Player Matchup

Amaterasu
Amaterasu
Amberlink
Amaterasu
Level 48
God Stats
0W - 3L
1,144 SR
Queue Stats
100W - 122L
1,409 Elo+
Party 2
Merlin
Merlin
DeviantHero
Merlin
Level 146
God Stats
2W - 4L
1,449 SR
Queue Stats
137W - 141L
1,397 Elo+
Party 2
Nox
Nox
The5Virtues
Nox
Level 129
God Stats
10W - 7L
1,544 SR
Queue Stats
128W - 136L
1,384 Elo+
Party 2
Anhur
Anhur
george42
Anhur
Level 120
God Stats
3W - 1L
1,887 SR
Queue Stats
69W - 63L
1,523 Elo+
Party 2
Izanami
Izanami
wraithgul
Izanami
Level 133
God Stats
4W - 4L
1,556 SR
Queue Stats
242W - 238L
1,425 Elo+
Party 2
Team Averages
Level 115
1,516 SR
1,427 Elo+

VS

Team Averages
Level 129
1,502 SR
1,470 Elo+
He Bo
He Bo
D3-6T6
He Bo
Level 157
God Stats
1W - 1L
1,216 SR
Queue Stats
171W - 194L
1,445 Elo+
Solo
Merlin
Merlin
Ironman8193
Merlin
Level 147
God Stats
7W - 6L
1,557 SR
Queue Stats
285W - 277L
1,497 Elo+
Party 1
Artio
Artio
KRAT0S_7396
Artio
Level 96
God Stats
2W - 1L
1,756 SR
Queue Stats
230W - 229L
1,464 Elo+
Party 1
Vamana
Vamana
MrUntouchable561
Vamana
Level 100
God Stats
16W - 17L
1,522 SR
Queue Stats
1,023W - 1,072L
1,452 Elo+
Solo
Artemis
Artemis
token_collecter
Artemis
Level 145
God Stats
1W - 0L
1,458 SR
Queue Stats
55W - 66L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amberlink
Amaterasu
18
1 / 3 / 18
11,208
701
7,036
26,277
35,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
19
7 / 5 / 10
11,384
712
20,607
11,914
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 6 / 13
11,194
700
15,911
14,403
6,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
george42
Anhur
16
3 / 9 / 13
10,682
668
8,417
15,542
6,277
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
wraithgul
Izanami
18
7 / 7 / 11
11,339
709
24,629
22,883
9,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
D3-6T6
He Bo
18
7 / 7 / 10
12,071
754
18,108
15,126
6,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
6 / 2 / 12
13,379
836
29,271
14,316
7,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 5 / 15
12,643
790
10,420
25,629
32,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 5 / 16
12,193
762
10,684
28,925
41,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
6 / 6 / 3
10,973
686
17,724
14,961
5,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
86
24
Kills
30
30
Deaths
25
65
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amberlink
Amaterasu
1
3
18
3.33
W
He Bo
D3-6T6
He Bo
7
7
10
1.71
L
Merlin
7
5
10
2.4
W
Merlin
6
2
12
6
W
7
5
15
2.9
W
4
5
16
2.4
L
6
6
13
2.08
L
Anhur
george42
Anhur
3
9
13
1.06
W
6
6
3
1.25
L
Izanami
wraithgul
Izanami
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,600
Damage
86,207
91,019
Taken
98,957
63,507
Mitigated
93,881
32,540
Healing
39,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amberlink
Amaterasu
7,036
2,352
942
11,281
26,277
35,652
0
15,181
10,754
0
8,518
W
He Bo
D3-6T6
He Bo
18,108
1,266
2,264
2,812
15,126
6,589
1,824
5,335
9,593
33,417
0
L
Merlin
20,607
465
1,237
1,193
11,914
5,371
0
7,042
4,609
44,943
0
W
Merlin
29,271
1,867
1,863
4,946
14,316
7,957
978
4,486
9,690
69,650
0
W
10,420
1,457
4,324
9,223
25,629
32,250
664
8,357
16,774
17,275
0
W
10,684
4,860
1,326
7,615
28,925
41,698
1,574
9,518
18,949
235
22,196
L
15,911
865
2,801
3,185
14,403
6,592
0
8,903
5,410
36,098
0
L
Anhur
george42
Anhur
8,417
4,157
1,825
1,874
15,542
6,277
0
9,389
5,964
0
16,405
W
17,724
7,857
1,457
3,815
14,961
5,387
356
7,306
7,433
0
26,250
L
Izanami
wraithgul
Izanami
24,629
8,674
2,270
5,932
22,883
9,615
479
16,227
6,248
0
42,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,807
Gold Earned
61,259
167
Minions Killed
163
0
Camps Cleared
0
1,229,857
Distance Traveled
1,450,044
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,208
701
1
0
0
244,964
0
W
He Bo
12,071
754
29
2
0
260,613
1
L
Merlin
11,384
712
51
3
0
260,401
1
W
Merlin
13,379
836
81
5
0
283,373
0
W
Artio
12,643
790
15
1
0
322,942
1
W
Vamana
12,193
762
21
1
0
314,958
0
L
Nox
11,194
700
50
3
0
266,507
0
L
Anhur
10,682
668
21
1
0
225,762
0
W
Artemis
10,973
686
17
1
0
268,158
0
L
Izanami
11,339
709
44
3
0
232,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role