Player Matchup

Hercules
Hercules
Firechester91
Hercules
Level 147
God Stats
2W - 1L
1,776 SR
Queue Stats
3W - 10L
1,038 Elo+
Party 1
Nox
Nox
IsYaBoyJesus
Nox
Level 80
God Stats
2W - 1L
1,725 SR
Queue Stats
6W - 12L
1,244 Elo+
Party 1
Kukulkan
Kukulkan
SoundIndiana464
Kukulkan
Level 149
God Stats
1W - 0L
1,643 SR
Queue Stats
2W - 3L
1,204 Elo+
Party 1
Medusa
Medusa
WerycllesDX
Medusa
Level 92
God Stats
2W - 0L
1,568 SR
Queue Stats
8W - 5L
1,624 Elo+
Solo
Team Averages
Level 117
1,678 SR
1,277 Elo+

VS

Team Averages
Level 69
1,405 SR
1,321 Elo+
Ullr
Ullr
DragonHeart_MM
Ullr
Level 26
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
PhantomJokers_
Heimdallr
Level 63
God Stats
0W - 1L
1,329 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Hera
Hera
PhantomRiddlez_
Hera
Level 100
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 6L
1,200 Elo+
Party 2
Jing Wei
Jing Wei
PhantomSwishers_
Jing Wei
Level 88
God Stats
0W - 2L
1,430 SR
Queue Stats
1W - 8L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Firechester91
Hercules
16
11 / 0 / 6
10,828
984
13,756
12,396
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 1 / 10
10,105
919
4,154
6,028
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
17
6 / 2 / 4
10,492
954
10,470
6,830
2,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
15
4 / 2 / 8
9,640
876
6,418
6,586
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,037
640
1,739
8,472
2,920
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
PhantomJokers_
Heimdallr
14
2 / 7 / 0
8,071
734
6,392
12,244
4,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 6 / 1
8,255
750
7,061
9,145
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 0
7,142
649
2,869
11,791
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
25
Kills
4
5
Deaths
25
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hercules
Firechester91
Hercules
11
0
6
14
W
4
1
10
9
L
Heimdallr
PhantomJokers_
Heimdallr
2
7
0
0.29
L
2
6
1
0.42
L
0
7
0
0
W
Kukulkan
6
2
4
4
W
Medusa
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
18,061
31,840
Taken
41,652
20,301
Mitigated
15,455
8,033
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,739
360
0
87
8,472
2,920
312
2,064
6,188
0
12,050
W
Hercules
Firechester91
Hercules
13,756
4,234
0
5,304
12,396
12,239
1,426
1,601
10,767
0
28,215
W
4,154
602
0
1,034
6,028
2,761
2,130
911
5,085
24,286
0
L
Heimdallr
PhantomJokers_
Heimdallr
6,392
2,753
0
1,312
12,244
4,928
0
5,138
6,792
0
31,380
L
7,061
2,856
303
1,415
9,145
3,522
0
3,919
5,085
25,136
0
L
2,869
1,389
0
1,006
11,791
4,085
0
3,795
7,820
0
15,102
W
Kukulkan
10,470
1,052
0
1,375
6,830
2,856
1,443
2,503
4,273
50,764
0
W
Medusa
6,418
2,464
0
320
6,586
2,445
3,053
2,292
4,136
0
29,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
30,505
234
Minions Killed
154
13
Camps Cleared
4
890,858
Distance Traveled
654,621
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,037
640
20
2
1
165,494
0
W
Hercules
10,828
984
45
4
2
256,696
3
W
Nox
10,105
919
57
5
3
191,122
0
L
Heimdallr
8,071
734
52
5
2
168,254
0
L
Hera
8,255
750
40
4
1
151,317
1
L
Jing Wei
7,142
649
42
4
0
169,556
2
W
Kukulkan
10,492
954
103
9
5
206,978
1
W
Medusa
9,640
876
29
3
3
236,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role