemesis
 
Nemesis
6,705
740
2,408
4,911
14,828
9,699
388
4,247
10,420
5,537
6,740
L
Nemesis
 
Nemesis
6,705
740
2,408
4,911
14,828
9,699
388
4,247
10,420
5,537
6,740
L
Xing Tian
BenettonM
Xing Tian
9,271
424
1,273
4,067
17,465
14,787
0
4,855
12,395
16,714
0
L
Thoth
14,240
151
459
1,172
9,474
3,247
0
2,192
7,120
31,992
0
L
Merlin
FONTEBAS
Merlin
8,691
492
933
1,238
8,105
3,304
110
2,325
5,648
25,035
0
L
Izanami
McGuiFazenda
Izanami
10,666
7,220
2,325
1,719
10,806
4,261
0
4,342
6,320
0
24,269
W
6,240
2,114
1,378
2,975
17,171
16,918
158
8,636
8,535
15,862
0
W
Artemis
jog4444sb
Artemis
17,020
6,268
2,107
4,592
13,243
5,720
2,712
6,734
6,509
0
28,972
W
Ratatoskr
lucas123505
Ratatoskr
9,445
532
2,376
6,135
15,751
10,522
728
6,209
9,542
0
13,594
W
The Morrigan
Śatch
The Morrigan
12,854
1,583
270
1,157
10,238
4,198
1,058
5,561
4,677
43,698
1,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
54,964
142
Minions Killed
121
0
Camps Cleared
0
1,478,575
Distance Traveled
1,465,667
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,901
839
14
1
0
258,401
0
W
Fenrir
10,901
839
14
1
0
258,401
0
L
Nemesis
9,390
722
3
0
0
265,561
3
L
Nemesis
9,390
722
3
0
0
265,561
3
L
Xing Tian
10,851
835
21
2
0
271,316
3
L
Thoth
8,395
646
32
2
0
227,350
5
L
Merlin
8,073
621
30
2
0
223,731
0
L
Izanami
8,865
682
32
2
0
212,148
0
W
Atlas
9,462
728
16
1
0
225,864
1
W
Artemis
10,173
783
29
2
0
234,846
1
W
Ratatoskr
10,642
819
5
0
0
265,760
1
W
The Morrigan
10,280
791
64
5
0
235,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role