Player Matchup

Kukulkan
Kukulkan
Silver III
DAFreakshow99
Kukulkan
Silver III
Level 67
God Stats
4W - 3L
1,635 SR
Queue Stats
53W - 60L
1,118 MMR
Party 2
Achilles
Achilles
Silver III
KrazyThaJoker
Achilles
Silver III
Level 87
God Stats
7W - 7L
1,468 SR
Queue Stats
26W - 37L
1,129 MMR
Party 2
Ares
Ares
Silver II
Kreeloc02
Ares
Silver II
Level 158
God Stats
0W - 3L
1,512 SR
Queue Stats
26W - 30L
1,128 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,539 SR
1,125 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,471 SR
1,100 MMR
Vulcan
Vulcan
Bronze III
Ahbaws
Vulcan
Bronze III
Level 148
God Stats
3W - 5L
1,349 SR
Queue Stats
3W - 11L
1,477 MMR
Party 1
Chaac
Chaac
Silver II
TrevorandCory
Chaac
Silver II
Level 48
God Stats
6W - 7L
1,499 SR
Queue Stats
31W - 42L
1,179 MMR
Solo
Medusa
Medusa
Bronze I
damanofmany87
Medusa
Bronze I
Level 156
God Stats
12W - 12L
1,564 SR
Queue Stats
99W - 140L
644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DAFreakshow99
Kukulkan
15
2 / 5 / 3
11,047
614
11,775
14,149
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KrazyThaJoker
Achilles
14
2 / 7 / 3
10,585
588
11,324
27,560
22,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
14
2 / 4 / 4
11,451
636
10,461
26,245
28,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BastetBacchusAwilixGilgameshGeb

VS

Bans
AphroditeChironNoxArtemisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ahbaws
Vulcan
18
11 / 1 / 4
13,350
742
38,218
7,566
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 10
10,780
599
10,322
20,013
20,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 7
11,507
639
9,904
13,076
4,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
16
16
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Ahbaws
Vulcan
11
1
4
13
L
Kukulkan
DAFreakshow99
Kukulkan
2
5
3
0.7
L
Achilles
KrazyThaJoker
Achilles
2
7
3
0.5
L
Ares
2
4
4
1
W
1
2
10
3
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
58,444
67,954
Taken
40,655
55,809
Mitigated
27,979
10,840
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Ahbaws
Vulcan
38,218
17,973
0
495
7,566
3,096
1,210
4,198
3,226
80,183
0
L
Kukulkan
DAFreakshow99
Kukulkan
11,775
581
157
1,102
14,149
4,291
0
9,298
4,623
60,732
0
L
Achilles
KrazyThaJoker
Achilles
11,324
1,685
558
7,356
27,560
22,632
220
16,333
10,400
12,059
34,688
L
Ares
10,461
89
0
1,667
26,245
28,886
147
12,069
13,444
19,995
0
W
10,322
1,622
446
10,269
20,013
20,078
244
11,432
7,798
0
24,754
W
9,904
3,298
0
3,708
13,076
4,805
1,409
8,751
4,028
0
33,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
35,637
202
Minions Killed
187
6
Camps Cleared
9
970,553
Distance Traveled
1,010,169
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,350
742
122
7
4
361,148
2
L
Kukulkan
11,047
614
127
7
2
322,172
2
L
Achilles
10,585
588
56
3
3
322,359
4
L
Ares
11,451
636
19
1
1
326,022
3
W
Chaac
10,780
599
28
2
3
348,368
3
W
Medusa
11,507
639
37
2
2
300,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role