Player Matchup

Poseidon
Poseidon
TrophicScarab7
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Cerberus
Cerberus
eschmitty77
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
kjramsey69
Fenrir
Level 25
God Stats
1W - 4L
1,161 SR
Queue Stats
1W - 4L
1,049 Elo+
Party 2
Team Averages
Level 47
1,387 SR
1,350 Elo+

VS

Team Averages
Level 79
1,505 SR
1,420 Elo+
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
RedArts__
Atlas
Level 68
God Stats
17W - 13L
1,479 SR
Queue Stats
174W - 233L
1,336 Elo+
Party 1
Medusa
Medusa
oppsIneedadiaper
Medusa
Level 68
God Stats
15W - 12L
1,542 SR
Queue Stats
189W - 244L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
0 / 3 / 3
6,149
615
4,006
5,189
1,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
eschmitty77
Cerberus
9
3 / 5 / 0
6,799
680
4,182
12,303
5,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
kjramsey69
Fenrir
10
1 / 1 / 2
6,111
611
1,729
6,485
2,503
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 2 / 4
7,034
703
4,528
6,080
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
 
Ravana
11
2 / 2 / 4
7,034
703
4,528
6,080
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
RedArts__
Atlas
11
0 / 2 / 8
7,598
760
5,550
8,817
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 0 / 2
8,493
849
9,990
5,133
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
9
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
2
4
2
W
Ravana
 
Ravana
2
2
4
2
W
Atlas
RedArts__
Atlas
0
2
8
2
L
Poseidon
0
3
3
0.5
L
Cerberus
eschmitty77
Cerberus
3
5
0
0.6
L
Fenrir
kjramsey69
Fenrir
1
1
2
2
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,917
Damage
24,596
23,977
Taken
26,110
9,326
Mitigated
18,563
3,538
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,528
754
0
1,477
6,080
3,964
96
1,809
4,271
0
23,342
W
Ravana
 
Ravana
4,528
754
0
1,477
6,080
3,964
96
1,809
4,271
0
23,342
W
Atlas
RedArts__
Atlas
5,550
1,682
0
783
8,817
8,668
58
3,626
5,191
15,413
0
L
Poseidon
4,006
332
0
0
5,189
1,239
0
995
4,194
20,276
0
L
Cerberus
eschmitty77
Cerberus
4,182
140
26
1,567
12,303
5,584
0
2,863
9,440
10,881
0
L
Fenrir
kjramsey69
Fenrir
1,729
58
0
1,945
6,485
2,503
0
1,692
4,793
0
4,357
W
9,990
4,889
0
229
5,133
1,967
1,294
2,966
2,167
0
38,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,059
Gold Earned
30,159
67
Minions Killed
155
0
Camps Cleared
14
557,666
Distance Traveled
770,111
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,034
703
26
3
5
192,714
5
W
Ravana
7,034
703
26
3
5
192,714
5
W
Atlas
7,598
760
23
2
1
189,095
1
L
Poseidon
6,149
615
30
3
0
162,251
1
L
Cerberus
6,799
680
29
3
0
171,374
1
L
Fenrir
6,111
611
8
1
0
224,041
5
W
Medusa
8,493
849
80
8
3
195,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role