Player Matchup

Cupid
Cupid
DooDooLina
Cupid
Level 93
God Stats
21W - 22L
1,527 SR
Queue Stats
372W - 362L
1,472 Elo+
Party 2
Bacchus
Bacchus
Kentypoo16
Bacchus
Level 82
God Stats
31W - 33L
1,536 SR
Queue Stats
305W - 330L
1,466 Elo+
Party 2
Cliodhna
Cliodhna
Scythe_Decoder
Cliodhna
Level 81
God Stats
0W - 2L
1,299 SR
Queue Stats
72W - 61L
1,437 Elo+
Party 3
Hades
Hades
Sin Of Pride224
Hades
Level 87
God Stats
29W - 16L
1,636 SR
Queue Stats
432W - 460L
1,459 Elo+
Solo
Scylla
Scylla
raholz77
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,376 Elo+
Party 3
Team Averages
Level 82
1,500 SR
1,442 Elo+

VS

Team Averages
Level 85
1,552 SR
1,434 Elo+
Kali
Kali
Amethyst Lui
Kali
Level 51
God Stats
20W - 19L
1,494 SR
Queue Stats
129W - 153L
1,384 Elo+
Party 4
Arachne
Arachne
MuzzledMidgets
Arachne
Level 127
God Stats
47W - 24L
1,598 SR
Queue Stats
157W - 158L
1,487 Elo+
Solo
Chronos
Chronos
ZarPaolo
Chronos
Level 93
God Stats
54W - 55L
1,572 SR
Queue Stats
342W - 357L
1,467 Elo+
Party 1
Neith
Neith
deffhit
Neith
Level 62
God Stats
28W - 24L
1,529 SR
Queue Stats
201W - 231L
1,408 Elo+
Party 4
Fafnir
Fafnir
gabomch
Fafnir
Level 94
God Stats
2W - 2L
1,567 SR
Queue Stats
370W - 392L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
5 / 3 / 2
9,282
442
8,013
12,418
4,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Kentypoo16
Bacchus
14
1 / 3 / 7
9,090
433
8,511
16,780
21,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
17
5 / 7 / 1
11,013
524
11,523
18,435
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 5 / 4
12,289
585
21,739
26,949
18,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
raholz77
Scylla
16
2 / 8 / 1
9,823
468
3,278
12,439
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 6
12,327
587
12,717
18,869
7,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 6 / 1
12,836
611
14,344
17,591
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
ZarPaolo
Chronos
20
12 / 3 / 4
13,276
632
19,254
15,076
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
deffhit
Neith
16
1 / 6 / 3
10,098
481
12,980
11,581
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
gabomch
Fafnir
17
0 / 2 / 7
11,028
525
8,107
18,736
27,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
22
Kills
26
26
Deaths
22
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
5
6
2
L
Cupid
5
3
2
2
L
Bacchus
Kentypoo16
Bacchus
1
3
7
1.5
W
6
6
1
1.08
L
Cliodhna
5
7
1
0.79
L
9
5
4
2.2
W
Chronos
ZarPaolo
Chronos
12
3
4
4.67
W
Neith
deffhit
Neith
1
6
3
0.42
W
Fafnir
gabomch
Fafnir
0
2
7
1.75
L
Scylla
raholz77
Scylla
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,064
Damage
67,402
87,021
Taken
81,853
55,639
Mitigated
53,183
33,233
Healing
27,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,717
6,066
0
8,982
18,869
7,690
1,574
7,887
10,956
0
71,044
L
Cupid
8,013
4,749
1,299
4,775
12,418
4,993
0
3,943
8,423
0
56,740
L
Bacchus
Kentypoo16
Bacchus
8,511
1,229
0
3,819
16,780
21,758
0
5,913
10,804
27,482
0
W
14,344
8,065
0
7,178
17,591
7,076
4,605
7,674
9,917
0
89,458
L
Cliodhna
11,523
2,792
0
5,579
18,435
6,851
0
3,266
15,037
0
71,758
L
21,739
1,410
545
16,396
26,949
18,085
616
8,327
18,366
92,701
0
W
Chronos
ZarPaolo
Chronos
19,254
7,139
0
2,671
15,076
5,519
2,408
8,513
6,383
80,204
0
W
Neith
deffhit
Neith
12,980
5,466
0
2,867
11,581
5,634
640
3,609
7,972
0
71,224
W
Fafnir
gabomch
Fafnir
8,107
1,440
174
5,608
18,736
27,264
296
5,639
13,097
42,942
0
L
Scylla
raholz77
Scylla
3,278
184
0
820
12,439
3,952
574
5,151
7,030
45,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,497
Gold Earned
59,565
569
Minions Killed
613
0
Camps Cleared
0
1,752,596
Distance Traveled
1,937,328
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,327
587
119
6
0
426,224
0
L
Cupid
9,282
442
98
5
0
311,955
1
L
Bacchus
9,090
433
43
2
0
357,700
3
W
Arachne
12,836
611
166
8
0
375,191
1
L
Cliodhna
11,013
524
129
6
0
431,720
3
L
Hades
12,289
585
206
10
0
321,966
1
W
Chronos
13,276
632
133
6
0
416,081
2
W
Neith
10,098
481
129
6
0
340,178
1
W
Fafnir
11,028
525
66
3
0
379,654
4
L
Scylla
9,823
468
93
4
0
329,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role