Player Matchup

Raijin
Raijin
Diamond IV
ELDIOSPAPU
Raijin
Diamond IV
Level 69
God Stats
0W - 2L
1,365 SR
Queue Stats
248W - 239L
2,182 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
Paleuz
Gilgamesh
Diamond III
Level 160
God Stats
5W - 9L
1,506 SR
Queue Stats
144W - 134L
2,348 MMR
Solo
Hachiman
Hachiman
Diamond III
Shrenoko
Hachiman
Diamond III
Level 160
God Stats
0W - 3L
1,366 SR
Queue Stats
204W - 218L
2,240 MMR
Solo
Geb
Geb
Diamond III
dicooo134
Geb
Diamond III
Level 154
God Stats
21W - 20L
1,566 SR
Queue Stats
415W - 410L
2,244 MMR
Solo
Nemesis
Nemesis
Diamond III
togger
Nemesis
Diamond III
Level 119
God Stats
3W - 3L
1,440 SR
Queue Stats
105W - 90L
2,250 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,449 SR
2,253 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,563 SR
2,255 MMR
Hou Yi
Hou Yi
Masters
AlphaSheepdog
Hou Yi
Masters
Level 160
God Stats
33W - 26L
1,628 SR
Queue Stats
221W - 200L
2,321 MMR
Solo
Yemoja
Yemoja
Masters
Furballer
Yemoja
Masters
Level 160
God Stats
3W - 3L
1,561 SR
Queue Stats
179W - 166L
2,270 MMR
Party 2
Hun Batz
Hun Batz
Diamond IV
Iandavichi
Hun Batz
Diamond IV
Level 149
God Stats
5W - 11L
1,328 SR
Queue Stats
366W - 407L
2,183 MMR
Party 1
Cerberus
Cerberus
Diamond IV
MigueGonzalz14
Cerberus
Diamond IV
Level 81
God Stats
3W - 2L
1,571 SR
Queue Stats
89W - 77L
2,160 MMR
Party 1
Kukulkan
Kukulkan
Diamond I
Turtlez
Kukulkan
Diamond I
Level 155
God Stats
7W - 3L
1,724 SR
Queue Stats
94W - 76L
2,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ELDIOSPAPU
Raijin
17
4 / 7 / 2
11,020
479
12,363
15,739
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Paleuz
Gilgamesh
18
1 / 4 / 2
11,323
492
13,962
21,692
16,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Shrenoko
Hachiman
18
1 / 7 / 1
11,139
484
8,750
18,418
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 6
9,877
429
7,162
19,926
22,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
togger
Nemesis
18
4 / 7 / 3
11,269
490
14,644
20,082
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
CamazotzCliodhnaOdin

VS

Bans
KhepriArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
13,711
596
19,893
14,171
5,079
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Furballer
Yemoja
17
2 / 1 / 15
12,279
534
4,323
21,628
26,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Iandavichi
Hun Batz
20
17 / 3 / 2
15,108
657
17,092
17,798
7,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
20
1 / 4 / 11
13,231
575
11,260
25,526
29,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Turtlez
Kukulkan
20
3 / 1 / 6
12,992
565
16,803
12,380
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
11
Kills
30
30
Deaths
11
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Raijin
ELDIOSPAPU
Raijin
4
7
2
0.71
W
Yemoja
Furballer
Yemoja
2
1
15
9.5
W
Hun Batz
Iandavichi
Hun Batz
17
3
2
6
W
Cerberus
1
4
11
1.63
L
Gilgamesh
Paleuz
Gilgamesh
1
4
2
0.5
L
Hachiman
Shrenoko
Hachiman
1
7
1
0.21
W
Kukulkan
Turtlez
Kukulkan
3
1
6
6
L
1
5
6
0.8
L
Nemesis
togger
Nemesis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,881
Damage
69,371
95,857
Taken
91,503
59,789
Mitigated
74,381
14,792
Healing
39,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,893
11,227
0
7,552
14,171
5,079
7,211
2,709
11,352
0
122,636
L
Raijin
ELDIOSPAPU
Raijin
12,363
1,154
0
500
15,739
6,052
0
8,856
6,675
80,376
0
W
Yemoja
Furballer
Yemoja
4,323
2,122
4,476
8,380
21,628
26,747
831
4,539
16,877
23,120
0
W
Hun Batz
Iandavichi
Hun Batz
17,092
6,922
0
4,073
17,798
7,593
2,340
3,172
14,372
0
122,891
W
Cerberus
11,260
428
174
10,997
25,526
29,491
59
4,905
19,237
89,625
0
L
Gilgamesh
Paleuz
Gilgamesh
13,962
3,923
0
5,048
21,692
16,669
465
5,935
14,945
6,330
93,784
L
Hachiman
Shrenoko
Hachiman
8,750
3,669
0
5,625
18,418
5,642
0
5,123
13,247
0
102,112
W
Kukulkan
Turtlez
Kukulkan
16,803
1,070
0
3,726
12,380
5,471
1,952
4,916
7,207
124,370
0
L
7,162
473
0
1,993
19,926
22,858
0
5,520
14,261
27,897
0
L
Nemesis
togger
Nemesis
14,644
6,423
0
1,626
20,082
8,568
0
5,625
14,272
0
80,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,628
Gold Earned
67,321
666
Minions Killed
771
0
Camps Cleared
0
2,156,834
Distance Traveled
2,240,413
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,711
596
179
8
0
416,966
3
L
Raijin
11,020
479
153
7
0
377,026
2
W
Yemoja
12,279
534
32
1
0
431,704
5
W
Hun Batz
15,108
657
138
6
0
492,867
3
W
Cerberus
13,231
575
221
10
0
419,358
7
L
Gilgamesh
11,323
492
172
7
0
433,618
6
L
Hachiman
11,139
484
191
8
0
390,817
4
W
Kukulkan
12,992
565
201
9
0
479,518
5
L
Geb
9,877
429
35
2
0
487,757
6
L
Nemesis
11,269
490
115
5
0
467,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role