Player Matchup

Awilix
Awilix
LonestarPotato
Awilix
Level 104
God Stats
7W - 1L
1,742 SR
Queue Stats
268W - 174L
1,634 Elo+
Party 1
Anubis
Anubis
Mistythedemon
Anubis
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
288W - 179L
1,597 Elo+
Party 1
Bellona
Bellona
Natku
Bellona
Level 109
God Stats
11W - 4L
1,709 SR
Queue Stats
372W - 255L
1,624 Elo+
Party 1
Team Averages
Level 91
1,651 SR
1,618 Elo+

VS

Team Averages
Level 72
1,527 SR
1,409 Elo+
Ares
Ares
AcesFull425
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,207 Elo+
Solo
Medusa
Medusa
ApuntaLaPlaca
Medusa
Level 69
God Stats
5W - 2L
1,514 SR
Queue Stats
62W - 61L
1,531 Elo+
Solo
Tiamat
Tiamat
LizardWizard30
Tiamat
Level 57
God Stats
19W - 12L
1,567 SR
Queue Stats
89W - 96L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 9
7,878
788
9,866
5,528
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 9
7,783
778
8,487
4,885
2,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Natku
Bellona
12
7 / 1 / 5
7,920
792
6,338
6,309
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
7,300
730
3,024
10,448
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 3
5,901
590
3,515
8,089
2,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 3
7,098
710
6,375
9,140
5,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
0
6
3
0.25
L
2
5
3
0.7
W
5
2
9
4.75
W
4
2
9
4.25
W
Bellona
Natku
Bellona
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
12,914
16,722
Taken
27,677
11,383
Mitigated
17,027
4,315
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,024
136
0
792
10,448
8,636
0
4,218
6,154
4,892
0
L
3,515
1,136
0
667
8,089
2,411
204
1,515
6,433
0
14,542
L
6,375
1,299
74
1,713
9,140
5,980
0
2,878
6,002
20,278
0
W
9,866
4,437
0
540
5,528
2,598
345
2,867
2,661
0
20,803
W
8,487
339
381
2,586
4,885
2,598
355
3,159
1,726
30,248
0
W
Bellona
Natku
Bellona
6,338
1,487
0
808
6,309
6,187
48
3,754
2,555
0
20,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
20,299
103
Minions Killed
72
8
Camps Cleared
2
571,224
Distance Traveled
437,758
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,300
730
5
1
0
154,554
1
L
Medusa
5,901
590
23
2
0
129,328
2
L
Tiamat
7,098
710
44
4
2
153,876
5
W
Awilix
7,878
788
18
2
2
194,604
0
W
Anubis
7,783
778
59
6
3
170,350
2
W
Bellona
7,920
792
26
3
3
206,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role