Player Matchup

Kuzenbo
Kuzenbo
BlindLantern
Kuzenbo
Level 49
God Stats
11W - 16L
1,354 SR
Queue Stats
246W - 312L
1,275 Elo+
Solo
Neith
Neith
me pot o Gold
Neith
Level 149
God Stats
5W - 7L
1,412 SR
Queue Stats
251W - 282L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
xFALLINREVENGEx
Baron Samedi
Level 30
God Stats
34W - 19L
1,634 SR
Queue Stats
103W - 110L
1,318 Elo+
Party 2
Team Averages
Level 76
1,467 SR
1,336 Elo+

VS

Team Averages
Level 59
1,462 SR
1,307 Elo+
Ares
Ares
Calamities-End
Ares
Level 7
God Stats
1W - 1L
1,679 SR
Queue Stats
4W - 7L
1,256 Elo+
Party 1
Bellona
Bellona
JerFikterShaw
Bellona
Level 64
God Stats
0W - 3L
1,268 SR
Queue Stats
19W - 34L
1,262 Elo+
Party 1
Kukulkan
Kukulkan
Melkored
Kukulkan
Level 106
God Stats
7W - 11L
1,439 SR
Queue Stats
36W - 43L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlindLantern
Kuzenbo
16
2 / 0 / 8
14,065
639
12,262
22,888
42,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 0 / 7
13,838
629
24,942
15,783
7,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
xFALLINREVENGEx
Baron Samedi
18
5 / 4 / 6
13,586
618
15,261
14,420
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
10,779
490
5,237
20,644
29,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
14
1 / 5 / 3
11,389
518
8,913
23,077
24,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Melkored
Kukulkan
16
3 / 5 / 1
12,536
570
26,853
14,598
6,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
4
4
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BlindLantern
Kuzenbo
2
0
8
6
L
0
3
4
0.67
L
Bellona
1
5
3
0.5
L
Kukulkan
Melkored
Kukulkan
3
5
1
0.7
W
6
0
7
9.5
W
Baron Samedi
xFALLINREVENGEx
Baron Samedi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,465
Damage
41,003
53,091
Taken
58,319
57,731
Mitigated
60,624
19,668
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BlindLantern
Kuzenbo
12,262
4,956
566
5,828
22,888
42,030
700
13,635
8,599
27,512
0
L
5,237
398
0
500
20,644
29,559
0
10,864
9,780
14,689
0
L
Bellona
8,913
1,670
338
3,587
23,077
24,342
0
11,115
11,962
0
36,740
L
Kukulkan
Melkored
Kukulkan
26,853
300
1,466
1,951
14,598
6,723
0
6,081
8,517
96,290
0
W
24,942
7,280
0
5,359
15,783
7,443
1,525
8,151
7,372
0
97,117
W
Baron Samedi
xFALLINREVENGEx
Baron Samedi
15,261
279
3,500
4,415
14,420
8,258
360
9,756
4,295
68,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
34,704
278
Minions Killed
249
14
Camps Cleared
4
1,190,577
Distance Traveled
1,087,847
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,065
639
31
1
0
428,556
8
L
Ares
10,779
490
14
1
1
346,265
2
L
Bellona
11,389
518
61
3
1
387,439
0
L
Kukulkan
12,536
570
174
8
2
354,143
0
W
Neith
13,838
629
154
7
8
391,262
3
W
Baron Samedi
13,586
618
93
4
6
370,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role