Player Matchup

Apollo
Apollo
ATOMIC GHOST70
Apollo
Level 93
God Stats
3W - 3L
1,212 SR
Queue Stats
12W - 12L
1,453 Elo+
Party 2
Bellona
Bellona
OX_Leotete
Bellona
Level 81
God Stats
18W - 19L
1,452 SR
Queue Stats
374W - 427L
1,293 Elo+
Party 1
Janus
Janus
OX_Luckel5
Janus
Level 65
God Stats
24W - 48L
1,303 SR
Queue Stats
273W - 302L
1,353 Elo+
Party 1
Geb
Geb
PINKPERCZ
Geb
Level 24
God Stats
12W - 5L
1,635 SR
Queue Stats
14W - 7L
1,654 Elo+
Party 2
Cabrakan
Cabrakan
SocratesIsMadLad
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,588 Elo+
Party 2
Team Averages
Level 56
1,420 SR
1,468 Elo+

VS

Team Averages
Level 33
1,465 SR
1,358 Elo+
Nike
Nike
ChubThump
Nike
Level 28
God Stats
5W - 4L
1,564 SR
Queue Stats
11W - 10L
1,496 Elo+
Party 3
Jormungandr
Jormungandr
Dabeak
Jormungandr
Level 8
God Stats
2W - 7L
1,320 SR
Queue Stats
2W - 10L
1,202 Elo+
Party 3
Izanami
Izanami
Marcasaurous
Izanami
Level 17
God Stats
3W - 4L
1,479 SR
Queue Stats
27W - 35L
1,366 Elo+
Party 3
Zeus
Zeus
RedPoisonFrog
Zeus
Level 45
God Stats
15W - 17L
1,463 SR
Queue Stats
31W - 38L
1,366 Elo+
Party 3
Nu Wa
Nu Wa
Veenar
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 3
8,342
596
11,673
9,657
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
OX_Leotete
Bellona
15
3 / 1 / 0
8,951
639
3,022
6,506
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
12
1 / 2 / 4
8,092
578
3,522
5,791
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 8
7,181
513
1,801
10,927
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
11 / 0 / 5
9,552
682
12,002
10,445
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 2 / 0
6,097
436
1,512
5,049
2,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Dabeak
Jormungandr
9
2 / 5 / 0
6,184
442
4,168
10,497
4,112
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Marcasaurous
Izanami
8
0 / 6 / 3
5,534
395
3,473
8,199
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 2
7,528
538
9,199
13,290
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Veenar
Nu Wa
10
0 / 5 / 1
5,698
407
6,398
8,224
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
25
Kills
6
6
Deaths
25
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
Nike
0
2
0
0
L
Jormungandr
Dabeak
Jormungandr
2
5
0
0.4
L
Izanami
Marcasaurous
Izanami
0
6
3
0.25
W
Bellona
OX_Leotete
Bellona
3
1
0
3
W
Janus
1
2
4
1.5
W
1
1
8
5
L
4
7
2
0.71
W
11
0
5
13.5
L
Nu Wa
Veenar
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
24,750
43,326
Taken
45,259
23,749
Mitigated
14,349
14,238
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,673
8,337
0
4,832
9,657
3,414
2,125
4,750
4,907
0
53,291
L
Nike
1,512
116
0
755
5,049
2,187
0
0
5,049
0
27,120
L
Jormungandr
Dabeak
Jormungandr
4,168
1,477
0
370
10,497
4,112
0
3,276
7,138
20,357
0
L
Izanami
Marcasaurous
Izanami
3,473
2,234
0
400
8,199
1,949
246
1,918
6,281
0
19,117
W
Bellona
OX_Leotete
Bellona
3,022
906
0
2,584
6,506
4,399
0
2,525
3,981
1,555
46,177
W
Janus
3,522
51
0
1,767
5,791
2,032
836
4,758
1,033
50,096
0
W
1,801
289
0
2,077
10,927
7,860
439
4,023
6,904
10,687
0
L
9,199
1,960
440
4,346
13,290
3,699
228
7,087
6,155
37,971
0
W
12,002
2,533
0
2,978
10,445
6,044
0
3,709
6,736
72,096
0
L
Nu Wa
Veenar
Nu Wa
6,398
1,006
0
1,821
8,224
2,402
32
4,803
3,311
30,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
31,041
425
Minions Killed
262
0
Camps Cleared
0
1,360,561
Distance Traveled
1,229,156
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,342
596
84
6
0
257,675
2
L
Nike
6,097
436
68
5
0
270,807
3
L
Jormungandr
6,184
442
30
2
0
228,067
0
L
Izanami
5,534
395
33
2
0
261,957
2
W
Bellona
8,951
639
120
9
0
266,538
0
W
Janus
8,092
578
99
7
0
258,549
0
W
Geb
7,181
513
18
1
0
299,612
0
L
Zeus
7,528
538
86
6
0
223,938
0
W
Cabrakan
9,552
682
104
7
0
278,187
1
L
Nu Wa
5,698
407
45
3
0
244,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role