Player Matchup

Odin
Odin
EdgyMaster75
Odin
Level 66
God Stats
3W - 0L
1,739 SR
Queue Stats
71W - 67L
1,525 Elo+
Party 2
Ymir
Ymir
Hevas
Ymir
Level 47
God Stats
3W - 1L
1,673 SR
Queue Stats
102W - 65L
1,656 Elo+
Party 4
Ullr
Ullr
Juul4School420
Ullr
Level 43
God Stats
3W - 1L
1,952 SR
Queue Stats
35W - 11L
1,727 Elo+
Party 4
Hun Batz
Hun Batz
Shinobi_134
Hun Batz
Level 151
God Stats
8W - 4L
1,500 SR
Queue Stats
149W - 137L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
snowman12112
Nu Wa
Level 159
God Stats
3W - 1L
1,737 SR
Queue Stats
140W - 127L
1,644 Elo+
Party 4
Team Averages
Level 93
1,720 SR
1,612 Elo+

VS

Team Averages
Level 82
1,698 SR
1,623 Elo+
Chaac
Chaac
Black_Tea_Boba
Chaac
Level 77
God Stats
6W - 2L
1,954 SR
Queue Stats
84W - 67L
1,638 Elo+
Party 1
Fenrir
Fenrir
GoOnRose
Fenrir
Level 107
God Stats
6W - 10L
1,500 SR
Queue Stats
238W - 204L
1,586 Elo+
Party 1
Chang'e
Chang'e
RaringTrac3628
Chang'e
Level 160
God Stats
4W - 5L
1,672 SR
Queue Stats
826W - 761L
1,639 Elo+
Party 3
Skadi
Skadi
colbbuddy
Skadi
Level 49
God Stats
12W - 16L
1,559 SR
Queue Stats
160W - 137L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
xSniperLyfex900
Cliodhna
Level 18
God Stats
2W - 2L
1,803 SR
Queue Stats
24W - 11L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 6
11,860
659
9,936
9,786
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Hevas
Ymir
14
0 / 1 / 17
8,935
496
3,377
12,074
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 2 / 7
10,889
605
6,872
10,905
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Shinobi_134
Hun Batz
17
7 / 1 / 10
10,805
600
9,674
11,629
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 13
10,069
559
18,595
12,011
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,972
498
7,379
13,964
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
GoOnRose
Fenrir
12
0 / 5 / 6
7,168
398
8,565
14,078
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 6
9,311
517
6,876
13,122
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
colbbuddy
Skadi
14
1 / 5 / 1
8,607
478
7,862
11,627
3,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
15
7 / 3 / 3
9,473
526
9,953
12,701
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
23
Kills
11
11
Deaths
23
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
10
0
6
13
L
Fenrir
GoOnRose
Fenrir
0
5
6
0.6
W
Ymir
Hevas
Ymir
0
1
17
8.5
W
4
2
7
3.75
L
2
5
6
1
W
Hun Batz
Shinobi_134
Hun Batz
7
1
10
12
L
Skadi
colbbuddy
Skadi
1
5
1
0.3
W
2
7
13
1.21
L
Cliodhna
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,454
Damage
40,635
56,405
Taken
65,492
33,932
Mitigated
28,178
16,516
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,379
575
0
2,899
13,964
9,094
79
3,962
9,249
0
58,387
W
9,936
1,590
0
2,994
9,786
9,988
276
811
8,510
10,374
56,526
L
Fenrir
GoOnRose
Fenrir
8,565
1,421
0
1,489
14,078
7,203
0
6,866
6,749
61
33,367
W
Ymir
Hevas
Ymir
3,377
494
291
2,031
12,074
10,429
121
1,741
10,004
17,987
0
W
6,872
3,526
0
4,716
10,905
4,006
1,592
221
10,335
0
97,748
L
6,876
196
1,428
4,272
13,122
3,503
304
4,544
8,312
70,142
0
W
Hun Batz
Shinobi_134
Hun Batz
9,674
2,254
0
4,218
11,629
4,764
461
778
10,607
0
60,801
L
Skadi
colbbuddy
Skadi
7,862
3,590
0
965
11,627
3,575
0
3,818
7,565
0
73,806
W
18,595
5,271
218
2,048
12,011
4,745
676
2,858
8,757
72,055
0
L
Cliodhna
9,953
693
0
3,326
12,701
4,803
0
3,806
8,638
0
58,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,558
Gold Earned
43,531
590
Minions Killed
579
0
Camps Cleared
0
1,792,800
Distance Traveled
1,794,810
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,972
498
147
8
0
360,562
5
W
Odin
11,860
659
147
8
0
369,309
7
L
Fenrir
7,168
398
39
2
0
355,589
0
W
Ymir
8,935
496
33
2
0
360,775
3
W
Ullr
10,889
605
183
10
0
347,563
4
L
Chang'e
9,311
517
148
8
0
318,936
2
W
Hun Batz
10,805
600
105
6
0
386,491
3
L
Skadi
8,607
478
136
8
0
336,408
8
W
Nu Wa
10,069
559
122
7
0
328,662
9
L
Cliodhna
9,473
526
109
6
0
423,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role