Player Matchup

Nike
Nike
Diamond V
Kirichimonji
Nike
Diamond V
Level 158
God Stats
9W - 6L
1,843 SR
Queue Stats
210W - 203L
2,007 MMR
Solo
Fenrir
Fenrir
Platinum III
Lord_Taflic
Fenrir
Platinum III
Level 39
God Stats
2W - 0L
1,840 SR
Queue Stats
22W - 7L
2,050 MMR
Party 1
Aphrodite
Aphrodite
Diamond V
SquishyCat37645
Aphrodite
Diamond V
Level 125
God Stats
23W - 15L
1,659 SR
Queue Stats
247W - 239L
2,060 MMR
Solo
Artio
Artio
Diamond V
Tr4p Deity
Artio
Diamond V
Level 125
God Stats
6W - 4L
1,701 SR
Queue Stats
192W - 172L
2,037 MMR
Solo
Apollo
Apollo
Platinum II
pattyshack19
Apollo
Platinum II
Level 160
God Stats
1W - 1L
1,826 SR
Queue Stats
43W - 29L
2,003 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,774 SR
2,031 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,594 SR
1,859 MMR
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Skadi
Skadi
Diamond III
CelestialClutch
Skadi
Diamond III
Level 124
God Stats
16W - 14L
1,638 SR
Queue Stats
123W - 107L
2,091 MMR
Solo
Susano
Susano
Platinum I
Kraniel Desent
Susano
Platinum I
Level 134
God Stats
63W - 57L
1,619 SR
Queue Stats
184W - 177L
1,928 MMR
Party 2
Agni
Agni
Diamond III
MrCosmology8063
Agni
Diamond III
Level 145
God Stats
19W - 20L
1,623 SR
Queue Stats
191W - 180L
2,094 MMR
Party 2
Bakasura
Bakasura
Diamond IV
MyeCohk9995
Bakasura
Diamond IV
Level 69
God Stats
21W - 16L
1,681 SR
Queue Stats
227W - 227L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,314
554
6,434
11,030
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
14
6 / 3 / 3
8,157
544
8,374
12,382
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
SquishyCat37645
Aphrodite
14
3 / 0 / 6
8,659
577
5,728
7,524
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
14
1 / 0 / 4
8,378
559
6,511
6,437
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
14
2 / 2 / 5
8,761
584
5,834
10,194
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
LokiPersephoneBastetGeb

VS

Bans
CliodhnaMulanOdinGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 0
6,789
453
3,739
8,519
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
 
Sobek
11
0 / 1 / 0
6,789
453
3,739
8,519
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 1
7,342
489
4,778
8,279
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 0
7,654
510
6,845
10,434
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 4
7,831
522
9,066
8,592
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
MyeCohk9995
Bakasura
9
1 / 7 / 0
6,183
412
2,927
10,398
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
5
6
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
Sobek
 
Sobek
0
1
0
0
L
0
3
1
0.17
W
7
1
3
8.5
L
3
4
0
0.75
W
Fenrir
6
3
3
2.5
L
1
4
4
0.75
L
Bakasura
MyeCohk9995
Bakasura
1
7
0
0.14
W
Aphrodite
SquishyCat37645
Aphrodite
3
0
6
6
W
Artio
1
0
4
3
W
Apollo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
31,094
47,567
Taken
54,741
20,803
Mitigated
22,887
21,181
Healing
20,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,739
351
0
5,194
8,519
5,869
0
4,150
3,625
34,523
0
L
Sobek
 
Sobek
3,739
351
0
5,194
8,519
5,869
0
4,150
3,625
34,523
0
L
4,778
2,070
0
2,038
8,279
1,614
0
105
7,904
0
53,643
W
6,434
710
0
1,317
11,030
5,712
700
2,394
8,616
1,322
27,779
L
6,845
1,109
0
3,318
10,434
3,223
0
2,422
7,816
0
45,408
W
Fenrir
8,374
2,193
0
2,891
12,382
4,590
0
3,387
8,863
0
41,890
L
9,066
818
0
1,358
8,592
2,467
0
3,842
4,315
49,420
0
L
Bakasura
MyeCohk9995
Bakasura
2,927
1,917
0
3,332
10,398
3,845
0
806
9,436
0
23,028
W
Aphrodite
SquishyCat37645
Aphrodite
5,728
1,260
3,785
5,747
7,524
2,405
0
2,911
4,613
49,673
0
W
Artio
6,511
738
144
3,121
6,437
4,876
0
2,665
3,094
45,845
0
W
Apollo
5,834
3,983
0
4,176
10,194
3,220
0
753
9,409
0
67,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
42,588
436
Minions Killed
505
0
Camps Cleared
0
1,506,921
Distance Traveled
1,517,643
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,789
453
85
6
0
223,768
3
L
Sobek
6,789
453
85
6
0
223,768
3
L
Skadi
7,342
489
97
6
0
275,022
4
W
Nike
8,314
554
39
3
0
327,316
4
L
Susano
7,654
510
96
6
0
298,361
2
W
Fenrir
8,157
544
74
5
0
309,797
4
L
Agni
7,831
522
94
6
0
273,041
5
L
Bakasura
6,183
412
48
3
0
223,683
0
W
Aphrodite
8,659
577
121
8
0
301,539
5
W
Artio
8,378
559
85
6
0
289,993
3
W
Apollo
8,761
584
117
8
0
278,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role