Player Matchup

Arachne
Arachne
FunkyMonkey1252
Arachne
Level 61
God Stats
10W - 10L
1,553 SR
Queue Stats
126W - 153L
1,454 Elo+
Party 1
Sol
Sol
MyName1sPau1
Sol
Level 26
God Stats
10W - 2L
1,795 SR
Queue Stats
33W - 24L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 87
God Stats
221W - 223L
1,576 SR
Queue Stats
224W - 237L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
Special K106
Heimdallr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,292 Elo+
Party 1
Mulan
Mulan
glooobly
Mulan
Level 100
God Stats
6W - 3L
1,810 SR
Queue Stats
306W - 322L
1,466 Elo+
Party 1
Team Averages
Level 58
1,647 SR
1,452 Elo+

VS

Team Averages
Level 84
1,551 SR
1,444 Elo+
Thor
Thor
CODEX385552
Thor
Level 26
God Stats
0W - 2L
1,123 SR
Queue Stats
18W - 22L
1,371 Elo+
Party 3
Zeus
Zeus
ClownXBlack2
Zeus
Level 26
God Stats
15W - 12L
1,555 SR
Queue Stats
63W - 64L
1,469 Elo+
Party 2
Geb
Geb
ClownXReiter22X
Geb
Level 121
God Stats
1W - 2L
1,564 SR
Queue Stats
97W - 90L
1,472 Elo+
Party 2
Xbalanque
Xbalanque
SEYVANHEL
Xbalanque
Level 141
God Stats
21W - 13L
1,631 SR
Queue Stats
1,805W - 2,003L
1,433 Elo+
Solo
Osiris
Osiris
xWillleFoo
Osiris
Level 107
God Stats
4W - 3L
1,883 SR
Queue Stats
51W - 47L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 1
4,687
670
3,507
3,953
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 1 / 0
4,195
599
1,299
3,301
1,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 1
3,670
524
2,650
5,413
2,424
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
Special K106
Heimdallr
6
0 / 1 / 1
3,654
522
1,300
2,488
584
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
glooobly
Mulan
8
3 / 0 / 2
5,201
743
3,724
4,335
2,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,847
407
0
0
0
8
2 / 3 / 2
4,455
636
2,487
2,965
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 2
4,153
593
1,767
5,849
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
SEYVANHEL
Xbalanque
6
0 / 0 / 3
3,900
557
2,489
1,927
527
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
xWillleFoo
Osiris
6
2 / 3 / 2
4,141
592
4,332
6,762
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
5
5
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
2
3
2
1
L
1
2
2
1
W
4
2
1
2.25
W
1
1
0
1
L
Xbalanque
SEYVANHEL
Xbalanque
0
0
3
1.5
W
0
1
1
0.5
W
Heimdallr
Special K106
Heimdallr
0
1
1
0.5
W
Mulan
glooobly
Mulan
3
0
2
4
L
Osiris
xWillleFoo
Osiris
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,480
Damage
11,075
19,490
Taken
17,503
7,424
Mitigated
6,741
6,846
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
2,487
277
0
424
2,965
741
0
746
2,114
18,157
0
L
1,767
459
0
1,744
5,849
2,757
0
1,075
4,737
9,475
0
W
3,507
2,283
0
1,107
3,953
1,280
0
523
3,390
0
16,653
W
1,299
576
0
736
3,301
1,114
1,043
1,300
1,895
15,935
2,177
L
Xbalanque
SEYVANHEL
Xbalanque
2,489
576
0
0
1,927
527
105
1,180
747
0
15,358
W
2,650
477
213
2,804
5,413
2,424
0
670
4,701
16,769
0
W
Heimdallr
Special K106
Heimdallr
1,300
1,123
0
429
2,488
584
0
755
1,715
0
8,634
W
Mulan
glooobly
Mulan
3,724
1,206
0
1,557
4,335
2,022
0
732
3,535
0
21,654
L
Osiris
xWillleFoo
Osiris
4,332
1,943
0
3,156
6,762
2,716
0
800
5,832
0
18,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,407
Gold Earned
19,496
154
Minions Killed
132
0
Camps Cleared
0
696,244
Distance Traveled
541,223
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,847
407
0
0
0
261
0
L
Zeus
4,455
636
50
7
0
131,605
1
L
Geb
4,153
593
10
1
0
133,200
0
W
Arachne
4,687
670
31
4
0
167,433
0
W
Sol
4,195
599
31
4
0
145,468
1
L
Xbalanque
3,900
557
31
4
0
135,161
0
W
Cthulhu
3,670
524
23
3
0
139,547
0
W
Heimdallr
3,654
522
17
2
0
122,592
0
W
Mulan
5,201
743
52
7
0
121,204
1
L
Osiris
4,141
592
41
6
0
140,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role