Player Matchup

Hun Batz
Hun Batz
D0GA
Hun Batz
Level 121
God Stats
15W - 8L
1,710 SR
Queue Stats
95W - 89L
1,551 Elo+
Party 1
Thoth
Thoth
IKIKI
Thoth
Level 130
God Stats
16W - 6L
1,721 SR
Queue Stats
160W - 127L
1,692 Elo+
Solo
Gilgamesh
Gilgamesh
Lucen09
Gilgamesh
Level 16
God Stats
22W - 9L
1,419 SR
Queue Stats
38W - 23L
1,540 Elo+
Party 1
Team Averages
Level 89
1,617 SR
1,594 Elo+

VS

Team Averages
Level 98
1,419 SR
1,440 Elo+
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
dcamilo22
Izanami
Level 80
God Stats
0W - 1L
1,305 SR
Queue Stats
110W - 132L
1,400 Elo+
Party 2
Chang'e
Chang'e
rudyblax
Chang'e
Level 18
God Stats
6W - 14L
1,371 SR
Queue Stats
40W - 55L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
D0GA
Hun Batz
11
6 / 1 / 3
8,001
727
9,513
6,379
2,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
IKIKI
Thoth
12
4 / 2 / 6
7,676
698
12,083
6,979
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lucen09
Gilgamesh
12
2 / 1 / 8
7,280
662
4,921
9,416
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 2 / 0
7,770
706
12,357
15,029
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
 
Atlas
12
4 / 2 / 0
7,770
706
12,357
15,029
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
dcamilo22
Izanami
9
0 / 5 / 2
6,205
564
3,635
8,055
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
rudyblax
Chang'e
9
0 / 5 / 3
6,369
579
1,817
7,492
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
8
4
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
2
0
2
L
Atlas
 
Atlas
4
2
0
2
W
Hun Batz
D0GA
Hun Batz
6
1
3
7.5
W
Thoth
IKIKI
Thoth
4
2
6
3.5
W
Gilgamesh
Lucen09
Gilgamesh
2
1
8
6
L
Izanami
dcamilo22
Izanami
0
5
2
0.2
L
Chang'e
rudyblax
Chang'e
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,517
Damage
30,166
22,774
Taken
45,605
11,450
Mitigated
21,695
3,976
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,357
4,294
0
7,787
15,029
8,497
0
4,003
9,741
30,227
0
L
Atlas
 
Atlas
12,357
4,294
0
7,787
15,029
8,497
0
4,003
9,741
30,227
0
W
Hun Batz
D0GA
Hun Batz
9,513
1,545
0
999
6,379
2,617
0
3,722
2,400
0
30,232
W
Thoth
IKIKI
Thoth
12,083
175
115
1,402
6,979
2,219
0
4,778
1,803
32,701
0
W
Gilgamesh
Lucen09
Gilgamesh
4,921
918
0
1,460
9,416
6,614
23
4,907
3,886
0
10,268
L
Izanami
dcamilo22
Izanami
3,635
1,609
0
279
8,055
2,630
0
4,156
3,378
0
16,010
L
Chang'e
rudyblax
Chang'e
1,817
0
1,564
1,383
7,492
2,071
0
3,153
3,885
5,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
28,114
130
Minions Killed
128
5
Camps Cleared
4
651,138
Distance Traveled
806,731
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,770
706
41
4
1
217,137
2
L
Atlas
7,770
706
41
4
1
217,137
2
W
Hun Batz
8,001
727
49
4
4
202,406
1
W
Thoth
7,676
698
59
5
1
227,643
1
W
Gilgamesh
7,280
662
22
2
0
221,089
0
L
Izanami
6,205
564
34
3
2
192,462
1
L
Chang'e
6,369
579
12
1
0
179,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role