Player Matchup

Artemis
Artemis
BAD3076
Artemis
Level 35
God Stats
60W - 93L
1,352 SR
Queue Stats
121W - 213L
1,279 Elo+
Party 1
Loki
Loki
FrugalToken
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 170L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
WxM1001
Kuzenbo
Level 46
God Stats
28W - 36L
1,408 SR
Queue Stats
97W - 147L
1,274 Elo+
Party 1
Team Averages
Level 50
1,420 SR
1,275 Elo+

VS

Team Averages
Level 67
1,370 SR
1,274 Elo+
Fenrir
Fenrir
Csoldy420
Fenrir
Level 34
God Stats
10W - 9L
1,185 SR
Queue Stats
49W - 81L
1,218 Elo+
Party 2
Hera
Hera
Gandalf300
Hera
Level 149
God Stats
7W - 4L
1,721 SR
Queue Stats
244W - 253L
1,503 Elo+
Solo
Chaac
Chaac
Rotinaj
Chaac
Level 19
God Stats
6W - 11L
1,204 SR
Queue Stats
20W - 41L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BAD3076
Artemis
17
3 / 1 / 13
13,835
602
14,930
8,969
4,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 5 / 8
13,162
572
13,596
17,978
16,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
WxM1001
Kuzenbo
20
13 / 1 / 7
15,601
678
20,683
25,896
41,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Csoldy420
Fenrir
15
1 / 3 / 2
12,337
536
9,676
20,359
8,790
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 2
13,096
569
20,537
14,776
5,208
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Rotinaj
Chaac
13
2 / 12 / 3
12,334
536
11,659
27,082
22,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
7
7
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
BAD3076
Artemis
3
1
13
9.5
L
Fenrir
Csoldy420
Fenrir
1
3
2
0.67
W
4
5
8
1.6
L
4
5
2
1
L
Chaac
Rotinaj
Chaac
2
12
3
0.29
W
Kuzenbo
WxM1001
Kuzenbo
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,209
Damage
41,872
52,843
Taken
62,217
62,635
Mitigated
36,413
10,926
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BAD3076
Artemis
14,930
5,237
0
162
8,969
4,475
1,551
3,408
5,561
1,252
41,764
L
Fenrir
Csoldy420
Fenrir
9,676
1,562
0
4,527
20,359
8,790
37
6,465
12,808
0
34,458
W
13,596
4,471
0
1,362
17,978
16,898
501
9,320
8,658
0
39,036
L
20,537
5,842
0
564
14,776
5,208
896
5,199
8,938
70,026
0
L
Chaac
Rotinaj
Chaac
11,659
2,809
0
3,711
27,082
22,415
384
8,528
17,096
1,342
40,298
W
Kuzenbo
WxM1001
Kuzenbo
20,683
5,228
443
8,959
25,896
41,262
175
10,266
15,630
80,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,598
Gold Earned
37,767
215
Minions Killed
208
11
Camps Cleared
8
1,226,487
Distance Traveled
1,194,410
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,835
602
71
3
5
360,948
2
L
Fenrir
12,337
536
48
2
3
429,186
5
W
Loki
13,162
572
43
2
2
394,048
5
L
Hera
13,096
569
109
5
3
373,117
10
L
Chaac
12,334
536
51
2
2
392,107
0
W
Kuzenbo
15,601
678
101
4
4
471,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role